To answer your original question: comes to mind. But you can't just write off Bloodborne, because that game also dips in places on top of the framepacing issues (as do most if not all games).
So you would use a game that has a 4K mode , 60 fps mode & better graphics mode on PS4 Pro as a example of the games that are getting noticeable performance boost on Xbox One S as a result of doing a brute force upgrade vs patches that take advantage of the system?
I'm asking how much bigger is the list of Xbox One games that got a noticeable performance boost from Xbox One S brute force method vs games getting PS4 Pro enhancement.
Edit: never mind you said Tomb Raider Definitive Edition I was thinking about Rise Of The Tomb Raider.
Edit: how noticeable is the performance boost when played on Xbox One S? if things haven't been updated PS4 was closer to 60fps while Xbox One was closer to 30fps.
https://www.youtube.com/watch?v=RWWtm4Wq9QU