Do we need a high frame rate to enjoy a game? On the contrary. It can be easily substantiated that fun and frame rate are inversely proportional quantities. Think about it. If you perceive a game to be fun whilst a particular frame is displayed, why would you think the fun would dissipate because that frame remains displayed a little longer, and a little longer? Sounds illogical, doesn't it? Shouldn't you instead experience a prolongation of said fun? In fact, that's exactly how it is. Fact. We know the Dead Rising series to be fun. Fact. It is a compromise to have a frame rate at all, they want to expand beyond their target audience, invite people who haven't yet heard the good news and still cling onto strange and obsolete concepts like frame rate and resolution. No, if this game were made just for the fans, we'd have no frame rate and no resolution, resolution sounds a bit like dissolution as in dissolving the fun, doesn't it? Fact. Frame rate? I don't rate frames, I don't need to, I know this is fun, I don't have to put a number on it, I know this is fun. Games journalism, right?