Are the pieces predefined on the buildings? Like it consists of these building blocks and it falls apart with those (say 200) pieces everytime.
Doesnt look like some of the pieces that get other stuff on it brake one more time.
Yep, the one server will go down when it's hot outside. They could move the one server dedicated for this to a cold region but perhaps the internet there is too bad.
Let's hope they get the cooling right for the one server or else there will be an outrage!
Are the pieces predefined on the buildings? Like it consists of these building blocks and it falls apart with those (say 200) pieces everytime.
Doesnt look like some of the pieces that get other stuff on it brake one more time.
Are the pieces predefined on the buildings? Like it consists of these building blocks and it falls apart with those (say 200) pieces everytime.
Doesnt look like some of the pieces that get other stuff on it brake one more time.
Going by what we've seen so far it'll be a blast to just destory the city and I'm sure they'll show us a whole lot more in the future.You can destroy things, but is it fun ? Don't know if the "technical prowess" is enough to make the game fun.
I don't know if it is the exact same presentation (cannot see from here since the wifi is so slow) but just in case we also have it :
https://www.youtube.com/watch?v=vH9ZaoJ3jbY
Lol don't get me wrong... I feel like people are fishing for things to be concerned about... It an online game... Shit might happen from time to time... But I feel like people are trying to trivial the accomplishment here...
"What if my internet goes out?", "what if a server crashes?"... These aren't unique to Crackdown. But people are making it seem like limitations of the Internet are a reason enough not to invest in this tech or something... Like they never played an online game before...
You can destroy things, but is it fun ? Don't know if the "technical prowess" is enough to make the game fun.
You can destroy things, but is it fun ? Don't know if the "technical prowess" is enough to make the game fun.
You can destroy things, but is it fun ? Don't know if the "technical prowess" is enough to make the game fun.
I mean, It looks like a... blast.
Could you imagine a new blast corps with this tech? OMG that would be amazing.
You can destroy things, but is it fun ? Don't know if the "technical prowess" is enough to make the game fun.
Watch the video at 6:55 - the big pieces crumble into lots of tiny debris, this is the real deal.Are the pieces predefined on the buildings? Like it consists of these building blocks and it falls apart with those (say 200) pieces everytime.
Doesnt look like some of the pieces that get other stuff on it brake one more time.
Could you imagine a new blast corps with this tech? OMG that would be amazing.
Wow. This is a game changer if the destruction in the final game is half as impressive as the tech demo. Amazing. If Quantum Break and Scalebound didn't already convince me, I NEED to buy an Xbox One next year.
I hope the harpoon gun is in.
guns that stick enemies to shit are the best.
Could you imagine a new blast corps with this tech? OMG that would be amazing.
Now make a Godzilla fighting game with this tech.
ThatsDamnGood.gifNow make a Godzilla fighting game with this tech.
Now make a Godzilla fighting game with this tech.
Damn that is incredible for PS3. I wish more developers tried to do destruction. DICE sadly backed out after Bad Company 2.
YES!
ThatsDamnGood.gif
Stop. Blast Corps 2, a good Godzilla game ... I can only handle so much lust.
Are the pieces predefined on the buildings? Like it consists of these building blocks and it falls apart with those (say 200) pieces everytime.
Doesnt look like some of the pieces that get other stuff on it brake one more time.
It's also a pre alpha build so I wouldn't draw conclusions about graphics.Looks like an updated version of Red Faction in terms of destructibility, which is awesome. This game is going to be super fun. Neat stuff. That being said, I thought I'd be more impressed with the tech. Hopefully this sort of leveraging of cloud physics computing will be done on the PC where there is hardware that can actually output better graphics along with the physics. The graphics are rather simplistic, which to be fair, is par for the course for crackdown games where it's not the emphasis. But it would still be nice to see this level of destructibility with an aesthetic like the latest GTA.
It's also a pre alpha build so I wouldn't draw conclusions about graphics.
Lol don't get me wrong... I feel like people are fishing for things to be concerned about... It an online game... Shit might happen from time to time... But I feel like people are trying to trivial the accomplishment here...
"What if my internet goes out?", "what if a server crashes?"... These aren't unique to Crackdown. But people are making it seem like limitations of the Internet are a reason enough not to invest in this tech or something... Like they never played an online game before...
It's not going to look that much different aesthetically in the finished game. It's a Crackdown game after all. It doesn't really matter though because the game is guaranteed be really fun, especially with the larger scale destruction now.
It's not going to look that much different aesthetically in the finished game. It's a Crackdown game after all. It doesn't really matter though because the game is guaranteed be really fun, especially with the larger scale destruction now.
This impressed me (fro Reddit)
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Going into Gamescom, the narrative was, well now that the cloud hasn't been discussed, I expect MS has fully left that fluff behind. Now the search for a new narrative begins.... Well the destruction looks good, but does the cloud computing aid the gpu, I mean where are the particles...... And another example of the thirst for anti-narrative: well the destruction looks impressive, but where's the fun?
These guys are so good at redefining the truth, they should work for Fox News.
yeah, same here; I consider this to be more impressive than the buildings falling over; altough the dynamic loadbalancing looks interesting.
Going into Gamescom, the narrative was, well now that the cloud hasn't been discussed, I expect MS has fully left that fluff behind. Now the search for a new narrative begins.... Well the destruction looks good, but does the cloud computing aid the gpu, I mean where are the particles...... And another example of the thirst for anti-narrative: well the destruction looks impressive, but where's the fun?
These guys are so good at redefining the truth, they should work for Fox News.
Going into Gamescom, the narrative was, well now that the cloud hasn't been discussed, I expect MS has fully left that fluff behind. Now the search for a new narrative begins.... Well the destruction looks good, but does the cloud computing aid the gpu, I mean where are the particles...... And another example of the thirst for anti-narrative: well the destruction looks impressive, but where's the fun?
These guys are so good at redefining the truth, they should work for Fox News.
Going into Gamescom, the narrative was, well now that the cloud hasn't been discussed, I expect MS has fully left that fluff behind. Now the search for a new narrative begins.... Well the destruction looks good, but does the cloud computing aid the gpu, I mean where are the particles...... And another example of the thirst for anti-narrative: well the destruction looks impressive, but where's the fun?
These guys are so good at redefining the truth, they should work for Fox News.
hahah I'll wait until the game comes out before I reach any conclusions. I mean, it's not like we've ever been misled before.
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No one has explained how they're going to make all these buildings destructible but also make them have orbs you reach by climbing them. That alone makes me believe this will be pretty limited in scope.
hahah I'll wait until the game comes out before I reach any conclusions. I mean, it's not like we've ever been misled before.
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No one has explained how they're going to make all these buildings destructible but also make them have orbs you reach by climbing them. That alone makes me believe this will be pretty limited in scope.