GhostWriter24
Member
It's been a relatively perfect experience for me thus far save for the launch of course.
It's been a relatively perfect experience for me thus far save for the launch of course.
Also, you don't need AH to beat the game in Normal, Nightmare or Hell. I've done it. It helps to have some friends who will trade with you, but that's it.
Also, what the hell is the difference between the gold AH and just... trading like in D2? You think people didn't have to trade to get the best gear in D2? Why so clueless?
It seems likely the hackers had a list of email addresses (and potentially passwords) long before Diablo 3 came out. Was your email address associated with Battle.net like a gmail account or some such?
Sorry, if the issue was on Blizzards end it would be a lot more widespread than it is. It's phishing/keylogging/malware, etc. People get compromised in WoW all the time. It's a game with 10m+ users and a huge incentive for people to gain access to others accounts. It's also a game with tons of fansites/forums and lots of opportunities to try to catch people off guard.
And no ones denying that you need to use the AH here and there. But to act like that was any different from D2 is ignorant (which is inferred when people say that it was designed for the RMAH).
I don't think either of those things are being contested. An AH is much easier than trading in D2.
The RMAH and AH plus the difficulty curve and how the important gear is dispersed are the difference.
Am I the only one that hasn't had any serious problems with the game?
Gmail, but certainly a completely different password.
I shall eat, shit and sleep in this thread. Why wouldn't I? I haven't been able to play this game for shit lately because of all the issues.
Oh, yeah? Tell me, what amount of playtime did you get in the past two weeks of this shitty game? Was it a meager 150 hours? Or a puny 200 hours?
Blizzard apologists are the best apologists. Do tell, at what point do you feel the downtime becomes unacceptable?
I have had 100+ hours in the game already. There was one evening when I was not able to play, and 2-3 evenings where I had to wait a little or try login a few times. Nothing to write home about, honestly.
I love that some people need to label others as "xy-apologists", but there is no need to apologize for Blizzard. They started a service that is going to run for years, and I do not feel like I should be "refunded/etc" for having inconveniences or downtimes in a first few days/weeks of playtime. Especially in a game without subscription fees.
It's been a relatively perfect experience for me thus far save for the launch of course.
Oh, but there is. For the past couple of days most of Europe hasn't been able to log in for long periods of time. That's at least hundreds of thousands of customers who aren't able to play their game. Possibly even millions. They need all the apologists they can get.
And most people don't give a fuck if the game works like a charm in 5 years time or not. People want to play the game they bought and they want to do it now. And there's really nothing impressing about Blizzard planning on running a service for years to come in this day and age.
It's a lootwhore and gear game like D2, but a little different because its a linear gear progression with difficulty based on gear checks.
http://www.youtube.com/watch?feature=player_embedded&v=hI4peeO3yzY
That talks about the difference. I should probably add it to the OP.
I don't use gmail and I was hacked, so yeah...
I don't understand how your point applies in this context. Are Blizzard "leading" fans by making their game unplayable half of the time?While not satisfied with the D3 launch or loot system, I'm still more upset about witnessing internet entitlement over every other major release. I don't want a style of development where devs are following fans, instead of leading them.
I don't understand how your point applies in this context. Are Blizzard "leading" fans by making their game unplayable half of the time?
I think I might stop playing this game. It just doesn't seem that fun. They ruined the incentive to REALLY grind out the best gear. Knowing that some dillhole with a wad of cash can easily outgear me kinda sucks.
So since this is the bitching thread, I have a hypothetical question for offline mode proponents:
Would you be playing offline all the time? You'd never want to play with friend online and use the AH?
Would you just play offline when the servers were down? You must realize it would be a somewhat odd way to pass the time, as no matter what, offline and online characters would have to be separated, so playing an offline alt wouldn't be anything but a way to kill time until you got back to your fully-featured online character. Progress on the offline character would be sort of moot.
Also - (latency issues giving people problems aside), what situations would you possibly be in where you would have access to a computer to play Diablo III on, but not internet? Any situation I can think of where I wouldn't have access to internet I either wouldn't have my laptop with me in the first place, or it would be inconvenient/I'd rather do something else/have more pressing concerns than to be playing games. Again, even if I was in a situation without internet and I wanted to play Diablo III, why would I choose to do so over another activity when my progress wouldn't carry over to the fully-featured online part of the game?
Are there really (many) people out there who never want the option of playing with/against others where they'd primarily play offline?
Come on son. Go with the times. Nowadays you can compensate your lack of time with money in many games. The one without life is not the king of videogames anymore.
I think I might stop playing this game. It just doesn't seem that fun. They ruined the incentive to REALLY grind out the best gear. Knowing that some dillhole with a wad of cash can easily outgear me kinda sucks.
So you're jealous of people having more money than you?
You think it's good game design that the person with more money to spend gets to buy their way to the top spot of the leaderboards?
You think it's good game design that the person with more money to spend gets to buy their way to the top spot of the leaderboards?
You think it's good game design that the person with more money to spend gets to buy their way to the top spot of the leaderboards?
And of course Blizzard gets the benefit for being who they are. You can just see that from the community response to Ubisoft's always online DRM vs Blizzard.
It's pretty embarrassing that you can't criticize the design, TOS and fiscal decisions behind a game without being attacked by corporate defenders. Id assume that some of you were paid marketers, but know that your lives are actually that pathetic. If no negativity is allowed in the official thread, why don't you stay in that one instead of doing damage control here?
This is my first Diablo and I'm enjoying the game, but a lot of these complaints are valid. I should not be getting 350-500 ms lag in a single-player game when I've got 20mb/s download speeds.
It's pretty embarrassing that you can't criticize the design, TOS and fiscal decisions behind a game without being attacked by corporate defenders. Id assume that some of you were paid marketers, but know that your lives are actually that pathetic. If no negativity is allowed in the official thread, why don't you stay in that one instead of doing damage control here?
This is my first Diablo and I'm enjoying the game, but a lot of these complaints are valid. I should not be getting 350-500 ms lag in a single-player game when I've got 20mb/s download speeds.
I wonder what people were expecting... especially the people who were in all the prerelease threads hyping and knowing everything about the game. We knew it would be always online, and there are never no server issues within the launch of the game. I treated it like I treat an MMO launching and I had no issues. Stuff needs to get fixed with server maintenance, sometimes emergency if a major problem is found. They always announced stuff 15 mins ahead for me to quit early.
Consumers should know what they're buying, especially when this whole 'always online' thing was announced a long time ago and their reasons explained.
I didn't expect it to work on launch day. I did expect to be able to play it 2 weeks later though, especially given that this is Blizzard, who should really have had enough experience setting up an online infrastructure.I wonder what people were expecting...
Both the discovery of this "reality" and the accusation of it being a "conspiracy theory" are wrongheaded.[...]
Reasoning behind DRM: It protects against piracy, hacking and duping.
Reality behind DRM: Forces everyone into the AH, which leads to the real money auction house, which attracts hackers like a god damned bat signal.
Response to hacking issue: Get an authenticator! Sure, just as soon as a buy a gun to go to the ATM.
[...]