They aren't undermining anything with this. They are not disagreeing that resolution brings improvement to IQ. But resolution isn't free. In fact, its hugely demanding to output 40% more pixels just to go from 900p to 1080p. Developers have to use a significant part of the limited graphics budget(on consoles) to accomplish this. Which means that that is using resources that cant be used to improve other aspects of the graphics. Ryse would not have looked as good as it did if they were to have turned up the resolution on the XB1, for example. And people generally feel Ryse is a very good looking game as a result.It really comes down yo this. It really shouldn't matter what the brand is. The point of the tech analysis comparison should be where to find the best rendition of a multi platform game. I don't understand why they are trying to undermine that foundation they've made for themselves.
Personally, I wouldn't give a crap even if games look like Avatar CGI at 480p. The gap from 480p to 1080p is so gigantic that I almost can't stand SD at times.If developers spent the processing power of today's consoles and focused it on outputting an SD image, what would games look like?
If developers spent the processing power of today's consoles and focused it on outputting an SD image, what would games look like?
Who is this Leadbetter and why is he infamous?
When you're supposedly a journalist from a reputable tech site and you make ridiculous comments like "Next gen gameplay!" and now, "Resolution doesn't matter", something would be wrong if he's not infamous.Who is this Leadbetter and why is he infamous?
Who is this Leadbetter and why is he infamous?
*barf*
Does the game play well and look good? Yes? Good enough for me.
What's your point?
DF has never been about enjoyment.
Its always been about Framerate and IQ... At least until this Gen came around.
Now correct me if I'm wrong here, because I'm genuinely asking and not stating, but didn't Leadbetter sing a different tune last gen when it came to comparing the 360 and PS3?
Yes he did, but apparently its easier to tell the difference between 640p and 720p both upscaled to 1080p, compared to say 900p and 1080p where one is actually native res.
For many below 1080p is unacceptable now.
If developers spent the processing power of today's consoles and focused it on outputting an SD image, what would games look like?
This one took us by surprise. A study undertaken by US pollmeisters Nielsen revealed this week that "better resolution" is the top reason people bought PlayStation 4 over its competition.
"You indicated that your household owns the following video game system(s). What are the main reasons for owning the following video game systems(s)? You can select as many or as few that you feel apply to each statement."
A study undertaken by US pollmeisters Nielsen revealed this week that "better resolution" is the top reason people bought PlayStation 4 over its competition.
Wii U owners having the most fun confirmed!
Well that's just silly.
He is the author of most digital foundry articles who reveled in smaller-than-current-gen's-differences resolution advantages 360 had over PS3 last gen and according to some, is having a hard time adapting to the new gen where Xbone usually doesn't have the upper hand and is trying to mitigate it via irrelevant factors like online performance, "feel", gameplay etc. - this article is the most recent of his apologia.
Of course if you ask some, this totally isn't a thing, he is totally fair and the non-technical stuff he says is totally relevant to a technical analysis.
You should check out DF articles he writes to make up your own mind.
Does the game play well and look good? Yes? Good enough for me.
They aren't undermining anything with this. They are not disagreeing that resolution brings improvement to IQ. But resolution isn't free. In fact, its hugely demanding to output 40% more pixels just to go from 900p to 1080p. Developers have to use a significant part of the limited graphics budget(on consoles) to accomplish this. Which means that that is using resources that cant be used to improve other aspects of the graphics. Ryse would not have looked as good as it did if they were to have turned up the resolution on the XB1, for example. And people generally feel Ryse is a very good looking game as a result.
Its under this context that the question is being asked - "is resolution that important?" Obviously is everything else is equal, then yes, higher resolution is always better. DF are not disputing that, despite that being what almost everybody seems to be assuming they are doing.
but but but...I think it's funny that some people are saying this guy didn't write the article to defend the Xbox One, when in fact the only reason why this article exists is because of a poll that says PS4 managing better resolution is a major factor over the Xbox One. (Which it doesn't say, but clearly it's how the guy perceived it)
So really anybody thinking this shit ain't about PS4 vs Xbox should really try harder.
What follows are 2000 words dedicated to defending the notion that Xbox One doesn't offer a noticeably lesser image quality experience, and how other factors are more important. Finishing off with a rather cute remark about how maybe fun is what matters.
The best part about this shit show is how "processing power" being higher on Xbox One than on Ps4 got no attention by DF. Which to be fair makes sense because:
Doesn't read like:
So I wonder why only one bit got such a knee jerk reaction out of the fanboy who wrote the article.
He wrote the article because of the Nielson study results that showed that the number one reason people chose the PS4 was resolution advantage. He wasn't writing the article just to explain why an XBO game might try for 900p instead of 1080p on their exclusive title for better performance. He was trying to downplay consumer reasoning about choosing PS4 for resolution advantage. He wants people to not consider resolution differences in Multiplatform titles when choosing a console to buy.
I didn't even think about that being the reason for the article. I just thought it was an out of place criticism on resolution, but that connection to the Nielson study does make sense. I wonder why i didn't think about that...
If developers spent the processing power of today's consoles and focused it on outputting an SD image, what would games look like?
