What amazes me is that 2 SKU's launch isn't the norm...
You got your basic model and a premium version, can aim to keep the $399 tag while offering a more souped up version at a higher price - $499/599.
If your're losing money on the basic you could off-set some of it with the premium model.
You already know that there's 2* markets, the casual and the enthusiast (as seen with the refreshes).
Out of the gate those enthusiast and probably converters might just go for the more expensive model, knowing that they'll be set for the rest of the generation.
Instead you're waiting 3 years for prices to go down and possible new GPU architecture, when in the meantime you could have gotten about the same out of the gate but at a higher price.
In all that time you would have probably sold more premium models than launching it middle of the generation.
"Inflate"
A 400 dollar box in 2 years won't be meaningfully more powerful than a 500 dollar one this fall.
Sony did this with PS3 but the only price everyone heard was "599 US dollars". I don't blame them for wanting everyone to focus on one SKU.
I wonder if they would ever immediately launch a pro model? Like a ps5 for 399 and a ps5 pro for 599?
Watch the DF video in the OP, you can see they agree with him considering the amount of engineering that went into XoX.Even a 6 tflop console with an actual cpu would be meaningfully more powerful than XOX.
Probably 400.
I'm not sure this is quite fair, because there's 8K and 120Hz and 10bpc color and a lot more areas for improvement. I think the issue here isn't hardware, it's the realities of game development. Higher resolution means even more game dev costs, on top of the continued issues with games in NPC AI, realistic animation, etc. What good is all the power to render photorealistic 16K screens with real-life brightness of the sun if making content for it is cost-prohibitive?Agreed.
I look at these visual comparisons between PS4 pro and top of the line PC, and there is a difference, but the gap doesnt seem to be as big as before.
PC right now is what a PS5 would be, and mehh.
I really really really hope developers developers aren't shamed into still supporting 1080p with the PS5, and can put that power into framerate.
Unless the chips in the base model were running substantially lower clocked than they need to, no.
Agreed.
I look at these visual comparisons between PS4 pro and top of the line PC, and there is a difference, but the gap doesnt seem to be as big as before.
PC right now is what a PS5 would be, and mehh.
I really really really hope developers developers aren't shamed into still supporting 1080p with the PS5, and can put that power into framerate.
YeaI have to assume this is referred to Pro and Scorpio only, right?
Agreed.
I look at these visual comparisons between PS4 pro and top of the line PC, and there is a difference, but the gap doesnt seem to be as big as before.
PC right now is what a PS5 would be, and mehh.
I really really really hope developers developers aren't shamed into still supporting 1080p with the PS5, and can put that power into framerate.
The limitation on new consoles going forward is many factored. Would an 8 or 4 core Ryzen CPU take up more silicon than an 8 core Jaguar? Probably. Outside of that we are still looking at increased GPU grunt that comes from increased clocks(more expensive cooling) or more CUs(more expensive silicon). The XOX has 15-20% more silicon(15-20% increase in price) than the PS4 Pro is clocked higher(more failed chips) and any next gen console will have Ryzen, which might be bigger, more complex or both. Either way it will increase cost of silicon. Then you have memory, which at least for DDR4 has gone up. Going from 4 to 8GB cost AMD $30. How much is 4GB now?
In summary. If a PS5 has Ryzen, is around 8TF(33% more than XOX), has more memory(let's say 16GB), and is still 14nm. I don't see how $399 is possible.
Stupid question, it'll be $500 because these hypothetical consoles would be 5 years from now and the high end parts they would use will have come down in price.
The limitation on new consoles going forward is many factored. Would an 8 or 4 core Ryzen CPU take up more silicon than an 8 core Jaguar? Probably. Outside of that we are still looking at increased GPU grunt that comes from increased clocks(more expensive cooling) or more CUs(more expensive silicon). The XOX has 15-20% more silicon(15-20% increase in price) than the PS4 Pro is clocked higher(more failed chips) and any next gen console will have Ryzen, which might be bigger, more complex or both. Either way it will increase cost of silicon. Then you have memory, which at least for DDR4 has gone up. Going from 4 to 8GB cost AMD $30. How much is 4GB now?
In summary. If a PS5 has Ryzen, is around 8TF(33% more than XOX), has more memory(let's say 16GB), and is still 14nm. I don't see how $399 is possible.
If Sony released a 4.2TF box in 2016 for $399, it's hardly outrageous to expect MS could have built a 6TF box in 2017 for $399. We're talking a full calendar year removed, I don't know what DF's trying to get at with this article. Flop:Cost is slowing compared to the 100%+ annual gains we used to see, but NOT constant. 40% is well within today's expected annual gains. MS almost certainly could have dropped the extravagant build quality, smallest Xbox ever, and vapor chambers to hit $399. The extra 4GB of RAM is the only unknown, I have no idea the cost add, or what kind of tangible benefit it even affords developers considering they're still targeting OG Xbone's and Base PS4's. If it's a significant BoM contributor, maybe sticking with 8GB to hit $399 would have been a better choice.
In summary. If a PS5 has Ryzen, is around 8TF(33% more than XOX), has more memory(let's say 16GB), and is still 14nm. I don't see how $399 is possible.
I unsubed them recently. They are going too hard for the clicks now.
7nm will probably give 12-13TFs APU Zen based at the same cost of actual Pro's APU.
