dragonfart28
Banned
Looking at the graphics so far, I'm hardpressed to believe that Wii U cannot accomplish what XB1 has done so far.
I still don't buy that story. I cannot believe that MS engineers somehow expected it to be impossible to get at least 4 GB GDDR5 into a console in 2013 -- they aren't GAF posters.
8 GB was more uncertain, but I'm sure they didn't expect to be restricted to 2 GB because of GDDR5 densities.
You have a point there. The Cell was difficult to develop for and required specific development to be taken advantage of. Here we have 2 very similar architectures, so it's a different situation. Developers will be able to tap into the additional power very easily, so even if they target the XboxOne, the PS4 port should have a few easy advantages.
As for price I think both will retail for about the same. The XboxOne BOM might be cheaper, but Kinect is certainly more expensive than the PSEye so it might end up being a wash. This is not counting rumored subsidized prices on getting a Live contract for a few years. I fully expect both to launch at $449-$499.
HDMI-CEC should be in almost all recent cable boxes
What if MS cockblocks better multiplatforms with moneyhats though?!
"Here's some cash to not overwork yourselves."
You do know its on ps4 and pc too right?.
i'd be willing to bet the majority of people have old boxes that do not support cec. christ, 4 years ago comcast could only give me a box with component out
I've missed most of yesterday's hooplah, but what's the word on their CPU? Is it an 8 core jaguar, identical to the PS4's, or has it been (heavily) modified to have more gain?
What if MS cockblocks better multiplatforms with moneyhats though?!
"Here's some cash to not overwork yourselves."
DF and Verge are both a bit clueless about the TV functionality. HDMI-CEC should be in almost all recent cable boxes (and many people are lazy and renting their box which means they could probably upgrade for free if not). The IR blaster is just a last resort.
Comcast mostly uses some ancient Scientific Atlanta boxes (you know the one. It's silver) that basically had HDMI added as an afterthought.
I've missed most of yesterday's hooplah, but what's the word on their CPU? Is it an 8 core jaguar, identical to the PS4's, or has it been (heavily) modified to have more gain?
What if MS cockblocks better multiplatforms with moneyhats though?!
"Here's some cash to not overwork yourselves."
Looking at the graphics so far, I'm hardpressed to believe that Wii U cannot accomplish what XB1 has done so far.
Wii U can do this? Sign me the fuck up cuz my Wii U doesn't do anything near that.....
http://www.youtube.com/watch?v=r46D1lRpO1k
With this kind of gulf in power, can the XB1 still be considered a Next Gen console?
Wii U can do this? Sign me the fuck up cuz my Wii U games don't look anything like this......
http://www.youtube.com/watch?v=r46D1lRpO1k
Wii U version of NFS already looks about as good.
Why do you say this? Plenty of multiplats looked better on xbox than PS2 and those had different tech inside.
This time out the basic CPU and GPU are using the same design with some tweaks, it should be (relatively) easy for a developer to make a game to 100% for the PS4 and then turn shit down for the XBONE.
Yep which really adds to the BoM. ESRAM isn't cheap. Cerny design with PS4 is much better all around. MS is probably really pissed an upset that they built a more expensive architecture(as far the memory set up is concerned) thats also needlessly more complex and inferior all at the same time. I'm sure this wasn't there original intention. The more expensive memory setup also took away from there budget for the GPU. Anotherwards the reason you probably only have a 1.2tflop GPU in Xbox One is because of the inclusion of the ESRAM. Sometimes its just the way the cookie crumbles. Heres what I mean...
MS made the choice to have 8gb of DDR3 RAM from the get go because of there focus on non gaming related features with the OS. So they designed there system architecture around this. They had no idea back then that GDDR5 would be ready in time, as far as chip densities go. So knowning 8GB of RAM was a priority, they therefor had to go with the only for sure way to achieve that, at the time.
Where as Sony had started out with 4gb of GDDR5, and designed there architecture around this. Then probably 6 months ago they realized they would be able to achieve 8gb because of the chip densities. It was now very simple for them to double the RAM.
Really everything just worked out better for Sony, the stars aligned for them, you could almost say a little bit of luck was involved. MS was in no position to make a change to counter them.
So here is the question:
How will this 33% power deficit with the One affect PS4 versions of multiplat titles?
