But all the things I mentioned were risks as in a new product or policies.
Not that cellphones have upgrade plans but the iPhone was brand new to the phone market.
The orig XBO policies would have brand new to consoles.
Whether or not Nintendo got lucky with the Wii it was a risk coming off the Gamecube and seeing what the PS2, Xbox were.
The Wii U was a risk - by basically not doing a Wii 2 and doing that tablet controller.
And why are you required to get a Neo?
And its funny that all those failed attempts were by Sega....that seemed/seems to not know how to run a company. Especially compared to Nintendo or Sony or MS.
Aside from the Wii, none of those risks console wise paid off. The original Xbox One policies is the problem...basically, trying to police everything. Sorry but no thanks.
As of now, im not required to buy a Neo and even though the specs is a minimal increase, what happens when a game like Horizon gets released at a locked 1080P and 60FPS on Neo but on the current PS4, it's 1080P but with the frame rate jumping around under 30FPS.
Colin is right when he talks about "exclusives" on Neo. The upgraded resolution and frame rate IS the exclusive that you wouldn't be getting on the current PS4. Owning the current PS4 and seeing a game run, look and play better on Neo is basically what gamers were mad about three years ago when games were cross-gen. It's essentially the same thing but within the same generation which has never happened before.
As for what Sega did, Atari released the Jaguar CD and it all bombed. NEC released the Turbo Grafx CD and that bombed. Forgot the company name but I think that it was Matsutita (sp?) who wanted to release the M2 and the original idea was it being an upgrade to the 3DO but was then changed into an actual console even though im probably not 100% accurate on that.
Nintendo was smart and never did anything like what Sega did and you can at least say, that 15 years after Sega went third party, Nintendo is still manufacturing consoles. Sony and Microsoft never did that either because well, why would they?
Just like now, why would they? Seriously, none of it makes any sense at all. PS4 isn't at 4m or even 14m. It's 40m. I would continue to build on that as opposed to taking a chance hurting and killing the momentum and seeing sales decrease.
I don't believe that Sony will talk about PS4.5 until a few weeks before release. I'll be shocked if they talk about this at E3 simply because if it gets released in October/November, why would anyone who wants to buy a PS4 buy one between June (after E3) and before the Neo gets released?
Their sales will take a huge hit and all the momentum and good will that they built over the last three years will be for the most part wiped out in an instant and for what? A minimal spec increase? To sell Sony's 4K TV's? Neither of these two things is worth taking the chance on fucking up what they currently have - domination.
I don't see how Sony can market any of this in a positive way, especially to those who just purchased a PS4 this year or past Holiday season. Basically, that would make the console obsolete after one year to those who just bought one. Don't see how anyone can view this as anything but a negative. Just have to wait and see how it all plays out.
Me personally - I would scrap the entire idea and just ride it out until PS5 which if for example, was to release at the end of 2018, that would make more sense as opposed to releasing PS4.5.