DirgeExtinction
Member
From DF's Vs article in August:
I guess Capcom fixed it on PC/X1 but not PS4? Odd.
A frame-rate analysis of Resident Evil remastered on PS4. It's a 30fps game, despite the heavy use of pre-rendered backdrops and cut-scenes. The series' idiosyncratic stutter that goes with each camera angle shift is maintained here also, causing drops below this number.
I guess Capcom fixed it on PC/X1 but not PS4? Odd.