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Destiny - 1 Year On, Looking back at cut content

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I have a love hate relationship with this Frankestein of a fucking game. It's clearly been cut to ribbons and dear god there is so many hints to greatness in there and lead to nothing. Yet, the gameplay is so damn addicting. Love and yet can't stand the game yet keep coming back to it.

I hope that Bungie tries to fix the damn story at some point in the future.
 
Exactly. Halo's story didn't require a PHD but there was a story there and a pretty damn good one most people think.

I always thought halo had a shit story. It's just there like most fps games. That being said even if it is shit it is still easily better than destiny. Destiny has zero story. There is no joining narrative and the DLCs don't even fit together really. Characters are forgotten and ridiculously under developed. Halo is easily superior. Hell any AAA shooters story that I can think of is superior. Saying something ha a better story then destiny is not saying much.
 
Just read up on some of the pre-release stuff Staten recounted his own personal Destiny story, a shared journey with Jones as they traveled to the planet Mars. After meeting in the City's social district, they visited a hangar, where Jones' newly purchased starship awaited them. Together, they traveled to Mars to explore the ancient remains of a lost human civilization and recover an artifact in Charlemagne's chamber, a bounty commissioned by the Queen of the Reef.

I totally did that too, it was a lot of fun!
 
Ah yes, the weekly Destiny Hate thread.

Funny how I rarely, if ever, see any of the harshest critics over at the community thread.

Might make their criticisms more valid.
It's easy to tell the difference between Destiny critics who play regularly and critics who haven't even played the game (or gave up after a few hours). The former have many of the same legitimate complaints -- like "why are there still no POE checkpoints?" and "how has Bungie still not figured out a solution for lag switching?" -- while the latter go on and on about voice acting and grinding as if it's still September.
 
It's easy to tell the difference between Destiny critics who play regularly and critics who haven't even played the game (or gave up after a few hours). The former have many of the same legitimate complaints -- like "why are there still no POE checkpoints?" and "how has Bungie still not figured out a solution for lag switching?" -- while the latter go on and on about voice acting and grinding as if it's still September.

The lag switching thing really annoys me. Had a team do it to me in trials when we were up 4-1, they even sent me a psn message admitting to doing it.


I like Destiny because I like the way the gameplay feels, the gunplay etc. The PvP is fun, it's just also frustrating at times. Still play it. I wish they could have delivered on more of the original vision though.
 
Everytime I revisit this debacle it still pisses me off. This game could have been so much more but Activision seemingly fucked it all up.
 
Dont know how people are addicted to this game, sold it long long time ago. I got no friends to play with, and finding crew online and organizing timing was a mess for me. So never got to play raid. Some of the weekly. strikes with extra bonus also doesnt have matchmaking

This game sucked hard, worst 80$ ever spent.
 
Not as far as we know.

The image below has been back on forth on it's authenticity however They list the new location for Plague of Darkness as a Hive Ship. I think this was previously entirely unknown until E3 2015 in which it was shown The Taken King takes place aboard a Hive Ship

If the below image is fake then they did a really good job at predicting it.

However it does show the DLC plan they intended to follow and so far have. The comet was just an expansion which Taken King is classed as. However it's been said that the next to expansions will change.

10625100_772226842843549_1472746093802035020_n-960x550.jpg
Oh, yuck. I certainly hope Destiny 2 is announced a lot sooner than that would suggest. My biggest beef with the game at the moment is 30fps, terrible load times, all of my friends play on PC, and controlling an FPS with a controller.

Trying to force myself through to the endgame at the moment, but dealing with a game that runs exactly the same on last gen consoles as it does on current gen consoles is a nightmare.

Dont know how people are addicted to this game, sold it long long time ago. I got no friends to play with, and finding crew online and organizing timing was a mess for me. So never got to play raid. Some of the weekly. strikes with extra bonus also doesnt have matchmaking

This game sucked hard, worst 80$ ever spent.
You don't know how people are addicted, and admit yourself that you never even got into the content that most people find addicting? Okay then. As a hybrid MMO, the game thrives off of community. If you're playing everything solo, of course you're going to get burnt out and run out of content.

The quote is correct, It is on the same shelf, gets more play time that any of the others.

They probably did not mean the story would be like those films.....

In fact, never played a coop shooter that has a deep story, have you OP ? No, then whats the problem ? Its not a TLOU, was never meant to be with 6 players.

