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Devil's Third (Itagaki PS360) announced, debut trailer inside

a Master Ninja said:
Basically blaming Tecmo for rushing Ninja Gaiden 2 out the door.

DoAX2 makes sense, that was a buggy mess but wouldn't it be MS's fault since they published NG2?

The game looked good, it has potential but it's way too early to properly judge right now. Game reminded a lot of WET as well. I'm hoping it has a Master Ninja-level difficulty with co-op play.

Now let's see what Hayashi does with Ninja Gaiden 3. Kasumi, Ayane, and Momiji will probably replace Ryu and it'll turn into a Charlie's Angel's themed game with fun dress up modes with Natal and Playstation Eye jiggle support.
 

ElFly

Member
The trailer looked pretty good. Hopefully the focus will be on the singleplayer campaign. That talk of multiplayer does nothing for me.
 
riceandbeans said:
DoAX2 makes sense, that was a buggy mess but wouldn't it be MS's fault since they published NG2?
You're right, Microsoft "needed" the game out before MGS4. Hopefully THQ lets them release this new game when it's done.
ElFly said:
The trailer looked pretty good. Hopefully the focus will be on the singleplayer campaign. That talk of multiplayer does nothing for me.
Well, it appears the trailer was all from multiplayer so...
 

clav

Member
EmCeeGramr said:
Someone who knows Japanese, translate the fourth question in the Famitsu interview. Itagaki seems to say that the game is only 5-10% finished, but I want to make sure.
現状の開発度はどの程度でしょうか?

板垣 多めに言って5~10%くらい? まだ作り始めたばかりです。もちろんベースのゲームエンジンはできあがっていますし、マルチプレイで対戦すると凄くおもしろい仕上がりになっています。ただこれはあくまで原石なので。これからさらに磨き上げる必要がありますし、素晴らしいものにしたいと思っています.

What is the current development status?

Itagaki: I would say about 5 to 10%? I have just started. Things like the core game engine is done; the multiplayer matchmaking is really fun and is being finished; it is all pretty raw; more polish is still needed; I want to make it a great thing.

I tried. Two years of Japanese.
 

MadOdorMachine

No additional functions
Kotaku said:
Recently, I've changed my thoughts about the general approach to development. The parts of the game that we really have to make, that only [Valhalla] can make, we'll do that. For the parts that other people can do better, we'll get help. Yes, we'll be working with THQ studios, but the multiplayer demo we showed earlier, that was all developed internally. The way programmers think, if they can do it themselves, they'll do it. You have to do everything triple-A or just not bother."
So does this mean we only saw multiplayer footage?
 

jett

D-Member
It looks super early, and it's been confirmed that that's the case. I thought the gameplay shown had a lot of potential, for a multiplayer game it seems to be pretty awesome. Anyone who has played U2MP should recognize the awesomeness that is inserting platforming elements into shooters. :p
 

Eccocid

Member
A big meh but then a big kudos to their new character artist and art director!
i am happy that they ditched that shiny shaders in characters!
 

TreIII

Member
I'm not THAT much of a Itagaki fanboy, but I'll be lying if this game didn't tickle my fancy.

As long as both SP and MP modes are given the TLC they deserve, I could see myself giving many hours to this game. It looks quite fun. :D
 

ultim8p00

Banned
I can't stop watching this trailer. Goddamn it's awesome. Thinking of the speedy and tight nature of Ninja Gaiden, I can't wait to see what this feels like.

I'm about to flood Itagaki's malbox right now asking for more videos.
 

Zakkath

Member
EmCeeGramr said:
5064k7.jpg

20jp9w4.jpg

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35k0e9j.jpg


washington dc can't get a break this generation

If only the trailer lived up to that concept art. We'll see more at E3, but that trailer didn't pick my interest.
 
Well, I am looking forward to it. I was hoping he'd come back and defend his title as the God of the action genre, but I guess this could be good too.
 

Ashkeloth

Member
Seems pretty cool from the very limited impressions.

No gratuitous tits either, so that's a plus. Maybe this is the first Itagaki game I won't feel embarassed to play at times. Probably not though :lol

I hope Itagaki can nail the same sort of fluidity and tightness that Ninja Gaiden has. Japanese developers aren't known for their experience with Shooters, but if there's one guy who can get the controls right, it's this crazy bastard. (Well, this crazy bastards or Platinum Games)
 

LiquidMetal14

hide your water-based mammals
Dat art looks awesome. Still not impressed but I want to see more. The gameplay does have potential as Jettson stated.
 

Pooya

Member
andriasang
translation of famitsu interview, parts of it.

andriasang said:
The site asked Itagaki about his goals for Devil's Third. "We've always battled with the mainstream of the current era," responded Itagaki. "This time, it's the same. At present, one of the biggest trends is the shooter, and we've decided to fight here. However, there's no point in making a standard shooter. We're making a shooter that only Valhalla could make."

Devil's Third is set in a world following Kessler Syndrome, a hypothetical situation where low orbit satellites have become so densely packed that they begin to collide, leading to a cascading effect where the satellite debris further collide and litter space with so much junk that exploration becomes impossible.

