GHG
Member
The majority of vita games aren't native resolution. Who owns a vita and enjoys games on it?
What's your point?
DF has never been about enjoyment.
Its always been about Framerate and IQ... At least until this Gen came around.
The majority of vita games aren't native resolution. Who owns a vita and enjoys games on it?
Those games have like little to no AA, right? Maybe you confuse edge smoothing with "softness."
But I do notice the lack of AA on both of those.
I think you're the one not understanding 'the issue' here. Its mostly about how developers choose to improve visuals with a fixed power budget. Reducing pixel count(resolution) is one obvious way of freeing up resources to push the graphics and the best looking games on both platforms use this to obviously very impressive effect.
Nobody is saying resolution doesn't make a difference, but its a question of is it worth prioritizing at the expense of pushing the graphics?
I think its an interesting question to ask.
What? It's plain as day to the naked eye. I'm baffled that you're even questioning it.
Compare the difference between 480p and 720p to 1080p versus 2160p. In the second case the difference is much much larger, mathematically, but in real world conditions the jump from 480p to 720p appears much greater.
Besides, in cases of 600p or what not you usually had double scaling in effect - 600p to 720p and again to 1080p by the display. That just worsens the effect in most cases.
He does allude to scaling though. He speculates whether these games would look better at 1080p.
Ryse would and we can see it on PC. If there were to be a PC version of The Order in hypothetical land, getting rid of the black bars would not improve picture quality. You just now have a bigger view.
Those games have like little to no AA, right? Maybe you confuse edge smoothing with "softness."
Then I have no idea mate. lol
False Gods?
I respect that. It shows your a smart consumer and based your decisons on many factors. Not alot of people will do that though.I know of the difference, own both consoles, and still buy most multiplatform games on X1.
If resolution was such a big deal for me I would put more emphasis in returning to PC gaming. My friends all own X1, even in single player games the new acheivements leaderboard adds a degree of competition.
I think Mario Kart 8 looks great.probably due to a complete lack of post processing. wii u games all look terrible.
Oh how the mighty have fallen.
A lot of Wii U games lack AA. It makes them sharper.So a thing just happened to me recently that has me questioning the whole resolution thing.
When I played Sunset Overdrive and Ryse I could immediately tell they were softer than KZ and Infamous. They didn't have a crispness about them.
However, I just found out recently that Bayonetta 2 and Mario Kart aren't 1080p and that has kind of shattered my religion. I would have bet money they were both 1080.
Then I have no idea mate. lol
False Gods?
Um, that's not what the survey was asking. It asked why you bought something, not how you felt about it afterwards. I'm surprised the author made such a simple mistake.In the meantime, perhaps the biggest takeaway from the survey data is that it's the Wii U owners that are having the most fun from their gaming hardware...
I don't recall DF ever being that strong about its comparisons back then. It was usually just "we give the nod to the 360 version but you'll be fine with either". Barring some bad examples like Bayonetta and that was a framerate issue mostly.Of course it is. Just like it was last gen when a smaller resolution difference = "omg do not buy this on ps3 because it looks so bad!!!1"
Funny how some people are so determined to downplay differences now that the consoles have switched positions.
I don't recall DF ever being that strong about its comparisons back then.
You know that xbox one games are all displayed at 1080p right?
Art Style > Framerate > Resolution
If the game is at least 720p/60FPS on the consoles, I'm fine with it. I was kinda disappointed, that not all games could reach 1080p/60FPS this gen, but at this point I don't really care anymore.
Double standards are a very serious problem, we could be talking about something as trivial or harmless as ice cream flavors. The issue doesn't matter, the conduct should be pointed and punished accordingly.This, please. It's very sad when infamous authors aren't allowed to start reasonable discussions just because of what they've written in the past.
It depends on the AA technique. Post process AA is the one that tends to create blurred image elements or shimmering. Good AA makes for a cleaner and smoother image. Non AA games at lower resolution than the native display tend to exhibit jaged edges, i wouldn't call that a "sharper image".A lot of Wii U games lack AA. It makes them sharper.
I thought this was a joke article and would consist of a single word. "Yes" lol
This isn't a discussion about image quality, though.Yes but there are different ways to reduce pixel count and they result in vastly different IQ so listing them together is poor argumentation.
I'd even argue that 900p and "1080pr" are different as they produce different image types with different artifacts.
If we're having an honest discussion about image quality, there is no reason (other than arguing in bad faith) to lump different methods to maximize your pixel budget that produce significantly different types of results.
I'm not seeing anybody who said that, so not sure what you're talking about.People in this thread are actually, actively saying that the difference between 1080p and 4K is unnoticeable? Really? That there's literally no difference between 1080p one time and 1080p four times?
My mind is shattered, blown, drawn and quartered. Consoles are definitely not for me.
Is it factually correct.Even on smaller monitors, the difference in resolution is very noticeable. The whole "depending on TV size" thing is pretty much bullshit.
Double standards are a very serious problem, we could be talking about something as trivial or harmless as ice cream flavors. The issue doesn't matter, the conduct should be pointed and punished accordingly.
Resolution differences during the 7th generation, which were substantially less than the ones during the 8th one, were giving relevance and used to judge games to declare which was the better technical version.
It depends on the AA technique. Post process AA is the one that tends to create blurred image elements or shimmering. Good AA makes for a cleaner and smoother image. Non AA games at lower resolution than the native display tend to exhibit jaged edges, i wouldn't call that a "sharper image".
The whole "depending on TV size" thing is pretty much bullshit.
Is it factually correct.
Even on smaller monitors, the difference in resolution is very noticeable. The whole "depending on TV size" thing is pretty much bullshit.
This isn't a discussion about image quality, though.
This isn't a discussion about image quality, though.
Not according to that recent survey, Playstation 4 owners had resolution as their number one priority for buying the console.