Nirolak said:Dreamfall's future sections.
Admittedly it was a bit stunted since it was also on the Xbox 1.
It's not excrutiatingly common though, but I think that has a lot to do with how difficult it is to render vast dystopic cityscapes, which is one of the big visual parts of cyberpunk.
Odrion said:whatever, for once there's good art design in a deus ex game.
REV 09 said:anyone else get a metal gear vibe from this?
Chalk it up to the Deus Ex effect. Be glad that you're getting into this game fresh. And don't get scared by the overwhelming options in Liberty Island.Dan said:I guess I really need to buy Deus Ex off Steam and finally experience it. This one looks and sounds pretty damned sweet, right up my alley.
I would absolutely love for a game of today to force me to write down things that I need to keep track of (or at least provide an in-game text editor of some sort).Linkzg said:I wonder what the chances are that they will make you type on usernames and passwords in this. I always like when games do that because it wasn't about playing a mini-game and rather finding that information, remembering it, and inputting it. That and having a phone with random numbers you could dial based and what you see in the game world. Or the codec from the MGS games.
Maybe for the console version they can have a list of options and you just pick what seems to be the closest one. oh that will never happen...
major_killjoy said:Feeling the hype. : ) Since, I have yet to play the first game, I'll probably pick it up for the PS2.
revolverjgw said:Though the PS2 port was pretty good and not dumbed-down at all, there's no reason not to get the PC version. It must cost pennies, should run on everything, easier to deal with the complex interface with mouse/keyboard, faster saving and loading, it's the pure Deus-Ex experience, etc.
major_killjoy said:I own a mac and the only working pc in the flat is 10 yrs old. Thanks for the recommendation, tho.
Nachkebia said:Yep, I could not stop thinking metal gear while watching the trailer....
Pinko Marx said:Deus Ex came out 10 years ago, you oughta be able to run it.
Also, theres a Mac version.
out0v0rder said:Not affiliated with Activision or Ubi right?.
if so might buy.
UrbanRats said:So Michael McCann is doing the OST, can someone confirm? I loved his work on Splinter CellA(coming after Amon Tobin it wasn't an easy task).
And the music he pulled out in the DeX3 trailer was badass.
EDIT: Ah, Wikipedia confirms it.
UrbanRats said:So Michael McCann is doing the OST, can someone confirm? I loved his work on Splinter CellA(coming after Amon Tobin it wasn't an easy task).
And the music he pulled out in the DeX3 trailer was badass.
EDIT: Ah, Wikipedia confirms it.
His name is in the end of the trailer, DA OST wasn't very good though.UrbanRats said:So Michael McCann is doing the OST, can someone confirm? I loved his work on Splinter CellA(coming after Amon Tobin it wasn't an easy task).
And the music he pulled out in the DeX3 trailer was badass.
EDIT: Ah, Wikipedia confirms it.
-DarKaoZ- said:Also have you guys notice the A in the word HUMAN is a triangle? Meaning 3, I know its stupid, but I notice it the first day I saw the video, but forgot to mention it here. :lol
It wasn't at the level of Amon Tobin's Chaos Theory(who also did InFamous', but it's a great musician certainly not for OSTs)but it was great IMO.miladesn said:His name is in the end of the trailer, DA OST wasn't very good though.
Nachkebia said:Btw have you noticed how games and movies are either totally orange or totally blue recently? In cinematography I understand, its all about digital but why are games fallowing the trend?
There's a huge gaf thread about it from a few months back I believe. Basically a lot of people discovered complementary colours, and a lot of movie makers have gone insane making their films orange and blue.Praetorianer said:Examples?
Gaf is part of the problem!UrbanRats said:Gaf is Orange and blue also.
Yeah well, the colors that match together are pretty much always the same and these match wil be used again and again, just as the notes in music are always those 7.Praetorianer said:Yeah, and there's even a band called Orange Blue.
Just because some movie posters use complementary colors and some scenes in movies use them, that's not representative for the whole movie or game industry.
It's neither a trend nor a hype.
Praetorianer said:Examples?
UrbanRats said:Yeah well, the colors that match together are pretty much always the same and these match wil be used again and again, just as the notes in music are always those 7.
It's not a big deal anyway. :lol
Praetorianer said:Yeah, and there's even a band called Orange Blue.
Just because some movie posters use complementary colors and some scenes in movies use them, that's not representative for the whole movie or game industry.
It's neither a trend nor a hype.
Cohsae said:There's a huge gaf thread about it from a few months back I believe. Basically a lot of people discovered complementary colours, and a lot of movie makers have gone insane making their films orange and blue.
Here's two websites I just found by typing 'orange blue movies' into google:
Orange/Blue Contrast in Movie Posters
Teal and Orange - Hollywood, Please Stop the Madness
Have you got a Youtube video of that? That sounds fairly interesting.Odrion said:Except that in Far Cry 2 if your health goes too low there's a penalty - you have to watch your avatar fix a wound in his body before you heal back up and it's always SUPER GROSS.
[HP] said:It's called Art Direction boys and girls.
Same with movies, Matrix is green, Gone in 60 seconds is brown, Aliens is blue, etc, etc.
Matrix was green in matrix reality and blue in "real life". That I understand, but art direction could be much better than what we have now[HP] said:It's called Art Direction boys and girls.
Same with movies, Matrix is green, Gone in 60 seconds is brown, Aliens is blue, etc, etc.
Sober said:looks like TPS for cover (stealth) and maybe for fancy melee kills?
first shot is FPS silly
AltogetherAndrews said:There is enough fucking god awful history here to make the worst case scenario the most likely scenario. Fuck this shit.
Confidence Man said:That dev quote just nails it for me. Deus Ex was too much like a simulation? Not enough "game experience"?
dygiT said:I think the reason why most people are upset or "complaining" is the fact that there's nothing wrong with the Deus Ex ruleset.
I'm not sure that objectivity has anything to do with it.charlequin said:Sure, but I don't think it's true that to some huge degree there's something objectively right about it either.
What's this from?Praetorianer said:
Gribbix said: