That is a huge difference, holy crap
To be fair, in motion its not anywhere near as bad as that photo suggests on base PS4, coming from someone who has played the demo on base PS4 many times. 60fps helps significantly to smooth out the presentation, and it helps that the games muted color scheme generally limits the issues with artifacting.
Richard had to go to 400% zoom to show off the jagged edges on geometry most clearly, so in practice sitting back from the screen, its not that big a deal just in my experience.