Lapidus' Beard
Member
Today in forced wordplays...
I might get it just to pad numbers so they make a third game. I really like the franchise.
Yeah the original darksiders ii cover was really nice especially the first press limited editions.That cover's even worse.
I just want them to make good on the sequel tease at the end of Darksiders 1. If this helps them do that I'm in.
No 60fps?
Ohh yeah will buy the game again
That ost, just amazing
https://www.youtube.com/watch?v=O4lwpYLlVvM
Hope this do good because i really want D3.
How have other remasters been performing in terms of frame rate?
All the pixels in the world can't make those dungeons not a chore to traipse through.
Some are 30fps, some are 60fps...Not sure what that has to do with my comment, though.
I see no reason why this game couldn't run at 60fps...
Pretty disappointing.
I still think it's so dumb not to include Darksiders 1 with it.
And I'd just saw the original pop up on a Steam sale. Should I avoid that one and wait for this?
i like the way you thinkYou know they could've just gone all the way and call it Deathinitive Deathdition.
Hey, as long as it all leads to Darksiders 3, I'm good. Darksiders 2 was good, albeit a little bit disappointing that it became a ARPG instead of sticking with Action/Adventure like Darksiders 1. We need more "Zelda-esque" games and Darksiders 1 quickly became one of my favourites in Action/Adventure. Hopefully Darksiders 3 goes back to that.
Are people just assuming it's 30 FPS because it doesn't explicitly say 60 FPS?
I don't get this either. Darksiders 2 doesn't deviate from being a Zelda type game even though it mixes it up a bit. Collect items and abilities that open up new traversal methods that allow access to previously closed off areas or secrets.
I disagree, in that the differences were more profound. The open world of DS2 was far more similar to an MMO's world with many, small, instanced areas than a Zelda's overworld with large dungeons. The lack of detail in the sequel definitely felt like a step back compared to the first, but the combat mechanics more than made up for it, in my opinion.
I'd love to see the third game combine the superior combat and loot design from the sequel and the more structured overworld of the first - and improve upon all of it! And co-op.
I still don't see it. The overworld's size or the way it's interconnected isn't a fundamental property of a Zelda game.
Haha haha. ..this is good.You know they could've just gone all the way and call it Deathinitive Deathdition.