Mobius and pet octopus
Member
I think what made D1 atmosphere so special was not only the graphics style but the level and game design per se. Just going deeper and deeper, descending into hell...there is something special about it which is missing from both, D2 and D3.
D3 is way to colorful anyway. DarkD3 helps, but it doesn't get rid of the WoWy look.
D1's level design was deceptively well done.
But I am glad they did not just copy/paste that format. I like going into different regions of the world plus a more narrative driven story.
The new trailer for the d3 expansion made me think of d1 cause
tyriel is placing the soulstone in a deep dungeon. Which made me think, once upon a time maybe someone else thought that would keep diablo out of invading earth.