Will they be held back? Will they simply see improved framerates? Toss in an extra particle effect here and there? We saw this generation several instances where the PS3 got the shit end of the stick on ports. We know a lot of that had to do with the difficulty of development vs the ease of the 360, so I'm wondering what we should expect this time around. Aren't games usually developed for the least common denominator, which in this case will be the One?
i'd be willing to bet the majority of people have old boxes that do not support cec. christ, 4 years ago comcast could only give me a box with component out
If MS had all this money to moneyhat every possible thing...wouldn't they just use that money to build a system on par or better than the ps4 in the first place?
This MS moneyhatting fantasy needs to die.
Let me guess, You think GT6 surpasses this in every way possible.
This is my theory I posted last night in another thread. I see DF shares my thoughts exactly!![]()
and those boxes were end of line at that point. The boxes they have now are two generations newer
So here is the question:
How will this 33% power deficit with the One affect PS4 versions of multiplat titles?
Will they be held back? Will they simply see improved framerates? Toss in an extra particle effect here and there? We saw this generation several instances where the PS3 got the shit end of the stick on ports. We know a lot of that had to do with the difficulty of development vs the ease of the 360, so I'm wondering what we should expect this time around. Aren't games usually developed for the least common denominator, which in this case will be the One?
Cmon Sony deliver! Anyone else excited for some live demos at E3?
Dis gunna be goooooooood.
Looking at the graphics so far, I'm hardpressed to believe that Wii U cannot accomplish what XB1 has done so far.
With this kind of gulf in power, can the XB1 still be considered a Next Gen console?
I'm probably a bit dense, but the idea with Sony's architecture was that the GDDR memory was shared between the CPU and GPU right? How does that work with MS' 8GB of DDR? Is that the total amount split between the CPU and GPU? If so what's the split? Or is it for the CPU and does the GPU have extra RAM?
So here is the question:
How will this 33% power deficit with the One affect PS4 versions of multiplat titles?
Will they be held back? Will they simply see improved framerates? Toss in an extra particle effect here and there? We saw this generation several instances where the PS3 got the shit end of the stick on ports. We know a lot of that had to do with the difficulty of development vs the ease of the 360, so I'm wondering what we should expect this time around. Aren't games usually developed for the least common denominator, which in this case will be the One?
So, from what we've heard here, the silicon budget for both the XBone and PS4 are roughly the same. What would explain the discrepency in terms of GPU performance? Does the XBone's eSRAM reside on the main die? In that case, maybe it took up space that could have been otherwise dedicated to those 6 extra CUs.
Interesting Part on the memory, GPU, and price:
it's all about popularity in regards to software sales on each platform.
if the ps4 is the runaway winner there will be a big difference, and developers will use that extra power to great effect, and the xbox version will be essentially gimped.
if the xbox is the runaway winner then they'll build for that and the ps4 version will have slightly better effects & gfx, and will essentially be an upscaled gimped version.
just depends where the customers are.
It really will be as easy as flicking a switch but the difference wont be quite PS2/XBOX level.Every single multiplatform will look/perform better on PS4 than Xbox One. You're buying a fundamentally gimped vision of next generation gaming if you buy an Xbox One. If you play anything other than Microsoft's exclusive titles then there isn't a decision to be made, the PS4 is fundamentally the better platform for gaming.
Microsoft appears to have invested a massive amount in accommodating live TV when the overall trend is moving towards time-shifted viewing and streaming media
So, from what we've heard here, the silicon budget for both the XBone and PS4 are roughly the same. What would explain the discrepency in terms of GPU performance? Does the XBone's eSRAM reside on the main die? In that case, maybe it took up space that could have been otherwise dedicated to those 6 extra CUs.
Kinect technology cost. That's all.
If you think MS will allow a better port on the PS4, you are brain dead. They actually had an agreement this generation that no games would look better than the 360 version. They will hamstring the developers, and the developers will take it.
Because MS will make it worth their while. End users will suffer, though most sheep will have no idea and run to MS with fistfuls of cash for the latest CoD installment which looks no better than the previous one.
it's all about popularity in regards to software sales on each platform.
if the ps4 is the runaway winner there will be a big difference, and developers will use that extra power to great effect, and the xbox version will be essentially gimped.
if the xbox is the runaway winner then they'll build for that and the ps4 version will have slightly better effects & gfx, and will essentially be an upscaled gimped version.
just depends where the customers are.
But theoretically, DDR is better (or at least easier) for things like AI right? I know that stuff is peanuts compared to what you need to render a frame, but still. Theoretically there could be a few games that benefit from the One's setup?
(just trying to throw an xbone to the MS fanboys here)
Yes.
Asigning arbitrary numbers:
XBOne = 100
PS4 = 150
150 is 150% of 100.
100 is 66.6% of 150.