Aceofspades
Banned
So in terms of power, is it closer to the Wii U or PS4/One?
Closer to WiiU, no where near X1/PS4 .
So in terms of power, is it closer to the Wii U or PS4/One?
You wouldn't get 3rd party anyway, that experiment died with the Wii U. They don't sell, the audience for them is already elsewhere.
Switch is about Nintendo consolidating development behind one platform because they know they have to support it themselves. Other smaller 3rd party titles may follow, as well as exceptions like Monster Hunter, but this is a Nintendo platform built to do what Nintendo wants and sell it as something distinctive to the public.
And so far, issues with scratching and joycons aside, I think they've got it right.
The Vita wasn't even powerful enough for many games to even be the native res of 540p.
You wouldn't get 3rd party anyway, that experiment died with the Wii U. They don't sell, the audience for them is already elsewhere.
Tinúviel;232153910 said:This is first proper fully portable "home" console i think it's nothing like Wii U,Wii U was just a regular home console with a touch screen gamepad since Wii U is a traditional home console people bought their already limited 3rd parties for Xbox or PS.But Switch is another story let's say FIFA ported just as i said,online functions,ultimate team,gameplay just as it's on PS4 but less detailed graphics.When people -like me- starts to see that it's a whole new group of people who wants to buy that even if they let's say hate Nintendo exclusives.
Wii U had a Black Ops game it was Bops2 i think and it didn't sell that well but imagine if that game released for Switch,multiplayer CoD on the go that could sell really well IMO.
The Wii-U was a colossal flop; it's hardware sales numbers were dismal.
Some 3rd parties did want to support the Wii-U; they bailed pretty quickly when they saw it was one of the worst selling consoles ever.
If Switch sales are strong; we could see some third party support. The portable capabilities could help bring 3rd parties over; the audience is elsewhere sitting on their couches not able to take those games on to a portable.
We knew this already though.
That's really what it comes down to. If the thing sells, then companies are going to want a bite of the pie. I don't see why folks always try to imply otherwise. I guess it makes them feel like they're "in the know".
It doesn't have vram, nor ram. Switch just works.
No, it's called common-sense. More has to go it's way that just sales. It requires risk and as games have got more expensive the industry has got more risk-adverse.
Yeah, tablets that have comparable specs like the ipad pro are much cheaper.
C'mon, Keep that in context of yourself.
The Switch is an amazing piece of tech and the joycons are a game changer.
There has never been an experience like Zelda on day 1 of a system launch, ever. I've played that game on busses, airplanes, in bed, and on my 60inch, with all sorts of different access points depending my mood.
I randomly played snipperclips with a guy next to me on a flight, kickstand down. It gives you so much flexibility in how you experience your gaming.
The bias makes my head hurt.
Given I went with that one Japanese list which has been called into question for listing WiiU as 350 GFlops and there seems to be no good estimates out there for the actual benchmark by a major website, but I have never seen an estimate that low before and it sounds ridiculous to me. Wouldn't that place it in the same class of machines as the original Wii?Vita GPU is closer to 15Gflops. Switch in mobile mode is a massive leap over Vita and a gargantuan leap over 3DS.
Ports aren't very risky.
Switch is a Wii U (All talk of power then we finally realise what it actually is) but the difference is that NVidia kept talking it up as a Custom X1 with "500 man years" of R&D.
Given I went with that one Japanese list which has been called into question for listing WiiU as 350 GFlops and there seems to be no good estimates out there for the actual benchmark by a major website, but I have never seen an estimate that low before and it sounds ridiculous to me. Wouldn't that place it in the same class of machines as the original Wii?
Even with compromises to resolution and effects the Vita is able to run numerous PS360 games with the same models and geometry. This wouldnt be possible if this were the case. Running at 480p (Lower res than the Vita version) would not make it possible to run Street Fighter vs. Tekken with the character models on display for that system.
Apologies for bumping an old thread, but it didn't make much sense to start a new one.
Thanks to the Vita hackers, we finally know the clockspeeds of the Vita.
