We're being completely unfair here look my uncle works at QLOC and he told me they made a promise to WB Montreal to have their port be an homage to the PC version of Arkham Knight, really they deserve extra respect for over-delivering on that promise:
These guys are due a
hefty bonus come Christmas time.
How come not all games are affected by the UE shader compilation stutter issue? Not every UE game that solves the issue has an initial shader building load from what I've seen but I guess it could just be done during an unskippable video intro or something like that. Kena is fucking terrible for this, nearly as bad as this, DX12 99.9% fixes it but its got too much input lag, I wish that had a shader compilation load I don't gaf if its 10 mins long, put it in a menu for nerds to find.