You are late: http://www.neogaf.com/forum/showpost.php?p=19545195&postcount=292modulaire said:PC GAMES posted the scans on their site.
I would guess that they are the third faction in the fightBattleMonkey said:If the Aliens are invading why are we seeing the raptor team fighting humans still?
I guess those are humanoid aliens :/BattleMonkey said:If the Aliens are invading why are we seeing the raptor team fighting humans still?
-SD- said:PC Gamer US screens: http://pcgamer.com/pdfs/Feb10_Top10.pdf
Source: http://www.incrysis.com/forums/viewtopic.php?pid=473407#p473407
[]http://www.abload.de/img/crysis2_pc_gamer_us_pdbutn.jpg[/]
[]http://www.abload.de/img/crysis2_pc_gamer_us_pdd6fj.jpg[/]
Unless I am missing something, why would there be 360 screens in PC Gamer?Sho_Nuff82 said:If those are 360 screens a lot of devs need to pack their shit up and start over.
That's a comparison shot between a tech demo that was shown for the consoles and the actual Crysis game. Not exactly the same scene, just a scene that appears similar.JADS said:Page 27 of the magazine posted on InCrysis. I think that the comparison screenshot isn't looking all to hot. I hope the screenshot was taken on different game times because pretty much all the lighting from the sunrise is missing and a huge amount of foliage is gone.
Archie said:Unless I am missing something, why would there be 360 screens in PC Gamer?
One big difference that I see between crysis PC and Crysis CONSOLE, is the color palette. I don't why, maybe it's practical to have grey-to-brown color palette for consoles, but thathow I see it in CE3 techdemo....dark10x said:That's a comparison shot between a tech demo that was shown for the consoles and the actual Crysis game. Not exactly the same scene, just a scene that appears similar.
You think that's bad, wait until you see a list of movies set in NYC.ScHlAuChi said:If there is one thing that we really need more of, its games taking place in *beep*ing New York!
http://en.wikipedia.org/wiki/List_of_video_games_set_in_New_York_City
Theres thousands of cities that are way more interesting architecturally than NYC, like Paris, Lyon, Berlin, Munich, Rome, Milan, Barcelona, London, Prague, Moscow and so on.
WHY did it have to be NYC again? WTF was Crytek thinking?
Luigiv said:
Maybe because the article says that the presentation was done on a XBox 360 ?? (scan 2/3; "präsentiert wird auf einen XBox 360")Archie said:Unless I am missing something, why would there be 360 screens in PC Gamer?
Archie said:Unless I am missing something, why would there be 360 screens in PC Gamer?
Since when did they need redeeming?I NEED SCISSORS said:Mother of God.
Crytek redeemed?
Yeah, my main beef is with the "New York City destroyed on film" sub-list. That's like 90% of all disaster movies. I know everyone hates Yankee accents but other dislikeable cities need to be destroyed tooScHlAuChi said:Haha Wikipedia really knows everything, and ouch at that list![]()
Apparently, the second it was announced for consoles.dLMN8R said:Since when did they need redeeming?![]()
They completely changed what the aliens look like apparently. Frankly, I don't think they give a fuck. I'm sure they'll figure out some weird explanation that doesn't really make any sense for all of this.BattleMonkey said:If the Aliens are invading why are we seeing the raptor team fighting humans still?
Caesar III said:short info summary of what I read, not complete and all:
- 4 types of ways to use the nanosuit
- infiltrate - while in this mode you are invisible and can see enemies through walls
Saty said:So, instead of addressing the over-powered 'Cloack' ability in the first game, Crytek only makes it even worse. 'Infiltrate' will just render all the other powers useless -there's simply no need to use them if you can be invisible most of the time and spot every enemy. It just deflates all the gameplay potential and reduces challenge\difficulty to basiclly zero - the same issue with the first Crysis.
