I wish they would release this on PSN.Einhänder
PS1 1997
Straight fire.
The Chaos Engine.
This game came out in 1993.
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Still pic ain't gonna cut it for this (Golden Sun) https://www.youtube.com/watch?v=DatHLd1uO2g
guys, I'm getting a malware alarm because of the Rayman 2 pic
One of my favorite Genesis titles when I was a kid. Shit looked straight of the movie to me back in the day. Same with the Lion King game, but that shit frustrated me more than anything else lol.
I could be mis-remembering but didn't Disney help with the animation?
MGS1. Though polygonal, the textures are basically pixel art which look striking and I think beautiful scaled up. It really plays to the ps1's strengths rather than trying to do "realistic" visuals. Maybe they'd say it was supposed to be realistic but the art style remains strong.
To me a bad framerate is the only thing that makes a game visually dated.
I just wanted to add this.. this scene is from zwei.. this is the first time you fly in the game... my jaw literally drop when I saw this.. the sunset... the music.. the atmosphere.. it was just amazing!!
Desperados: Wanted Dead or Alive. Why why WHY nobody doesn't make games which look like this??
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I keep posting the same Ridge Racer Type 4 gifs every time a similar thread pops up, man it just looks so fucking great to this day. It just has a timeless aesthetic.
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Another nods for Vagrant Story
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So, for all the people who enjoy the aesthetic of Metal Gear Solid, I extracted some textures from the game and dropped them into a scene in Unreal Engine 4 a while ago. The nearest neighbor filtering on the low res textures, rendered with really nice IQ looks ace. The texture work in MGS is actually really nice considering they were working with sub 64x64 textures for most of the game.
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Dragon Quest 8 for me.
This is a great shot. Each pixel in the texture work is seemingly deliberate, kind of like pixel art. A lot of PS1 games shouldn't have their textures filtered when emulated. Look at these textures from MGS1, unfiltered:
The keypad for example would become a blurry mess otherwise.
"timeless aesthetic"
/watches a sport cars driving around normal generic city by night and normal roads.
...
ok.
It still looks amazing, shame the rotoscoped animation is so rare.I remember thinking The Last Express looked amazing when it first released.
Picture is from the re-release but the image quality is the same.
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Honestly if a FF7 remake was just making the battle models the world models it'd still look really good. The 3D battle models all look fine for the PS1 era, the rendered backgrounds still hold up, just the character models in the world look out of place.FF7
I know people don't think so but I still love the visuals.
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Breath of Fire 3 and 4. Backgrounds don't really hold up, but the fucking sprites, man.
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FF7
I know people don't think so but I still love the visuals.
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You might be able to make an argument for a couple areas in Kingdom Hearts, but Wonderland looks like a kid's shoebox diorama. I played it last year and I couldn't get over how many favors my memory had been doing for that game's visuals.I cant find a good picture but the Wonderland world in Kingdom Hearts amazed me.
I don't know why they just made the world square rooms and clearly painted the backgrounds on the walls. I figured it was either graphic limitations or was for style, but regardless it still has a great unique look to it.
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Daytona USA
Silent Hill 3 on PS2 for sure!
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