Why? Unless the framerate is broken and unplayable (unlikely), most people (reviewers included) won't notice. And it seems they didn't notice it.Then that should be reflected in the reviews.
it doesn't help as much on PC due to other more severe stutters related to shaders and loadingThank god for gsync on pc.
Apparently it does hit 60, you just have to walk around everywhere looking at the floorLol I can just about understand a badly performing quality mode for people who want visuals above all else, but wtf is the point of a PERFORMANCE mode that doesn't hit 60fps? Who would want that?? Just lower the settings until you get 60fps!
Fromsoft must be one of the most technically incompetent studios in the world.
No. It will download the XSX version.On PS5 you can run the PS4 version, is it possible to run the Xbox One X version on Series X by installing via the disc offline ?
Has anyone been able to verify this ?
Depends. A lot of games these days arent even on the discOn PS5 you can run the PS4 version, is it possible to run the Xbox One X version on Series X by installing via the disc offline ?
Has anyone been able to verify this ?
No. It will download the XSX version.
Depends. A lot of games these days arent even on the disc
The digital copy comes with both ps4 and PS5 versionsyou bought the ps5 version digitally?
so maybe there’s a chance If I bought the ps5 disk?
that would be awesome!
He will ask you to go online to downalod the gameOn PS5 you can run the PS4 version, is it possible to run the Xbox One X version on Series X by installing via the disc offline ?
Has anyone been able to verify this ?
Pretty easy call in most cases if you have both new consoles and a VRR capable display
Well fuck me.it doesn't help as much on PC due to other more severe stutters related to shaders and loading
Xbox Series X is greatly improved by its system-level support for variable refresh rate (VRR) if you have a supporting display. VRR helps minimise the perceived judder in its 45-60fps range in frame-rate mode, creating a smoother experience by matching the screen refresh to the frame-rate. This may not be a solution for everybody, but for those with compatible TVs it's the best option on Xbox right now.
Variable refresh rate monitors using G-Sync or Freesync help alleviate a level of the distracting nature of some of these issues, but leaning on the technology is not a good situation
That is correct but you missing a big factor, that is our biological optical feedback. Our visual system is able to discern the difference between a variable 40-60fps game with vrr enabled and disabled. Which make a huge difference on how smooth we perceive a game to be.Not really. VRR is just a visual fix over an unlocked frame-rate. Its not doing a thing in terms of latency or responsiveness.
So the stutters aren't THAT bad of you have Gsync, uh?DF on Series X VRR Support.
DF on PC VRR support.
Same same but different.
I wonder how they could do that in the same article lolDF on Series X VRR Support.
DF on PC VRR support.
Same same but different.
DF on Series X VRR Support.
DF on PC VRR support.
Same same but different.
Variable refresh rate monitors using G-Sync or Freesync help alleviate a level of the distracting nature of some of these issues, but leaning on the technology is not a good situation in light of how the console versions do not suffer from these stutters
I wonder how they could do that in the same article lol
Most times they use different stances in different articles.
Just to add his experience with VRR in that game.That is correct but you missing a big factor, that is our biological optical feedback. Our visual system is able to discern the difference between a variable 40-60fps game with vrr enabled and disabled. Which make a huge difference on how smooth we perceive a game to be.
They actually do when it's convenientI agree but they never account that in reviews.
And the PC version does not suffer from FPS drops, does that mean series X leaning on VRR is not a good situation?Probably helps if you use the entire quote I guess:
Without having seen the video, it seems like they're talking about frame time stutters, not FPS drops like consoles.
But don’t PS4 version have… loading screens?I’ve cancelled my ps5 order and now trying to order the PS4 version….doesn’t seem right…bleugh.
It is open world... so just when you start or use some fast travel / teleport I guess.But don’t PS4 version have… loading screens?
And the PC version does not suffer from FPS drops, does that mean series X leaning on VRR is not a good situation?
It sounds like you are misinterpreting what is being said. What are you basing 'lousy performance' on? The reviewers all had a blast, it's super playable, there are no game breaking bugs.I find it incomprehensible that a game with this level of performance (when it is not even anything outstanding at a technological level) can have a 97 on Metacritic.
It has been clear for some time now that Fromsoftware has become a Studio fetish with media favor .
If it were a game from Bethesda, Ubi, Xbox, Playstation, EA etc... such a lousy performance would have consequences on the final reviews notes.
There are not a few occasions where very good games have been destroyed on Metacritic by performance even better than Elden Ring.
If it were a game from Bethesda, Ubi, Xbox, Playstation, EA etc... such a lousy performance would have consequences on the final reviews notes.