I cant recall any story in all the Halos I played coop except for that blue cortana, and only because she was blue and naked which kinda stood out.

Content is fine, has more content than any other shooter I have played.

Cut content, pure speculation...the amount of polish destiny has in its mechanics and gameplay they obviously balanced it to cater for 6 different play styles.

The amount of posters sure that content was cut to add in later is just that, bullshit. Yes some maps had been created in part, does that mean the finished article was ready at shipping....? No, its just rubbish talk.

How do we know it was cut just to add DLC ? We dont...

But the Halo / COD / Destiny haters like to dislike popular games.
lmao, what is this post supposed to be? The only things Destiny has going for it are its gunplay, visuals, and soundtrack. The actual structure of the entire game is a mess. Consider the existence of space ships for example. What purpose do they have? Developers had to model, texture, and do various other things in order to create them, which took a lot of time. The space ships are literally loading screens. That's all they are.

Tell me a competent team would have decided that spending time on those space ships was a wise decision?
 
We are in DLC 2, oh, I am sorry Expansion 2 and still doing the same dailies, fighting the same enemies and exploring the same planets all over again.
 
I've spoken to 4 different Bungie employees over the past year, and I've heard a very similar story each time involving the story and how and why it got cut to shreds. It's really too bad, since there's such great potential for a wicked story to coexist with solid gameplay and gun mechanics.
 
This isn't intended to be hate thread. It's as much info as I could realistically piece together. I like destiny that doesn't change the fact that it wasn't the game that was advertised for 2 years.

how is this a hate thread? It's looking back at what was cut and promised from Destiny which is incredibly interesting.

It may not be intended to be a hate thread, but a lot of stuff in this thread brings in those that already hate Destiny to hate on it further. Basically turning it into a hate thread.
 
Dont know how people are addicted to this game, sold it long long time ago. I got no friends to play with, and finding crew online and organizing timing was a mess for me. So never got to play raid. Some of the weekly. strikes with extra bonus also doesnt have matchmaking

This game sucked hard, worst 80$ ever spent.

Well it's a co op game so without people to play it with yes it will suck hard.
 
Too easy.

Well, I can try taking sidebets about how long it will be before we can have a Destiny thread where people don't show up to talk at all about the topic, only to say that they stopped playing a long time ago because they thought it sucked. My bet is that it will be minimum 20 months after the launch of vanilla Destiny.


Dont know how people are addicted to this game, sold it long long time ago. I got no friends to play with, and finding crew online and organizing timing was a mess for me. So never got to play raid. Some of the weekly. strikes with extra bonus also doesnt have matchmaking

This game sucked hard, worst 80$ ever spent.
 
The most disappointing game ever for me. It's really too bad, because the actual gunplay is second to none. It just ended up being so bland and boring, it felt neutered. Where were the big epic set pieces? Where was the crazy empowering levels? Where was the variety in the combat scenarios? Bungie did all of these things so good with Halo, and with destiny they ripped out what made Halo fun. I'm done with this game for now, but I'm still interested in the future of this franchise.
 
Dont know how people are addicted to this game, sold it long long time ago. I got no friends to play with, and finding crew online and organizing timing was a mess for me. So never got to play raid. Some of the weekly. strikes with extra bonus also doesnt have matchmaking

This game sucked hard, worst 80$ ever spent.

While its definitely valid to criticize Bungie’s decision to gate this stuff, your opinion of the game is kinda based on literally all worst aspects of the game and none of its best parts.

So much spin. This game is not the disaster it is made out to be.

While the game is definitely leagues better than it used to be, I don't think its unfair to say it still fell incredibly short of its initial ambitions.
 
A had a post in an earlier thread detailing a lot of this stuff. To add to the OP, here's some additional information.

An interesting quote from Penny Arcade's Tycho:



Gabe chimed in with his thoughts from that play test:



There was another report from a play test that describes a story that starts the same way as the final game, but then goes off in a distinctly different way:



(I'll give you a minute to chuckle at that last line). The source for this has gone offline, but I had copied the whole thing in an earlier post I made about Destiny's cut content. The play tester makes mention of the Seraphim Vault, a location that had not been revealed when he made that post, and wouldn't be for months, so I am inclined to believe the post.

The official site for the actor who does the voice of the Queen's Brother lists his character as "PRINCE ULDREN SOV (MASTER OF CROWS)," and the character's Grimoire Card also says he is the "Master of Crows." As the OP mentioned, this name was seen in pre-release materials, namely the very first Vidoc, Pathways Out of Darkness.

