Yeah, it's not just the lighting, the geometry has been gutted! That's certainly not making it back in!
Even if by some miracle the lighting goes back on the pc version (don't count on it), the geometry will still have been removed due to console limitations! /'price is right' lose track
yeah but your observation is just a fantasy and completely removed from context. Maybe they had other than technical reasons for redoing that place?The fact is: if the game was build with dynamic lights in mind (so the lights can create a determinate mood and atmosphere), removing this will create another atmosphere.
Just take a look at the first image: you can see this small corridor that leads in a dark place.
The atmosphere is intriguing, there's some mystery.
Take the second image: a grey wall corridor where you can see the end. It's cold, you'll pass it and go on.
This is not the point of the thread tho. and it's not just "deep shadow". look at eariler screenshots and posts in this thread.
we have an awful false advertising going on (think something like Aliens: Colonial Marines) when what the dev showed to journalists and got hyped for months with videos and screenshots is different than the final game, developers changing game before release.
Even the art direction and atmosphere you are talking about got a big hit from this downgrade, read the eariler post to see how the atmosphere in location is now flat and soulless because of the removal of dynamic lighting. even their new gameplay mechanics got hit from this.
I'm pretty sure it wasn't gutted for performance reasons but rather for art direction reasons. Anything else doesn't make sense.
I'm pretty sure it wasn't gutted for performance reasons but rather for art direction reasons. Anything else doesn't make sense.
yeah but your observation is just a fantasy and completely removed from context. Maybe they had other than technical reasons for redoing that place?
Though you may not be wrong, it seems like kind of a weak answer to this.
Mirror Knight change makes no sense - no way in heck any artist would want that.
The Network Test (Beta) from a few months ago still had all these lighting effects. Players reported that there were framerate issues in many area's. It is likely From didn't want another Blightown situation, this time with much of the game, so they pulled the trigger to downgrade for performance reasons.
I played the beta, the framerate was solid. What are thos technical reasons?
Because I haven't seen framerate drop or similar, and during the beta I used a lot of torches.
They should have just made King's Field V instead.
What I'm saying is they had other than technical reasons, meaning probably aesthetic or design reasons
Well, if this is a case, for me the new corridor is just ugly.
King's Field games are pretty fugly, though.
I'll be honest, I'm somewhat disappointed, because I really loved the look of the demo, but seriously just play the game. I was excited for 2 before I even saw what it would look like, this isn't going to stop that and it really shouldn't be stopping you if you enjoyed Demon's or Dark Souls.
Despite all this I'm really looking forward to playing tomorrow. I'm not even sure what class I'm going to choose, I figure I might just do the first playthrough blind, but I kind of wish there was a list of helpful tips so as not to miss out on some good things that are easy to pass by on your first playthrough without knowing.
The Network Test (Beta) from a few months ago still had all these lighting effects. Players reported that there were framerate issues in many area's. It is likely From didn't want another Blightown situation, this time with much of the game, so they pulled the trigger to downgrade for performance reasons.
I'm not sure I understand the "PC won't have it" responses. Why wouldn't they? PCs come in all shapes and forms so I'm assuming the options to adjust the graphics should be plenty as well... that includes enabling lighting and all that jazz.
Am I missing something?
I'm completely fine with that, if that's truly the case. I just wish they would have announced that to the public is all. Wouldn't have caused such a huge backlash. I still have no doubt this game will be great.
I'm not sure I understand the "PC won't have it" responses. Why wouldn't they? PCs come in all shapes and forms so I'm assuming the options to adjust the graphics should be plenty as well... that includes enabling lighting and all that jazz.
Am I missing something?
The Network Test (Beta) from a few months ago still had all these lighting effects. Players reported that there were framerate issues in many area's. It is likely From didn't want another Blightown situation, this time with much of the game, so they pulled the trigger to downgrade for performance reasons.
The PR for the PC release only mentioned improved texture resolution and framerate. I think if it included a whole suite of lighting effects missing from the console games, they would mention it.
