Darth Smurf X
Member
Reads, "Achieve Gold Tier" in Street Fighter V.
Well... guess I'm never getting that Platinum.
Well... guess I'm never getting that Platinum.
The only thing that annoys me about Trophies/Achievements are missable and online ones.
The only thing that annoys me about Trophies/Achievements are missable and online ones.
I would be happier if it was no longer required by Microsoft and Sony to include Trophies/Achievements for any game on their platform.
For me anyway, as I pointed out with my Rising example, it got me to check out a harder difficulty of the game that I otherwise probably wouldn't have bothered with, and found that I was having more fun than on the easier modes. Since then, I've been playing more and more games on hard difficulty and higher.
I would be happier if it was no longer required by Microsoft and Sony to include Trophies/Achievements for any game on their platform.
I hate how telltale games handle them. Finish the game and get a platinum! Wtf?
I would assume that you would simply play on a higher difficulty once you felt many games were a bit too easy on their default difficulites. Which most of the AAA games released since 2006 have been.
I would be happier if it was no longer required by Microsoft and Sony to include Trophies/Achievements for any game on their platform.
I too am filled with a desire to see 100% next to the games on the list.
I can't believe the Mega Man Legacy Collection doesn't have a platinum. There's so many games I'm astounded that don't have one. It actually makes replaying them less fun for me.
Naughty Dog had good thoughts on this awhile back. Not sure if they followed through or not based on their recent games. They said they wanted to use them to encourage different play styles that the player might not have normally tried.
I hate trophies that unlock as you progress through the game. You got through ch 2 of the story? Have a trophy! Seriously there's absolutely no skill involved in just progressing through a story. I get if it's for accomplishing a hard optional boss but you're going to play through the game anyway.
The only game that ever did cheevos right was Dead Rising, which came out in fucking 2006.
They're just virtual pats on the back. Grow a sense of self control and ignore them if you think they're stupid.
I hate trophies that unlock as you progress through the game. You got through ch 2 of the story? Have a trophy! Seriously there's absolutely no skill involved in just progressing through a story. I get if it's for accomplishing a hard optional boss but you're going to play through the game anyway.
This sucks for people that consider themselves completionists. In that regard, I totally understand where the OP is coming from. There used to be a time though when simply collecting everything you could find, beating every boss and finishing the game was actually considered doing 100% of it. Barring the random, missable stuff that came later in a very few select games.
I would be happier if it was no longer required by Microsoft and Sony to include Trophies/Achievements for any game on their platform.
Yep fucking hate both of em.The only thing that annoys me about Trophies/Achievements are missable and online ones.
The only thing that annoys me about Trophies/Achievements are missable and online ones.
Oh the online ones are a whole other ballgame of stupid.
Yeah, this. So dumb.
I hate online/multiplayer achievements nowadays since I prefer to play single player games. In particular ones that are either situational specific or can only be done on a certain map.
I would like for more retro games like Mega Man or Castlevania to have achievement sets. If Nintendo ever decided to do them and add them to virtual console games I'd probably just check out. Really, I only care so much about them for games/franchises I love.
I got the Platinum in Uncharted 4 and I can absolutely certifiably confirm that they did not.
I remember there being 1 or 2 games (or more, perhaps) when achievements were first becoming a thing that had requierments like, "reach #1 in the online leaderboard".
That is, #1 of all players. Quake IV maybe had this? I don't recall.
But that is such a ridiculous requirement...lets be glad devs don't do this anymore.
I would be happier if it was no longer required by Microsoft and Sony to include Trophies/Achievements for any game on their platform.
I actually like "collect 150 diaries" and other trophies like this. But if some of these diaries are missable... Hell no.
Ubisoft games are great for platinum lovers like me.
some people like playing multiplayer, spending dozens or even hundreds of hours online. why shouldn't there be achievements for that?