The most hilarious part of this thread is the people claiming that this is why they play games on consoles.
Hilarious. Yes, the closed systems that die and are no longer supported after a period of time... these are the systems where we never have to worry about not being able ot play old games...
The irony is that it's the PC where most of those old console games get played today, in many cases it's the ONLY place to play them.
Look, I'm all for a world where we don't need DRM or Denuvo (which isnt' DRM). But we don't live int hat world. The problem of piracy is significant enough that if we don't have functional DRM systems many games would pass us by. Many games would nto receive the budgets they do for PC development. Like it or not, that is the way fo things.
You cna sit there and blame the companies that invest money into our favorite gaming ecosystem... or you can blame the entitled pirates who think the world owes them their games for free.
Even that doesn't matter, it doesn't change the reality of the situation. And I'm fine with this situation. Denuvo is 100% transparent to me. I've never known that a game uses Denuvo, were it not for NeoGaf or reddit, that's how transparent it is in terms of how I engage with games.
Does it mean that one day, in ten years, I might not be able to play Total War Warhammer? Maybe, and that would suck. But let's be real here (and probably a bit selfish to be honest) I won't be playing that game in ten years, I'll be playing Total War: Warhammer II Electric Bungaloo, along with the rest of you.
The situation sucks. In a perfect world we wouldn't need any of this. In oru world, maybe there is an even better middle ground to be had - Denuvo for 6 months to a year, games that support modding even with it on, and then a decrypted .exe after that as standard practiced.
I'd throw my dollars that way if that's somehting that everyone could agree with.