Marty Chinn said:Anyone know if the beta is shareable?
Diebuster said:How updated is the list? I have a code to give away.
Dmorr07 said:Most people have been ignoring the list for the most part. If you decide to not go by the list i'd be interested.
Irish said:I think you can tell that a game is balanced by people calling both sides favored. I never really have a problem with either, but both sides require a ton of teamwork.
Also, Codecow, I think you owe me a new PS3. I've been playing so much of this damned beta to get to #6 on the leaderboard that I think I fucked my system. It just stopped in the middle of a match a few hours ago and the red light started blinking on my system. When I turned it back on, it went green for a second then flashed both the red and green lights at the same time before reverting back to the blinking red light.
KevinCow said:I just got my beta code tonight and played a bit. It was pretty fun, but it seems pretty heavily stacked in favor of the necromorphs. Of all the matches I played, I only saw the humans win once.
Having probably played 40-50 matches, I'd guess that I saw the necromorphs win maybe 15% of the time. I think teamwork is just way more natural with the human side, even without voice chatting.KevinCow said:I just got my beta code tonight and played a bit. It was pretty fun, but it seems pretty heavily stacked in favor of the necromorphs. Of all the matches I played, I only saw the humans win once.
Dan said:Having probably played 40-50 matches, I'd guess that I saw the necromorphs win maybe 15% of the time. I think teamwork is just way more natural with the human side, even without voice chatting.
TheSeks said:Still no code from the Facebook page. Fuck EA. I signed up for your newsletter and this is the thanks I get?![]()
Try signing up twice. That's what I did (with two emails and USA as my country the second time) and even though I signed up via my own non-American facebook account, it still got throughiCon said:still no code![]()
Irish said:I think you can tell that a game is balanced by people calling both sides favored. I never really have a problem with either, but both sides require a ton of teamwork.
Also, Codecow, I think you owe me a new PS3. I've been playing so much of this damned beta to get to #6 on the leaderboard that I think I fucked my system. It just stopped in the middle of a match a few hours ago and the red light started blinking on my system. When I turned it back on, it went green for a second then flashed both the red and green lights at the same time before reverting back to the blinking red light.
Deware80 said:Yea, I'd have to agree. It think if they made the necromorphs a little more powerful, game would be perfect.
would be awesome to play against your team since me and some other gaffers havent lost a single round in days and have never really been challenged. always breaks down to essentially spawn camping them when we're necro to only having 1 or 2 deaths total when we're humans, basically a routine at this pointcodecow said:There is a group of guys who plays the game for several hours every day to balance it now. We have made some changes based on beta feedback and had to re-tweak balance because of it.
We're shooting for roughly 1:1 with close games on both sides for each match on each map (provided both sides are playing properly). If you're not playing the objectives or lone wolfing you'll get raped 100% if the other team is on point.
Case in point (as the people on here who played against my team can tell you) we don't lose as either side![]()
codecow said:I'd be curious to see if you're still having issues after our server restart at 5:30 PM PST on Oct 1. In theory this should have fixed the fail to joins (2nd attempt).
Did the exact same thing last week and didn't get in.Minamu said:Try signing up twice. That's what I did (with two emails and USA as my country the second time) and even though I signed up via my own non-American facebook account, it still got through![]()
bestami said:I keep getting "failed to join game" message. The one time i did manage to get into a room it seemed like everyone was from my country and people started to leave since the room wasn't getting full. If the multiplayer is region protected somehow, it is going to be a bitch to get a game going for me.
Draft said:I think probably the biggest "balance issue" right now is that Team Isaac naturally works together because they all spawn together and have fixed objectives to work towards. Team Necro spawns all over the place and each individual can easily choose to go off and do their own thing. This results in clueless pubbies doing OK as Team Isaac but shitty as Team Necro.
