MrCunningham
Member
MotorGun - Return of the Auto Duel
http://www.kickstarter.com/projects/1517270521/motorgun-return-of-the-auto-duel?ref=category
Goal: $650,000
End date: Friday Aug 16
The Game:
The Team:
The Goal:
I'm always up for a new vehicle car combat game, so this one really caught my attention. Given the people working on this project, I think it is worth making a thread for.
http://www.kickstarter.com/projects/1517270521/motorgun-return-of-the-auto-duel?ref=category
Goal: $650,000
End date: Friday Aug 16
The Game:
MotorGun will weld real world car physics and a diverse set of realistic cars to a set of amazing weapons systems of all kinds. It puts you in control of a deep set of customization elements - from paint to payload, it's all up to you. As you play you'll advance and be exposed to an ever-deepening set of vehicle tech-trees, blowers, turbos and sway bars - heat seekers, miniguns and rocket pods. Try you hand in multiplayer combat in the wasteland. To the victor goes the spoils. It's the culmination of over two decades of car combat video game pedigrees and it's commin' at you at wide open throttle.
MotorGun utilizes an archetypal RPG-based three class system Light, Medium and Heavy. Within each of the three classes, vehicle specifications can be upgraded according to their individual attributes, available weapons slots, and capacities.
The Team:
The 1992 US Olympic Mens Basketball squad might have coined the term Dream Team but in order to create MotorGun we decided to follow along the same idea! Weve managed to bring together our very own Dream Team which includes the most influential and successful vehicular combat designers of all time: David Jaffe (creator of the Twisted Metal and God Of War series) and Zack Norman (creator of Interstate '76) are key members of the team steering the game's creative vision.
But we didnt stop there Scot Kramarich Lead Designer on Interstate 82, Designer on Interstate 76 and Senior Producer on Oddworld: Strangers Wrath is also on board for the ride!
Other key members of the MotorGun team include coder Rafael Paiz Senior Programmer on The Matrix: Path Of Neo and Lead Programmer on Redneck Rampage, Kingpin Life of Crime and Return To Castle Wolfenstein, and designer Tomo Moriwaki Producer on Medal Of Honor 2010, Designer on Call Of Duty: Finest Hour, and Creative Director on Spider-man 2.
Last, but by no means least, we have Chanel Summers by day a video game rock star whose experience ranges from high-performance 3D vehicle simulations to pioneering work on multiplayer online combat games and by night an actual rock star who has recorded and performed with numerous headlining artists, and will be MotorGuns creative adviser on all things audio.
The Goal:
We need to raise $650,000 to fund our experienced team and do this right. To build the game we all want from the ground up we will be creating three classes of vehicles and all their weapons, armor and upgrades, entirely original post-apocalyptic environments, as well as implementing the game play modes, vehicle physics, visual effects and online match-making. We also intend to create top-quality sound design and music. From the beginning, weve structured the project with a flexible budget and scope in mind, so if we reach our initial funding target, we have a list of great content and features waiting in the wings which we can add into the mix through a series of Stretch Goals
Any additional funds we raise beyond the initial $650K will go towards implementing Stretch Goals. This will enable us to build extra in-game content such as single player campaigns, new environments, vehicles, weapons and upgrades available at launch, as well as additional play modes and functionality. Because we want MotorGun to be a truly community-focused collaborative project, we are also engaging with our campaign supporters to ensure that any additional Stretch Goals are representative of their wishes.
I'm always up for a new vehicle car combat game, so this one really caught my attention. Given the people working on this project, I think it is worth making a thread for.