Anyone cancelling their pre order over this was never a fan of the Souls series to begin with.
Apart from what Vitor said, you're missing the possibility that it's an intentional design decision.I'm not sure I understand the "PC won't have it" responses. Why wouldn't they? PCs come in all shapes and forms so I'm assuming the options to adjust the graphics should be plenty as well... that includes enabling lighting and all that jazz.
Am I missing something?
I can agree to the false advertising, but it's a minor thing to me.
I'm not sure I understand the "PC won't have it" responses. Why wouldn't they? PCs come in all shapes and forms so I'm assuming the options to adjust the graphics should be plenty as well... that includes enabling lighting and all that jazz.
Am I missing something?
What's ironic to me is console players only seem to care when it is differences between multiplatform console versions. IE 20,000 post thread on resolution/frame rate difference for Tomb Raider PS4/XBO versions. Just something I find incredibly amusing, has nothing to do with my point.
That would cannibalize console sales though. Remember, Bandai is looking for people to double dip on the definitive version.
Resolution/Frame Rate has been par for the course for decades. Completely revamped lighting system is something else entirely.
What's ironic to me is console players only seem to care when it is differences between multiplatform console versions. IE 20,000 post thread on resolution/frame rate difference for Tomb Raider PS4/XBO versions. Just something I find incredibly amusing, has nothing to do with my point.
I'll get the PC version when it's on sale - right now though, I need the better version of Souls right in my veins.
Please explain to me what's so ironic about wanting to play and show my support for the next game in my favorite series as soon as I can? Please do tell me.Ironic statement as well.
I'm rapidly losing faith in the PC version looking like it did in the older demos. I feel if I pre-order the game I will be dissapointed. Not only have they delayed the game for over six weeks but they've likely stripped the PC version of many effects and reduced geometry detail simply because the console version had to have them stripped too.
I doubt they're going to show any videos either because it'll just prove everyone's predictions of a downgrade right.
I think some people are missing the point, it's not a big deal to me either in-game and I also agree that people cancelling their pre-order over this are overreacting, BUT, it's their right to, it's not up to you or me to decide what is or isn't valid reason to cancel pre-orders, but if the game didn't leak, people wouldn't even get the chance to cancel their pre-orders before knowing this, only after they've been charged and had the game on their consoles they'd find out about this.
I think the game looks great, but what if I didn't? Would my reaction be the same?
The PR for the PC release only mentioned improved texture resolution and framerate. I think if it included a whole suite of lighting effects missing from the console games, they would mention it.
Anyone cancelling their pre order over this was never a fan of the Souls series to begin with.
if anythings clear it's that namco has incompetent idiots doing their PR stuff such as trailers and screenshots. It's like they're trying to do some reverse psychology wizard shit to underwhelm us.New trailer, a bit of new footage of the downgraded Mirror Knight fight:
https://www.youtube.com/watch?v=_A-tl-pJAR4#t=1m38s
Several parts of the trailer don't even have motion blur and the framerate is bad. WTF.
Yeah, it's not just the lighting, the geometry has been gutted! That's certainly not making it back in!
Even if by some miracle the lighting goes back on the PC version (don't count on it), the geometry will still have been removed due to console limitations! /'price is right' lose track
Just sent an email to try to cancel my preorder.
If I will make it, then I'll buy the cheaper PC version, and eventually a definitive edition for PS4.
Midnight ESTAnyone know when embargo drops for this?
With all content equal, PC version will always be definitive.
I'm still not convinced that the changes were made due to technical limitations.Or they wouldn't (just yet) so that there is no console gamers uproar.![]()
Anyone know when embargo drops for this?
.
But people were complaining about the lighting in the last several batches of screenshots. There's also been footage of the release/near release version on Vaati's youtube channel, IGN, etc.
This should be at the top of every new page of this way-too-long thread.Anyone cancelling their pre order over this was never a fan of the Souls series to begin with.