The same sort of thing used to happen all the time in Natural Selection, but was offset a bit because as a server based game, you just played on good servers where people knew how to play as aliens. Not sure how it will bang out in a P2P game. Either you need a decent crew to play with, or hope that the game catches on enough that Necro strats become widely known.
codecow said:The auto respawn point selection AI for Necromorphs tries to pick the spot where you'll be the biggest help. We have added one wish list from the beta testers which was to have the UI remember your last selected Necromorph, we have found that it actually changes how some people play as they'll wait for a stronger unit since it's already selected.
One of my biggest fears is the pure team nature of the game, namely with people who don't know how to play it can be frustrating.
One of my favorite games when I was coming up through college and online gaming (with graphics) really started to catch on is a game called Netrek. On that game I'd play on servers where you had to answer a multiple choice test on the correct game strategy in order to even play the game. Teamwork was/is so critical on that game that you weren't even allowed to play it unless you knew how to play.
I'll take itMad_Ban said:First to quote me gets a code.
It's no use for me since I can't get my PS3 online at Uni.![]()
Enjoy.GeoramA said:I'll take it![]()
zlatko said:Tried it, hated it, and really have no intention to spend any time with it in retail. This game type should've just been a co-op mode with waves of Necro A.I like Horde mode/Fire fight. They could've thrown in the objectives and you would've had a solid extra mode, but this is just junk to me.
Things I liked:
Death Animations
Graphics
Controls
Things I didn't like:
Necros are piss weak and just rack up deaths easy as hell
Baby Necro going on walls and stuff gave me a headache
Didn't like it wouldn't save what I wanted to play
Didn't like not knowing where I'm getting shot from half the time
Didn't like the Necro A.I voice talking to you(If this is going to be a story element in Dead Space 2...I'm sorta worried where the hell the story is going to go now)
Didn't like spawn system
Didn't like how long it took to get into a game
Didn't like how long it can take to kill an Isaac
All around I could probably list more, but the truth is I don't like it at all. It's not my cup of tea for a multiplayer experience, but maybe some others will get a kick out of it. I don't see this being anyones "go to" multiplayer game either, and that's really why it's such a huge waste of time and money from the developers to have made this when the community was pretty adamant that they'd rather have a co-op mode than a multiplayer crap fest.
I'm still going to buy Dead Space 2 because I loved DS1 so much, but I'm pretty fickle that if enough crappy reviews come out before it hits that I'll probably drop my pre order and rent it instead.
Dizzle24 said:Anyone want my PSN Beta Code?
I can't tell who actually got a code from the posted spreadsheet, so first to PM me can have it.
Well, I meant that they should be illuminated independent on the fly-cam cursor so you can see them from a distance automaticallygreenjerk said:Minamu: necro spawns? they are. i just wish it was a little easier or faster to use the pre-spawn cam to fly over to the other side of the map
VALKYRAY said:play as Necromorph is not fun at all
VALKYRAY said:play as Necromorph is not fun at all
zlatko said:Things I didn't like:
Necros are piss weak and just rack up deaths easy as hell
Baby Necro going on walls and stuff gave me a headache
Didn't like it wouldn't save what I wanted to play
Didn't like not knowing where I'm getting shot from half the time
Didn't like the Necro A.I voice talking to you(If this is going to be a story element in Dead Space 2...I'm sorta worried where the hell the story is going to go now)
Didn't like spawn system
Didn't like how long it took to get into a game
Didn't like how long it can take to kill an Isaac
codecow said:We're shooting for roughly 1:1 with close games on both sides for each match on each map (provided both sides are playing properly). If you're not playing the objectives or lone wolfing you'll get raped 100% if the other team is on point.
Case in point (as the people on here who played against my team can tell you) we don't lose as either side![]()
aj2good4you2 said:would be awesome to play against your team since me and some other gaffers havent lost a single round in days and have never really been challenged. always breaks down to essentially spawn camping them when we're necro to only having 1 or 2 deaths total when we're humans, basically a routine at this point![]()
NotTheGuyYouKill said:TK doesn't work at all for me, I don't know why. And mics are still kinda fucked, I can't hear anybody, even if they do have mics. Just static and garbled demonic words (no, it's not the game, it's people trying to talk).
Minamu said:Nottheguyyoukill: Index finger, man! There's no other way.