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It is interesting to note that both in this early mobile app and in an early mockup of the main menu, the story is described as being split into "Books" and "Chapters." This terminology is missing from the final game.

pY3zD5f.jpg


The name the menu uses for the Raid is also interesting. It doesn't quite fit the Vault of Glass, but does seem quite reminiscent of Crota's End, which bears the description "He waits in the dark below." Later in that vidoc are several shots of areas on the Moon that don't feature in the main story (they may be in Crota's End, but I haven't spent much time in that activity).





The large enemy in that last screenshot is also unfamiliar to me. It could just be an early version of an Ogre.

Speaking of unknown areas from that vidoc, there is a shot of a spacecraft approaching Mercury. This would be unremarkable by itself, by as the OP mentions, there appears to be a screenshot of an old man (possibly Osiris) on Mercury.



And then there's Saturn. As the OP said, in a later vidoc, Technical Art Director Ryan Ellis said "You can go from Earth to Venus to Mars to the Moon to Saturn." The Reef is in the asteroid belt (according to a Grimoire card), far from Saturn. So what, exactly, would we be going to Saturn for? It was shown in several videos, as stated by the OP. Maybe the location of the Reef was changed at some point, but that does beg the question, why?

One last note about that first vidoc: some of the interviews were 2 years old and were done for the "O Brave New World" documentary that was released in August of 2011.

Fun fact that kind of relates to the OP, but is interesting nonetheless: according to Jaime Griesmer in a recent Game Informer podcast, for about a year early in development, Destiny was a 3rd person shooter.

From the second playtester, the talk of a scientist sounds like Osiris from the lore. Also I always wondered what faction wars was. I assume it was just an early version of the crucible, except we chose a faction early on and stuck with it.
 
I've spoken to 4 different Bungie employees over the past year, and I've heard a very similar story each time involving the story and how and why it got cut to shreds. It's really too bad, since there's such great potential for a wicked story to coexist with solid gameplay and gun mechanics.

Oh man, any details that you could share?
 
I'm not buying The Taken King at launch. I will give a few weeks and let the honeymoon period end to get a real sense of whether it is a real step forward.

Honestly there is no hope for this first game to become what we wanted. Hopefully Destiny 2 is closer that if Bungie even wants that vision any more...they may not seeing how successful this stripped down version has been.

I've spoken to 4 different Bungie employees over the past year, and I've heard a very similar story each time involving the story and how and why it got cut to shreds. It's really too bad, since there's such great potential for a wicked story to coexist with solid gameplay and gun mechanics.

Do you think the sequel will address these issues?
 
Oh, yuck. I certainly hope Destiny 2 is announced a lot sooner than that would suggest. My biggest beef with the game at the moment is 30fps, terrible load times, all of my friends play on PC, and controlling an FPS with a controller.

So your biggest beef is that the game isn't on PC?
 
So your biggest beef is that the game isn't on PC?
Yeah, but I'd even be fine with it if the game ran at 60fps on consoles and didn't have long, meaningless loading screens everywhere. At least at some point in designing the game, you would think someone would consider the fact that you have to go back to the tower to do anything meaningful would be an issue.

The Tower should literally just not exist at all. It's fine if they want some hub for people to meet up and stuff, just to prove it's actually a hybrid MMO of sorts. But take Splatoon for example. Sure, you can wander around town to access the various shops and matchmaking services. But you can also access all of that from a single menu as well. Why am I running back and forth in Destiny's Tower? Why do I have to fly back outside of Earth's orbit, just to be prompted to fly somewhere else? Why does the area outside of Earth even exist? Why isn't the default location The Tower?

I mean, maybe Destiny 2 will fix the problems I have with this game. Because while the story is certainly up there, there's so many more fundamental issues with the game that I really doubt will be fixed, especially after they thought adding a second Tower into the game would be a good idea.

What a shame.

I got a good deal of enjoyment out of this game but after they way they handled the season's pass content and are clearly a fucking mess when it comes to managing their publisher relationship as well as their relationship with the user base...

They really showed their hand at E3 this year.

They can go get fucked.
I should have probably seen the Marty drop for what it was.

I just had so much faith in Bungie.
 
What a shame.

I got a good deal of enjoyment out of this game but after they way they handled the season's pass content and are clearly a fucking mess when it comes to managing their publisher relationship as well as their relationship with the user base...