So $399 is what you can expect to next gen.
But there are things that can drive the price to $499 like 16GB GDRR6 being more expensive than actual 8GB GDDR5.
I'm sorry but those specs are nowhere near good enough to justify being called PS5.
Just hopes its waterproof to at least 50 feet
Yeah, well no $399 then.
Why ?
7nm will give us 10 tflops easy .
The question is if it going to be 2019 or 2020.
If Sony released a 4.2TF box in 2016 for $399, it's hardly outrageous to expect MS could have built a 6TF box in 2017 for $399. We're talking a full calendar year removed, I don't know what DF's trying to get at with this article. Flop:Cost is slowing compared to the 100%+ annual gains we used to see, but NOT constant. 40% is well within today's expected annual gains. MS almost certainly could have dropped the extravagant build quality, smallest Xbox ever, and vapor chambers to hit $399. The extra 4GB of RAM is the only unknown, I have no idea the cost add, or what kind of tangible benefit it even affords developers considering they're still targeting OG Xbone's and Base PS4's. If it's a significant BoM contributor, maybe sticking with 8GB to hit $399 would have been a better choice.
And this is the problem MS will face. By going so much ahead in specs they may have created higher than needed expectations.I'm sorry but those specs (even with Ryzen) are nowhere near good enough to justify being called PS5
I don't think Sony will dare put out a PS5 unless it's at least twice as powerful as Xbox One X in every area, meaning at minimum, a 12 TF GPU and 24 to 32 GB RAM.
The process node will be either 7nm or 7nm+ (aka true 7nm).
I don't see them using GDDR6 next gen. I wonder if they'll even go above 16GB next gen.
Good question, the difference should be 2x though or you're going to have an even harder time selling it to your consumers.Do Sony and MS look at their base models or the mid gen refreshes when factoring in their next gen systems.
That's what I said earlier. Prior to 7nm? Good luck.
And this is the problem MS will face. By going so much ahead in specs they may have created higher than needed expectations.
But the issue overall.. Do Sony and MS look at their base models or the mid gen refreshes when factoring in their next gen systems.
You think Sony's going to wait until 2020+ for their next console? And by different proposition, do you mean what you get for that $500 is going to be better bang for your buck (of course, compared to today), or that $500 isn't expensive (subjective)?around 2020 or later $500 for a ps5/nextbox will be a completely different proposition than what 1X is in 2017
apples and oranges
4GB GDDR5 isn't a big dent in the BoM. The vapour chambers were needed not because of the form factor but because of the clocks since they had to pre-empt and jump with the 6TF number.If Sony released a 4.2TF box in 2016 for $399, it's hardly outrageous to expect MS could have built a 6TF box in 2017 for $399. We're talking a full calendar year removed, I don't know what DF's trying to get at with this article. Flop:Cost is slowing compared to the 100%+ annual gains we used to see, but NOT constant. 40% is well within today's expected annual gains. MS almost certainly could have dropped the extravagant build quality, smallest Xbox ever, and vapor chambers to hit $399. The extra 4GB of RAM is the only unknown, I have no idea the cost add, or what kind of tangible benefit it even affords developers considering they're still targeting OG Xbone's and Base PS4's. If it's a significant BoM contributor, maybe sticking with 8GB to hit $399 would have been a better choice.
Worth bearing in mind that PS4 and X1X are both 'makes profit with game/subscription' models, meaning you could theoretically have a $450 piece of hardware for $399/$499 for $450.
AMD's 7nm is more like 10nm. 7nm+ is true 7nm. 2019 is too soon. Expect PS5 holiday 2020 at the earliest, holiday 2021 at the latest. Holiday 2021 would be preferable from a technology/price standpoint. Also give devs time to recoup cost this gen and roll on to next. I'm hoping for 5nm and a holiday 2021 release. AMD's Mega Apu and Stacked ram might be a possibility by then.Well yeah i don't think anyone see Sony bringing out a new console without 7nm .
Which is why everyone talking about 2019 2020 time .
Honestly, I don't really get the whole 400$ maximum stance. It's like inflation doesn't even exist, sooner or later they'll have to go up with the price because otherwise the tech will be completely left behind or they'll have to subsidize again. It already started this generation.

PS5 is NOT going to be released before holiday 2020. For a 2019 release means games have ALREADY been in deveopment for it aiming for launch. Not to mention devkits being sent out. 2019 is a pipe dream.You think Sony's going to wait until 2020+ for their next console? And by different proposition, do you mean what you get for that $500 is going to be better bang for your buck (of course, compared to today), or that $500 isn't expensive (subjective)?
The cheapest way to go for a PS5 would be either GDDR5 or GDDR5x, no UHD drive, go with Vega/Zen1/2, they could fit 32Gb in there and come out at $399 then wait for Navi/Zen3 for PS5Pro.
That makes most the most sense to me from a competitive point of view, they could butcher Vega, disable CU's and downclock it's core to bring cost down.
Most important thing is the amount of memory and the CPU, those are the 2 key department they shouldn't cheap out on.
For RAM the could split the type to keep the cost down like cheap 4GB for OS and stuff .
They most likely would need a UHD drive because of how big games going to be .
Still that really can't carry up the cost by that much maybe $7 to $12 the most .
For RAM the could split the type to keep the cost down like cheap 4GB for OS and stuff .