I read the tweets, I was so excited .
Here's
G4TV Preview, they included all the info:
http://g4tv.com/videos/47686/Twisted-Metal-First-Look-Preview/
Hope Jaffe adds Twister, otherwise I'll be sad forever.
Here's TMAlliance full info of the new TM:
*Official Twisted Metal PS3 Information Post*
07/12/10 at 14:20:38
This thread is for all official Twisted Metal information as it is released. All discussions on this thread should be about the gathering and revealing of new Twisted Metal information, all off-topic replies will be deleted by moderators. This information is gathered from TMA and various news outlets on the internet. If any news is missing or incorrect, please reply below and the main post will be updated accordingly. All credit will be given at the bottom by name or website, individual links will not be given due to Max Character restraints. All information in this post has been released to the public and has not been gathered by any illegal means. All information that is not allowed to reach the public due to the [upcoming] beta test's NDA will not be posted here, and will be deleted if posted. Since the game is currently in development, all of this information is pending on the decisions of the developers. Any or all of this is subject to change at the sole discretion of Eat Sleep Play and SCEA.
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Twisted Metal
Developed by Eat Sleep Play
Published by Sony Computer Entertainment America
Designed by Dave Jaffe and Scott Campbell
Format: Bluray Disc
Release Date: Spring 2011
Controls
Left Stick - Steering Right Stick - Camera Control Dpad - Advanced Attack shortcuts.
Square - Accelerate (2x Turbo) Circle - Brake X - Power Slide Triangle - ?
L1/R1 - Weapon Cycle L1+R1 - Jump L3+R3 - Detonate Remote Bomb
L2 - Driver/Passenger Shoots Secondary Gun R2 - Fire Weapon
Basic Information
- The premise is much different then previous Twisted Metal games. The game itself is mainly multiplayer-focused, including both and new modes. The single player will feature three different campaigns with four of the classic drivers featured in live-action movies: Sweet Tooth, Preacher, Mr. Grimm, and Dollface.
- The game features 16 selectable vehicles
- The game features 4 player split-screen offline, 16 players online (2 player split-screen online)
- The game will run under 60 FPS
- The game will support 1080p
- No getting OUT of vehicles
- Large levels with big draw distances. World is interactive and destructible. More levels where the environment destruction changes the map completely, such as the Eiffel Tower in Paris.
- DLC will become available sometime during 2011
- Online gameplay MAY include a leveling system and/or perks (unconfirmed)
Single Player
- The game will include a single player mode that has three different campaigns. Each campaign will have three difficulty settings, and each difficulty results in a different ending. After each win, the player is rewarded with a live action movie. There are nine end movies in total, and they tell the story of four characters: Sweet Tooth, Preacher, Mr Grimm, and Dollface.
- Calypso is still a "Watch what you wish for type guy", but is NOT TMB's version of Calypso. Calypso has hair and is colorful like TM2.
- The single player (story mode) game will not feature gunners, only one-person vehicles
- The driver stories will still be "dark and twisted"
- "This new 1p will be more varied than ANY TM 1p in the past. We are not abandoning 1p." - Jaffe
Multiplayer (Offline)
- Split screen offline is available with up to 4 players (Deathmatch only)
- Co-op is available in TWO PLAYER split screen
- Rumored to have Challenge Modes and Endurance Modes, but unconfirmed
Multiplayer (Online)
- The main portion of the game relies on this aspect. This is the first TM store release to feature online play as the helm of the series, instead of stories. The newest portion of the online game is Twisted Metal: NUKE, the new team game designed around Team Deathmatch meets Capture the Flag
- Other modes include Team DM and Free For All
- Scoring based on Kills, Net Kills, Carnage, or Net Carnage
- Nuke mode pins two teams/factions against each other. The object of the game is to kidnap the opponents team leader and bring him back to your base so you can launch a missle to destroy the opposing team's leader statue. Whomever destroys the other faction's statue first wins the game. The team leader is an NPC
- NUKE mode has Four different "gangs", the Clowns led by Sweet Tooth, the Dolls led by Dollface, the Skulls led by Mr. Grimm, and the Holy Men, led by Preacher.
- In NUKE, you can switch vehicles while respawning or suicide to change cars on the fly
- At any particular time in NUKE mode, only one player per team can be Talon for balance purposes
- AI traffic in the online games to block weapons and cause mayhem
- Will support either 2 player split screen online
Gameplay
- Developers aiming for two specials per car
- Target Reticle makes its first appearance
- Ramming is back like previous Twisted Metals (prior to Black). Ramming damage is based on car types, velocity, and point of impact. Developers are trying to have flying debris and flipping cars on huge T-Bone rams. There is a sixaxis attack while ramming for extra damage.
- Passengers in the vehicle with drivers. The driver/passenger can use a 9mm pistol for drivebys (instead of the car mounted machine guns). The driver can pick up new passenger pickups to upgrade the passenger's weapon. Upgrades include a shotgun and a sniper rifle. The sniper functions like the TMB Reticle and you must maintain the opponent in the reticle while holding R2. A headshot on a driver will kill it instantly. The sniper reticle charges faster when immobile
- Power Slide from Warhawk makes it's debut. Has a Black feel to it but feels original.