Quad Cortex-A9: Default, 333MHz. Range, 41-444MHz
SGX543MP4: Default, 111MHz. Range, 41-222MHz
I knew the Vita was clocked low, but I must admit this comes as quite a surprise. Those are very low default clockspeeds, more than I would have expected even with the need to conserve power.
People who thought it was going to be based on the Pascal Tegra chip were living in a fantasy land.
Given I went with that one Japanese list which has been called into question for listing WiiU as 350 GFlops and there seems to be no good estimates out there for the actual benchmark by a major website, but I have never seen an estimate that low before and it sounds ridiculous to me. Wouldn't that place it in the same class of machines as the original Wii?
Even with compromises to resolution and effects the Vita is able to run numerous PS360 games with the same models and geometry. This wouldnt be possible if this were the case. Running at 480p (Lower res than the Vita version) would not make it possible to run Street Fighter vs. Tekken with the character models on display for that system.
They still cost money, they still divert resources, they have to be adapted for weaker hardware which takes time, and there is no guarantee they will sell.
Given I went with that one Japanese list which has been called into question for listing WiiU as 350 GFlops and there seems to be no good estimates out there for the actual benchmark by a major website, but I have never seen an estimate that low before and it sounds ridiculous to me. Wouldn't that place it in the same class of machines as the original Wii?
Even with compromises to resolution and effects the Vita is able to run numerous PS360 games with the same models and geometry. This wouldnt be possible if this were the case. Running at 480p (Lower res than the Vita version) would not make it possible to run Street Fighter vs. Tekken with the character models on display for that system.
The Vita has a much more advanced architecture than the Wii. The truth is that all GFlops are not created equal, so Vita can make much better use of its flops with modern shaders and such that aren't possible on the Wii.Given I went with that one Japanese list which has been called into question for listing WiiU as 350 GFlops and there seems to be no good estimates out there for the actual benchmark by a major website, but I have never seen an estimate that low before and it sounds ridiculous to me. Wouldn't that place it in the same class of machines as the original Wii?
Even with compromises to resolution and effects the Vita is able to run numerous PS360 games with the same models and geometry. This wouldnt be possible if this were the case. Running at 480p (Lower res than the Vita version) would not make it possible to run Street Fighter vs. Tekken with the character models on display for that system.
Dunno why anyone ever doubted DF after they were right on Neo.
There's nothing wrong with being skeptical of leakers. Many posters, twitter users, and even media get things wrong at timesDF and Eurogamer in general have been leading many rumor leaks among the major gaming media websites and people who don't like rumors have an interest in spreading that skepticism towards them.
So Nintendo got a deal on Nvidia's warehouse of extra Tegra X1's and slapped a $300 price tag on it.
Cool.
The risk is incredibly low compared to the overall risk of creating a modern game. Games get ported a lot precisely BECAUSE of how expensive game development is. Not to mention there are specific studios and companies that are experienced at handling the port process; you don't have to use your own resources if you don't want to.
There's already a decent amount of effort to port games of the last few years over to chipsets like Tegra due to the proliferation of mobile devices using those chipsets.
I'm not talking about creating a Switch port of every AAA game to come out at the same time as the Xbox/PS4 version. But game that are meant for a wider audience, that are already designed to run on somehow lower end hardware (like older PCs), and some older games.. all seem like prime candidates to port to a hot selling gaming portable.
Your statement was pointless either way IMO; "Well system X had bad 3rd party support, therefore system Y definitely won't"... completely ignoring that it's a different product targeting a wider market (home and portable), and it might sell far more.
iPad pro has about 234,458x the resolution a glass screen, actually works unlike broken joycons, and has free online gaming and a TON of features. What I was going on about was all the cost that went into the joycons and the waste of time (IMO) portability. The machine is weak as shit unless you've only played on a 3DS
Nothing you mentioned required the joycons really - except I guess for the random multiplayer situation which you are in a VERY small minority.
I would never want to play Zelda on a tiny screen. I'm playing on Wii U and when I put it onto the GamePad it ruins the whole thing.
I still think US$300 is
1) Very expensive for what you get (Weak, buggy system with next to no games)
2) Is not the honest price because you will almost certainly need a big SD card, and likely a charging joycon grip because they were too cheap (Or should I say, thought they could gouge people for more) to pay the cents for a USB port.