They really showed their hand at E3 this year.

They can go get fucked.
 
Oh man, any details that you could share?
Do you think the sequel will address these issues?
I don't want to get into specifics that would piss off the people who chatted with me about it, but basically a lot was axed at a point in time where it was too late to fully re-create that amount of (story) content. I will say that despite Destiny 1's shortcomings when it comes to the story, it allegedly could've been a lot worse. That's something I heard from all 4 of them.

As for the sequel, I have absolutely no idea. I hope so! There's still awesome potential for a great story experience with Destiny, but my gut's telling me we won't get that. The culmination of everything that's gone on with Activision and Bungie management with the first game doesn't give me much hope. But maybe things have changed.
 
Yeah if you can't carry you stuff over to Destiny 2 I can't wait for the reactions. Even Bungie can't fuck that up

Things will likely carry over, but they won't be any good. TTK looks to be a soft reboot of the Destiny 1 economy, both armor and weapon wise. I wouldn't be surprised to see them do something similar for their next major release. Honestly, they have to. There's no way for them do major balance changes/additions without reboots like that.
 
As for the sequel, I have absolutely no idea. I hope so! There's still awesome potential for a great story experience with Destiny, but my gut's telling me we won't get that. The culmination of everything that's gone on with Activision and Bungie management with the first game doesn't give me much hope. But maybe things have changed.

I'm just hoping they license whatever there is for lore to a hokey little dice and paper tabletop RPG company. That team releases something that I can and flesh out on my own and have some fun with. It had a good deal of potential.
 
Destiny has just become Mario Party with guns. And that's fine, and it's fun, but it's a far cry of what it could have been or rather it was scheduled to be.

The released version of Destiny has been succesful enough that I am quite sure that's the way the series will move forward.
 
I don't want to get into specifics that would piss off the people who chatted with me about it, but basically a lot was axed at a point in time where it was too late to fully re-create that amount of (story) content. I will say that despite Destiny 1's shortcomings when it comes to the story, it allegedly could've been a lot worse. That's something I heard from all 4 of them.

As for the sequel, I have absolutely no idea. I hope so! There's still awesome potential for a great story experience with Destiny, but my gut's telling me we won't get that. The culmination of everything that's gone on with Activision and Bungie management with the first game doesn't give me much hope. But maybe things have changed.
And Bungie's held up with Activision for how many more years again?

We're going to see all of the talent on that team vanish before they get out of their contract. It's Infinity Ward all over again.
 
The greatest tragedy of all this is that Destiny has sold incredibly well, demonstrating that the majority of its playerbase cares little or nothing about its lack of story, which means there is zero incentive for Bungie to beef up the story in future installments.

With a situation like that, you can be 100% sure the Activision execs want things to remain exactly as they are.
 
I don't want to get into specifics that would piss off the people who chatted with me about it, but basically a lot was axed at a point in time where it was too late to fully re-create that amount of (story) content. I will say that despite Destiny 1's shortcomings when it comes to the story, it allegedly could've been a lot worse. That's something I heard from all 4 of them.

As for the sequel, I have absolutely no idea. I hope so! There's still awesome potential for a great story experience with Destiny, but my gut's telling me we won't get that. The culmination of everything that's gone on with Activision and Bungie management with the first game doesn't give me much hope. But maybe things have changed.

That seems to match the thoughts from the people who play tested the game. I doesn't appear like there was anything nefarious behind the cuts. The story just wasn't working, but in the face of a firm launch date (something several Bungie employees have said was a good thing in Halo 2's case by the way), Bungie had to ship something.
 
Thank you OP for this post. Been playing since launch, but have had these questions burning on my mind every session.

You know there's somthing wrong when the story in the card descriptions on a website tell you more than playing the game itself.

It's almost as if you could take all the elements of destiny, rearrange them and add a few cut scenes, and suddenly you would have a collosal hit that makes sense.

I'll continue to enjoy it for what it is. It's just a pity how obviously it could have been so much more.
 
The story elements are so lame I don't really want them to expand on it. The lore is what you'd get if you asked a 6-year old to come up with a game story after sitting him in front of Star Wars prequels and Hobbit movies in random order all day long.
 