- Health Stations are mobile vehicles, and are limited by map size. They are moving platforms with a TM1-style ramp. Once up the ramp, your health is replenished and the ramp closes itself
- More flunctuation on balancing, not just the basic Speed/Armor/Damage stats but each car will other statistics that make him/her stand out from other vehicles including Weapon Bay limit, machine gun overheat time, and AA recharge time.
- NO Unlimited Weapons options
- Host will be able to set up custom options for custom rules
- Freezing the air vehicles will be possible, dropping them to the ground for damage and opening them up for a RAM combo
- No damage penalty for smashing into walls
In-Depth Character List
Sweet Tooth - No longer the paper bag loving clown of the past. This Sweet Tooth is a true serial killer. I would wonder why he is entering this year's contest but I already know it's probably more for the murders then the prize itself.
Preacher - The Preacher is a very religious man that will stop at nothing in order to spread the "good" word.
Mr. Grimm - This Grimm has the largest overhaul. Instead of a supernatural Grimm Reaper we all have become accustomed to, this version of Grimm is a sorrow filled man. They are making him a weak, vulnerable person to give the Grimm character his first weakness, being human. His father died at a young age and rumor has it he wants to win the contest to have a better relationship with him.
Dollface - This Dollface character is also a lot different from her TMB counterpart. This Dollface unlike the older, shows her face off quite a bit. In fact, she is a world class model obsessed with beauty and being beautiful. No word on why she wears the mask yet...but her last name is Sparks...so that is interesting enough, isn't it? ISN'T IT?
Vehicle and Special Weapon List
Death Warrant - Sportscar with Zoomy missles
JunkYard Dog - Tow Truck. Special is a health pickup that repair vehicles. Secondary spawns a taxi on the Tow Truck hook, which can be thrown forward for damaging enemies. The taxi cab can also bounce off of walls for strategic shots
MeatWagon - Ambulance, the back doors open and shoot hospital gurney with a patient strapped to it. The catch? The patient is a Jihad and has a remote bomb in his hand. The patient gurney can either be homing or player-controlled
Sweet Tooth (name pending) - Ice Cream truck, transforms into Mecha Sweet Tooth
Shadow - A TM classic hearse. The hearse has the classic "Shadow Bomb" special that can pass through walls and detonate at the player's whim
Reaper - Motorcycle. The driver carries a chainsaw when the special is activated. Popping a wheelie causes the driver to drag the chainsaw on the ground behind him, catching the blades on fire and allowing the chainsaw to do 3x regular damage.
Roadboat - Large junkcar with Sonic Wave/Magnet Emitter. Attach enemies to the front bumper to use as a battering ram or launch them forward by repulsion. Secondary special also turns the Emitter horizontal and functions as a ricochet
Talon - Helicopter with Hanging Magnet special. Talon also has a FPS-like turret gun
Vermin - Exterminator van with an Exterminator missle. The missle can be homing or player controlled. The missle can also slow down mid-air and change directions for target switching
Note- There are other "transportation" vehicles or "helper" vehicles not yet announced that will help the cars out in the way that Talon can help out his teammates. Jaffe has confirmed there will be other air vehicles, but most likely post launch as DLC. Talon will be the ONLY air vehicle included at launch.
Levels
Slaughterdale - "Huge level with TMB Suburbs/Drive-In Setting" -Pj
Chase - Huge, linear level with a long stretch of highway that makes a large loop. There is a desert surrounding the highway, but at this point it is undrivable. It also appears to be the longest linear level in the history of Twisted Metal battlegrounds.
Rooftop (name pending) - Twisted Metal wouldn't be Twisted Metal without a rooftop level, would it? This rooftop level has many little moments for TM fanboys. The TM1 rooftop Pyramid atrium makes its return twice, and even the TM2 rooftop swimming pool can be found at the bottom of one of the falls. De ja vu? The rooftop edges are also rounded and pointing downward/upward for battling off of different rooftops. There is a large loop track on the outside edge of the map, and a figure 8 track in the very middle. The VERY center of the map spins in a circle like a restaurant in Vegas, and the developers promise more ramps and passageways between roofs then ever before.
Canals - Found during level select screen of the ComiCon press feed. Perhaps a revision of TM1's famous level.
Suburb Boss - Placemat title name discovered at ComiCon level select.
Stadium - Another staple in Twisted Metal games since the first one.
Theme Park - Another revision of which is easily the best of the Twisted Metal Lost levels. Discovered at ComiCon.
Weapon and Damage List
Fire Missle - 12 points Homing Missle - 9 points Power Missle - X points Homing Power Missle - X points Ricochet - X points
Remote Bomb - X points Napalm - X points Gas Can - X points Satelite - X points Shotgun - ~30 points
Sniper - 9 points to the body Freeze - 1 point Land Mine - X points Chainsaw - ~43 points Ramming - up to 21 w/cars, up to 39 w/Talon
...Work in Progress...
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Credits:
CYRAX, ComiCon, Dave Jaffe, E3 Press Conference, Eat Sleep Play and their forums, Grimm Reaper, Jironobou, Kilrahi, Maartyrr, Midknight, Mortimer, NightShade, PjRoadkill, PSXextreme, Roadie, Scott Campbell, Seventy_X_Seven, SolTakr, -Stitches-, Surgeon, SynthR, tmfan89, Twitter, UltimoFatty, Ven0m, Wikipedia, and Xizor.