Apparently Power is both speed and strength combined into one, which would be very, very useful, so I disagree. Other powers will be just as useful.Saty said:So, instead of addressing the over-powered 'Cloack' ability in the first game, Crytek only makes it even worse. 'Infiltrate' will just render all the other powers useless -there's simply no need to use them if you can be invisible most of the time and spot every enemy. It just deflates all the gameplay potential and reduces challenge\difficulty to basiclly zero - the same issue with the first Crysis.
Overpowered? Maybe if you played on Normal.Saty said:So, instead of addressing the over-powered 'Cloack' ability in the first game, Crytek only makes it even worse. 'Infiltrate' will just render all the other powers useless -there's simply no need to use them if you can be invisible most of the time and spot every enemy. It just deflates all the gameplay potential and reduces challenge\difficulty to basiclly zero - the same issue with the first Crysis.
If you were playing Crysis in stealth most of the time, you probably already had the entire enemy base tagged and tracked before moving in. This just gives you the same advantage in less open environments.Saty said:So, instead of addressing the over-powered 'Cloack' ability in the first game, Crytek only makes it even worse. 'Infiltrate' will just render all the other powers useless -there's simply no need to use them if you can be invisible most of the time and spot every enemy. It just deflates all the gameplay potential and reduces challenge\difficulty to basiclly zero - the same issue with the first Crysis.
Who? Jack Mamais, Sten Hübler...?Kodiak said:so I spoke to lead designer of crysis 1 about this game and he had a few things to say:
- He has nothing to do with this game.
- He wanted the sequel to be set in a city. He was pretty pleased they went with the idea :lol
- He designed all the levels for crysis and far cry. The shitty parts of crysis (the spaceship level and the vehicle level) were forced upon him by higher ups, who are now leading the design of this game.
- He said the design will be more like ODST - you have an open world map that leads to single player levels.
- He is worried that the level design won't be anywhere near as open or sand-boxy as either of the previous two cry games.
Keep in mind he has no official involvement with Crysis 2 but he was very outspoken about this stuff. Take it as you will.
Kibbles said:Where are people getting the idea these are 360 shots?
Kodiak said:so I spoke to lead designer of crysis 1 about this game and he had a few things to say:
- He has nothing to do with this game.
- He wanted the sequel to be set in a city. He was pretty pleased they went with the idea :lol
- He designed all the levels for crysis and far cry. The shitty parts of crysis (the spaceship level and the vehicle level) were forced upon him by higher ups, who are now leading the design of this game.
- He said the design will be more like ODST - you have an open world map that leads to single player levels.
- He is worried that the level design won't be anywhere near as open or sand-boxy as either of the previous two cry games.
Keep in mind he has no official involvement with Crysis 2 but he was very outspoken about this stuff. Take it as you will.
-SD- said:
Oh give me a break. You hear one anecdote from one random person on the internet who claims to have had a conversation with the former Crysis designer who is obviously at odds with the rest of Crytek, and you've suddenly made up your mind about your opinion about the game, when you'll purchase it, and how much you'll purchase it for?Smash88 said:Welp, looks like I'm not getting Crysis 2 until it hits the bargain bin. Or an awesome steam sale of less than $20.
The open sandbox is what made Crysis so good. And now the higher-ups who made the shitty levels (I hated the spaceship level it was so god damn confusing) are in charge.
Yeah, no thanks.
Long summary here: http://www.incrysis.com/index.php?option=com_content&task=view&id=846&Itemid=12Good4u said:Has somebody already translated it for the nongermans?
-SD- said:
Yes yes yes yes yes.Caesar III said:short info summary of what I read, not complete and all:
- big new element is the vertical axis of the game
- this time you can go up the skycrapers to jump off of them for example or to check and mark your targets before you attack
- there is a third fraction in the game which is attacking the player AND the aliens
- aliens do not look like in Crysis but like Predators. Walking on two legs and has some kind of dreadlocks
- this alien is totally badass and fearful