I just wish I could see it without youtube compression, but even if you get the Digital Foundry patreon files its pointless because they are just watching the 4K youtube video. I want to be able to see the micro effects that are being wiped away by the video compression all the time rather than just occasionally or when I pause it. That plus all the detail in the distance and in the darker areas.
He's talking about the rain and I bet most people can't even perceive that on their displays, makes it hard to talk about the graphics and it doesn't help that they have limited how much zooming they do now since that seemed to piss people off, when they only did it because they knew idiots were watching the comparisons on their mobile phones, I need to hold my phone 4 inches from my face to get the same size of image I see from my TV at 6-7 feet and even then its not a 4K display makes comparing 1080p to 1440p or 1440p to 2160p almost impossible.
So many games these days have too much detail to be seen in shitty youtube quality, like this one, but also games with a really minimal art style look like crap on youtube too, like The Pathless, that game looks so much better natively - in 30fps mode I mean, 60fps mode wipes away all of the detail as well, it sucks, IQ-wise - I wish publishers would set up a website where you can go see direct feed videos if you want, I'm sure most people don't gaf so it wouldn't even cost that much to host them.
The issue is probably that direct feed files mostly don't exist anymore, since they just send them straight to youtube.
Oh wait, I just had a thought, Sony could release their trailers on the Bravia Core service in higher quality, since that seems to be the point of that service. Sounds like too much of a niche case though.