It's easy to tell the difference between Destiny critics who play regularly and critics who haven't even played the game (or gave up after a few hours). The former have many of the same legitimate complaints -- like "why are there still no POE checkpoints?" and "how has Bungie still not figured out a solution for lag switching?" -- while the latter go on and on about voice acting and grinding as if it's still September.

I'm sorry, should I have shelled out for money for the DLC, grinded that to the new max light level, bought the next set of DLC, repeat ad nauseum, and then be allowed to voice my frustrations for the game?

PVP cheating in a Bungie game has been around since Halo 2 and in my eyes was a drop in the bucket compared to the fuckery that we received. Like I can expect other players trying to pull tactics like that, I certainly don't expect the developer to.

Also, why would I continue playing the game(and buying the DLC) when I reached max light level and already saw the game for what it truly was? As if sticking around in a shoddily camouflaged skinner box makes you better for it somehow? What a weak argument for a games journalist.
 
The story elements are so lame I don't really want them to expand on it. The lore is what you'd get if you asked a 6-year old to come up with a game story after sitting him in front of Star Wars prequels and Hobbit movies in random order all day long.

That's bullshit and you know it. The story in Destiny is rubbish but the actual lore behind the game is amazing sci fi. The only real criticism to be raised against the lore is the shit way it was delivered to the audience.
 
I'm sorry, should I have shelled out for money for the DLC, grinded that to the new max light level, bought the next set of DLC, repeat ad nauseum, and then be allowed to voice my frustrations for the game?

PVP cheating in a Bungie game has been around since Halo 2 and in my eyes was a drop in the bucket compared to the fuckery that we received. Like I can expect other players trying to pull tactics like that, I certainly don't expect the developer to.

Also, why would I continue playing the game(and buying the DLC) when I reached max light level and already saw the game for what it truly was? As if sticking around in a shoddily camouflaged skinner box makes you better for it somehow? What a weak argument for a games journalist.
I think you should spend your time and money however you'd like.
 
It's easy to tell the difference between Destiny critics who play regularly and critics who haven't even played the game (or gave up after a few hours). The former have many of the same legitimate complaints -- like "why are there still no POE checkpoints?" and "how has Bungie still not figured out a solution for lag switching?" -- while the latter go on and on about voice acting and grinding as if it's still September.
Did the voice acting and grinding somehow get better and disappear since September? Is the story and writing fixed? How are these not legitimate criticisms? They're only legitimate if I'm still playing the game? What exactly am I supposed to talk about in the community thread?

We get threads criticizing games from twenty years ago, why is it such an issue that a game from a year ago is still being criticized? Because you like it? The criticisms are the same cause, hey they can't change that shit
 
We're going to see all of the talent on that team vanish before they get out of their contract. It's Infinity Ward all over again.

What talent? A lot of the people that made things like Halo great have long since left (during or before development of Destiny), which is not to say that there isn't talent at Bungie but it doesn't have that Halo legacy. Whoever they get to fill the turnover will not be inherently different to what is there now.
 
Kind of off topic, but I had a question; I traded in my copy of Destiny early this year (never bought the expansions). I'm planning on getting The Taken King, but I was going to get it physically. If I get it digitally (looks like I can only get the bundle with Destiny, TTK and the expansions through the DCE), I can download the game and expansions right now, right?
 
Well that was an interesting and depressing read. Too bad about the higher ups being needle dicked losers. Destroying a story that was lovingly crafted beforehand is a shitty practice.
 
Kind of off topic, but I had a question; I traded in my copy of Destiny early this year (never bought the expansions). I'm planning on getting The Taken King, but I was going to get it physically. If I get it digitally (looks like I can only get the bundle with Destiny, TTK and the expansions through the DCE), I can download the game and expansions right now, right?
Yes. You can download today if you pick up the digital version of Taken King.
 
Whats horseshit abut it buddy ?

What coop shooters have good stories ? Halo ? BF ? COD WAW ? Borderlands ? Splatoon ?

I cannot recall any, can you ? Or just come in to give dat hate ?

I will go further, give us a coop shooter thats better ?

Borderlands 2 is much better than Destiny yeah.

And as for the story, hell I'd even take Zombie Army Trilogy over Destiny's.
 
Borderlands 2 is much better than Destiny yeah.

And as for the story, hell I'd even take Zombie Army Trilogy over Destiny's.

That's just like your opinion man. Destiny is by far better than borderlands 2 in my opinion and I'm pretty sure its more successful as well.

Ah I see you were talking about story. Ok you're right lol.
 
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