Switch is a Wii U (All talk of power then we finally realise what it actually is) but the difference is that NVidia kept talking it up as a Custom X1 with "500 man years" of R&D.
Anyway we're going round in circles, you think it's likely I don't. Time will tell.
Yep you saw with the wii major 3rd parties put 1 or 2 big name franchises on it and after that it was mostly shovelware. That was with the Wii being a sales juggernaut. WiiU was worse only Ubi really tried with asscreed and zombiu. They aren't even trying with the switch. I would bet if the switch does take off sales wise, 3rd parties will go the later wii route with shovelware.3rd parties have been getting burned by Nintendo for various reasons for generations, I do think the last bit of goodwill evaporated with the Wii U and it's pretty clear from the launch line-up that no effort was made in this area or nothing was forthcoming. Bomberman, shoddy as it is, is exactly the sort of thing to expect from 3rd parties and a good fit.
Anyway we're going round in circles, you think it's likely I don't. Time will tell.
a shield run Borderlands 2 worse than a PS3
I didn't say it was likely; nor did you say it was "unlikely." You said it's not happening, and I said it's possible.
No I didn't, scroll up. I said some 3rd parties may dip their toes in the water again if it sells gangbusters but I wouldn't hold my breath.
DECK'ARD said:You wouldn't get 3rd party anyway, that experiment died with the Wii U. They don't sell, the audience for them is already elsewhere.
Yeah you contradicted your hyperbole.. you were still hyperbolic.
Is the nvidia chipset better than Snapdragon 835 ? i cant seem to find any mobiles using the nvidia soc , i was hoping there would be android ports to the system seeing as it is meant for portable play.
There's nothing wrong with being skeptical of leakers. Many posters, twitter users, and even media get things wrong at times
For fuck's sake it's called clarifying in more detail when engaged in a conversation with someone.
Have you got a joycon up your arse?
Closer to WiiU, no where near X1/PS4 .
Says the guy getting bent out of shape.
The machine is weak as shit unless you've only played on a 3DS
If its 400 GFLOPS for fp32, then if you count mixed precision mode and architectural advantages of newer Nvidia architecture over AMD, could easily be half as powerful as xbone.
It depends what you are talking about when referring to better.
You are comparing a 20nm SoC released in 2015 to a 10nm SoC that will release sometime on phones this year.
The Switch doesn't need to run Android to get ports of mobile games.
Oh yeah, Nintendo is definitely making a substantial profit off of each unit sold. I have no doubt this would be true even at $250, which I expect it to be by Christmas-if not standalone, then $300 with a pack-in such as Mario Kart.There is no reason to ever doubt Digital Foundry. They have never been wrong on their rumours and leaks. They only publish once they can confirm their source.
Don't lump them in with random posters, twitter users and the like.
Their track record is impeccable.
I think the biggest issue that this teardown reveals is that there is no way that the Switch is worth what it costs. So much cheap plastic, age old mobile tech, the dock is plastic with basic inputs and outputs, the HD rumble is nothing new, etc. Nintendo is making bank off this thing.
Fustrated, yes.
But then I don't like posters who cut out individual parts of the posts they are replying to, I find them to be needlessly combative.
Now as I think we've covered it all can I go?
You claimed I said something I never did or implied; I never once said anything close to "it's likely." And you are getting bent out of shape and saying FUCK and ARSE because I.. quoted something you said?
Of course you said there will be some 3rd party support; that's not a prediction, it's a fact that has already occurred. You think that statement I didn't quote suddenly makes your clear hyperbole that "it won't happen" mean "it's unlikely"?
There is no reason to ever doubt Digital Foundry. They have never been wrong on their rumours and leaks. They only publish once they can confirm their source.
Don't lump them in with random posters, twitter users and the like.
Their track record is impeccable.
I think the biggest issue that this teardown reveals is that there is no way that the Switch is worth what it costs. So much cheap plastic, age old mobile tech, the dock is plastic with basic inputs and outputs, the HD rumble is nothing new, etc. Nintendo is making bank off this thing.