Itagaki refers to the game's background story as being the "most realistic setting yet" amongst all his games. He says it has a "serious script." That script is apparently still in development, but Itagaki says they're working with Hollywood script writers while also working in Japanese qualities. Aside from the Kessler Syndrome background setting, he would not reveal further story details.

One of the big surprises is that the game is multiplatform for both PS3 and Xbox 360. Given Itagaki's history at Team Ninja, many had been expecting an Xbox 360 exclusive release. Asked about the selection of platforms, Itagaki said, "This way, a greater number of fans would be able to play it."

Valhalla is working on the PS3 version. In fact, Itagaki says they created a team specifically for making the game multiplatform. "If we didn't write the game engine code, it wouldn't be 'Devil's Third.' Engineers who wrote code for the PlayStation 3 CELL and RSX are also taking part." He also said that they're receiving support from THQ.

While THQ did not share release information, Itagaki hinted that the two versions would arrive simultaneously. "If you do it multiplatform, a simultaneous release becomes a requirement," said Itagaki. The reason for this, he said, is that if you don't do a simultaneous release, you get stuck in endless cycle where neither the developer nor the player ends up happy.

The game looks like it's a ways off. Asked about the development state, Itagaki responded with a somewhat noncommittal "about 5 to 10%." "We've just started work. Of course, the base game engine is done." He also said to expect some interesting things during multiplayer combat, confirming that this will be a part of the game.

Closing off his comments with Famitsu, Itagaki said "We made you wait quite some time, but we've at last been able to make the announcement. We have great appreciation for those who have been looking forward to it. Having made fighting and sword action, we're challenging a new genre. We're making a game one would expect of Valhalla, so please look forward to the day when you can play it."
 

Kaako

Felium Defensor
Definitely more impressed if that was MP footage like others have mentioned. I really want a good sp as well, please.
 
Kind of disappointing actually, but I am willing to chalk it up to that being a bad trailer. Trying something new is cool, but that wasn't the prettiest game to look at, such ugly colors. I am interested to hear more, but definitely not hyped.
 

AAK

Member
This game looks way too early to be shown publically.

If it's Ninja Gaiden team though, I know the final product will be good.
 

DiscoJer

Member
I was hoping for some sort of volleyball game (that's actually the only games of his I own...except I guess the original DOA on Saturn)

At least it wasn't a generic looking Sci-Fi shooter like almost everything else on the show (except that Pirate thing with the bad frame rate and GT5).
 

Adam J.

Member
It's probably really hard to capture what this game is really all about in a super short trailer.

The art style kinda reminds me of Too Spicy.
 

~Devil Trigger~

In favor of setting Muslim women on fire
are some people here seeing what im seeing???

potentially my Dream game, a shooter/hack n slasher with NO compromise on either genre

not caring about graphics now, fuckin want.
 
Japanese developers are keeping me interested in gaming this generation. I cannot wait for this.

Rabbitwork said:
trailer reminded me of wet.




thats not really good.

This is Itagaki we're talking about. Do you really think it's going to play as shitty as Wet?
 
This game needs to come out ASAP.

...So Itagaki can put this uninspired dreck behind him and work on something good instead.

EDIT: Wait, that trailer was just MP? Okay, so maybe the single-player might turn out decently. Not a good first impression though.
 

wRATH2x

Banned
That really looks fucking awesome.

The blood and violence is just over the top, and the gameplay looks great. I also love the look of the game. It's still early though but so far it look's pretty good.
 
digita1alchemy said:
This is Itagaki we're talking about. Do you really think it's going to play as shitty as Wet?
no, but the aesthetic is so western its kind of...offensive?

i don't know, its just so obvious that so many japanese developers are apeing a western style because "thats what sells". to be fair, itagaki has always sort of been doing that, its just so apparent with this latest title.
 

Narcosis

Member
I think my favorite part is the ninja from above trying to go airborne then losing gallons of blood as a minigun pulverizes him. It's like "Oh hey, he won't catch me here....shit"
 

Owzers

Member
SailorDaravon said:
The fact that there are people who honestly think this way genuinely depresses me at times.

Well he did buy the 60GB version, i assume he'd have higher expectations than those peasant 20GB owners as the graphics should be 3x as good.
 

ultim8p00

Banned
~Devil Trigger~ said:
are some people here seeing what im seeing???

potentially my Dream game, a shooter/hack n slasher with NO compromise on either genre

not caring about graphics now, fuckin want.

Yes, this man knows. Bayonetta looked like shit too but I didn't care.

Plus, am I the only one who thinks it looks great for a game that's 5% complete?
 
I'm excited to see the multiplayer.

Few games have been able to do crazy action shooting and slicing and make it fun. I seriously hope they take inspiration from games like gunz, mirror's edge and the specialists, but make it good.
 

x3sphere

Member
I don't understand all the hate. I'm pumped for this game. Judging from the trailer, it's another over-the-top gorefest, what's not to love? And seeing as Itagaki and most of the original NG team is at the helm, you can be sure the controls and overall feel will be spot on. I wasn't expecting something incredibly innovative from him..
 

Zoso

It's been a long time, been a long time, been a long lonely lonely lonely lonely lonely time.
I thought that looked pretty sweet.
 
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