I think it's important to note that the average person didn't even notice or care last gen. The average day to day person didn't buy a 360 because it ran multiplats better than the ps3. I'm sure a small margin did buy the 360 for that. We didn't see huge win by the 360 because it ran 90 percent of games better than the ps3. I'm also sure loads of people on here still bought ps3's because they preferred that consoles games over the 360. So isn't this basically proving that resolution didn't matter last gen but for some reason it dies this gen? It's been spearheaded to be the number 1 reason to own a Ps4. That's shocking to me. I bet the 360 wouldn't have won that poll llst gen due to resolution. Cost etc might have been a reason. I just don't get it this gen. It's crazy
Or am I missing something and this forum deffo was completely 360 orientated last gen. I don't think I was really posting back then
He mentions the Nielson study in the article's intro. He's framed his whole article towards those study results and why people are dumb for choosing PS4 for resolution advantage.
Well in all fairness, those games were not doing a whole lot new...
Infamous did have some cool stuff like choosing the good or bad side for things, but a lot of the gameplay was arguably very similar.
And they DO talk about gameplay with other games....take the Ryse Son of Rome review for example...
So I don't see it as being extremely biased, or showing favouritism towards certain consoles, publishers, or games.
He mentions the Nielson study in the article's intro. He's framed his whole article towards those study results and why people shouldn't choose PS4 for resolution advantage.
I think it's rather unfortunate that people don't try to extract the value that is there in the articles but just straight jump to who has written it.He wrote the article because of the Nielson study results that showed that the number one reason people chose the PS4 was resolution advantage. He wasn't writing the article just to explain why an XBO game might try for 900p instead of 1080p on their exclusive title for better performance. He was trying to downplay consumer reasoning about choosing PS4 for resolution advantage. He wants people to not consider resolution differences in Multiplatform titles when choosing a console to buy because post processing and scaling makes the consumer reasoning to go with PS4 largely irrelevant.
He mentions the Nielson study in the article's intro. He's framed his whole article towards those study results and why people shouldn't choose PS4 for resolution advantage.
I owned both systems last gen. Oblivion ran like crap and it seemed like every third party game was running worse on PS3. PS3 was only my bluray player and stayed that way while 360 was my gaming machine. You're wrong if you think people didn't care about the graphics and performance advantage the 360 enjoyed last gen.
I don't really get it was the Nielsen survey about why you bought a certain console or what makes the console you bought better than the other ones? I thought it was the former?
I don't think Richard needs to get so riled up just because PlayStation owners chose resolution as something they like. It's not a slight on anyone or anything else, i don't think that's the point of the survey.
The human eye can't see over 900p anyway unless you got a 50 inch tv, and there's a reason movies are 24fps, it looks better
I want to reiterate what I said on page 1...Well 480p to 720p requires interpolation but 1080p to 2160p does not depending on the scaling method used so the latter is going to give a sharper looking image. You of all people should know this.
As far as the latter point it would be a much fairer test to compare scaling to 720p on a native 720p screen to avoid that double scaling effect because what you are essentially saying is that scaling from 600p to 1080p looks worse than 900p to 1080p and that is a no shit statement.
The amount of pixels + view distance + display size + display type all determine the outcome.
I hope not too many people feel that way. I've been trying my goddamned best to put out good stuff. I'm no master of this by any means but I want to present interesting findings for people and I do it without letting bias enter into the equation. I dislike what Microsoft has wrought on the industry but I don't let that personal distaste influence the results.I actually feel sorry DF at this point. The reputation they built up from last gen is being flushed down the drain and now being viewed as a PR mouthpiece.
Basically. "I saw y'all are buying the Ps4 because of its resolution advantage, but let me tell you why it doesn't matter, what reason could I have to do this!?"
Nielsen homepage says Dracula Untold is the top DVD/BD to buy. Now are consumers buying it because it holds a 23% rating on rotten tomatoes and consumers truly love bad movies, or is it that Nielsen polls mean absolutely nothing? (False dichotomy perhaps, but seriously)
He mentions the Nielson study in the article's intro. He's framed his whole article towards those study results and why people shouldn't choose PS4 for resolution advantage.
This one took us by surprise. A study undertaken by US pollmeisters Nielsen revealed this week that "better resolution" is the top reason people bought PlayStation 4 over its competition. It's a remarkable, perhaps even unbelievable result, and one we wanted to dig into more deeply, so we contacted the director of Nielsen Games, Nicole Pike, asking about the size and make-up of the sample and how respondents were directed into giving their answers.
Those titles should be outliers though, and fingers crossed that across 2015 we'll see enough progress that next year's re-run of the Nielsen survey sees the quality of the gaming experience as the motivating factor behind investing in console hardware. In the meantime, perhaps the biggest takeaway from the survey data is that it's the Wii U owners that are having the most fun from their gaming hardware...
I think it's funny that some people are saying this guy didn't write the article to defend the Xbox One, when in fact the only reason why this article exists is because of a poll that says PS4 managing better resolution is a major factor over the Xbox One. (Which it doesn't say, but clearly it's how the guy perceived it)
So really anybody thinking this shit ain't about PS4 vs Xbox should really try harder.
What follows are 2000 words dedicated to defending the notion that Xbox One doesn't offer a noticeably lesser image quality experience, and how other factors are more important. Finishing off with a rather cute remark about how maybe fun is what matters.
The best part about this shit show is how "processing power" being higher on Xbox One than on Ps4 got no attention by DF. Which to be fair makes sense because:
Doesn't read like:
So I wonder why only one bit got such a knee jerk reaction out of the fanboy who wrote the article.