That is correct but you missing a big factor, that is our biological optical feedback. Our visual system is able to discern the difference between a variable 40-60fps game with vrr enabled and disabled. Which make a huge difference on how smooth we perceive a game to be.
What VRR fix, better hide, is a way worst issue than framerate changes.That is correct but you missing a big factor, that is our biological optical feedback. Our visual system is able to discern the difference between a variable 40-60fps game with vrr enabled and disabled. Which make a huge difference on how smooth we perceive a game to be.
You get used to it. I refused to play Bloodborne for years because of technical issues. Then after 30 minutes or so I got used to the framerate and frame pacing issues and never really noticed them again. And it's one of the greatest games of all time IMO.I find it incomprehensible that a game with this level of performance (when it is not even anything outstanding at a technological level) can have a 97 on Metacritic.
It has been clear for some time now that Fromsoftware has become a Studio fetish with media favor .
If it were a game from Bethesda, Ubi, Xbox, Playstation, EA etc... such a lousy performance would have consequences on the final reviews notes.
There are not a few occasions where very good games have been destroyed on Metacritic by performance even better than Elden Ring.
Who cares WHY you need VRR. Both versions are unoptimized. XSX shouldnt be running the game at 45-60 fps. The PC version has stutters because they didnt optimize it well enough. the XSX dips to 45 fps because it isnt optimized enough.You're purposefully misconstruing the point. The two points in the article are covering different things. On consoles its a broader issue of optimization and straight up performance drops, on PC regardless of caliber of hardware you are still prone to those spikes even if your rig far exceeds the recommended specs.
These are not the same. And their points on VRR/GSync is pretty straight forward. Consoles have FPS drops, that cannot be changed via hardware components, so on that fixed platform VRR is helping. On PC, it shouldn't happen in the first place cause it shouldn't be bottlenecked like consoles if you have sufficient hardware.
And that’s enough to make me not play the ps4 version. I honestly hate loading times nowadays. I’ve become a SSD whore.It is open world... so just when you start or use some fast travel / teleport I guess.
- On Series X you can use VRR but it is not perfect and it doesn't work well on Series S due the lower framerate range
I think more than 4s loading times unacceptable in next-gen machines but that is meAnd that’s enough to make me not play the ps4 version. I honestly hate loading times nowadays. I’ve become a SSD whore.
What VRR fix, better hide, is a way worst issue than framerate changes.
Games can be play in lower framerates just fine.
But judder and tearing are the hell and VRR alleviates that (when the game has these issues of course).
Who cares WHY you need VRR. Both versions are optimized. XSX shouldnt be running the game at 45-60 fps. The PC version has stutters because they didnt optimize it well enough. the XSX dips to 45 fps because it isnt optimized enough.
VRR helps in both cases. Plain and simple. Saying it is a great solution on one platform and the opposite on another platform is bizarre logic.
He added just now
Yeah in the same boat as you. Will find the one that plays best on my various set ups and go with that.fuckkkkkkk…I bought all 3!
will play on PC first, then XBOX.
Will G SYNC help with framepacing issues?
do we think this game could actually trigger journalists actually asking Sony where the fuck is VRR?
also, I guess theee is no way I can download the ps4 version and play it with the ps5 disk?
I think more than 4s loading times unacceptable in next-gen machines but that is me
It is not like I can't wait 6, 8 or 10s... it just not something to happen in next-gen machines if devs put the minimum effort.
try on External HDD offlineOn PS5 you can run the PS4 version, is it possible to run the Xbox One X version on Series X by installing via the disc offline ?
Has anyone been able to verify this ?
Who cares WHY you need VRR. Both versions are optimized. XSX shouldnt be running the game at 45-60 fps. The PC version has stutters because they didnt optimize it well enough. the XSX dips to 45 fps because it isnt optimized enough.
VRR helps in both cases. Plain and simple. Saying it is a great solution on one platform and the opposite on another platform is bizarre logic.
It sounds like you are misinterpreting what is being said. What are you basing 'lousy performance' on? The reviewers all had a blast, it's super playable, there are no game breaking bugs.
We're just out of 30fps world and everyone is acting like spoiled little children demanding fixed 60fps?
A game can be as great as it is, but such a level of performance (across all platforms) should be reflected in the Metacritic reviews and average.these games often have no redeeming qualities. FromSoftware's game design and art direction is top tier and often overshadows the performance issues
I don’t think we know yet… but I expect it to be long…How much worse is the PS4 version loading? If it's very bad i take my 50-60fps anyday...
On PS5 you can run the PS4 version, is it possible to run the Xbox One X version on Series X by installing via the disc offline ?
Has anyone been able to verify this ?