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Digital Foundry vs. Dead Rising 3

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Holy shit, just watched the entire video, they call this playable? A next gen game running at 720p falling to sub 20 fps at times? Its too bad because the actual gameplay looks fun.
 
I dunno, is this on the release build? Still looks very fun. Too bad I am not getting a next gen console, cause I am still interested in this game despite the frame drops and the resolution and everything else. I am still hoping it comes for PC but if it doesn't I won't be too heart broke. And it is capcom so who knows.

Even if this is a lifetime exclusive...


Dead Rising 3 super mega street killer won't be.
 
As I pointed out earlier that's a cherrypicked example - literally a split second from a 14 minute video where the average framerate is between 24-30 fps. Now it's just fanboy fodder.

http://www.youtube.com/watch?v=v2neFwBuRUQ - Around the 4:40 mark in that video.

You're trying to speak common sense and truth to some people (not all) operating entirely on the blatant intent to mislead people with false, cherrypicked samples because they know the video evidence all over the internet, even that 14 minute video in DF's own article, doesn't support their position. I mean, really, who does that? People are cherrypicking only what supports what they want to say, but not acknowledging what they see in the videos, of which there is a wealth of footage available online for people to watch of the final or near final build of this game performing well. You think it's hard for me to snip a chaotic moment with solid performance? Of course that isn't hard, but what is the damn point when people can just watch the videos? That's what I find so strange.

Again, videos all over the internet showcase the game performs quite solidly by Dead Rising's standards. There are drops in performance at times, but nothing nearly as bad, or as consistent, as what some people are trying to pass it off as, and, seriously, look at the crazy number of zombies. We are literally looking at upwards of what seems like hundreds at times. There's footage of some pretty chaotic scenes performing rather strongly with the near final or final builds of this game, and then there seems to be some scenes that are more stressful than others. There's a gif up there of fps apparently going lower with almost nothing happening, but then in that same DF footage, you have a scene with them busting through zombies in some vehicle, and destroying what I think looks like some construction site at a solid 28-30fps.

Major parts of that DF footage do in fact hover in the 28-30fps range. I'm not surprised if some are genuine, but, let's be honest, we know exactly what some people are doing here, and they clearly seem to have zero reservations about using intellectually dishonest arguments.

I waited hours FOR THIS?

Man, I've defended you in the past. No gameplay footage of this game is averaging 28 to 30 fps. None that I've seen anyway. Yes it's less shit now. But it's still clearly shit.

It's still the only game I'm aware of on Xbox One that is running *worse* than equivalent titles last gen. Defend the system as much as you feel it needs.

Do not defend Capcom Vancouver for releasing a game that's running at a lower frame rate and the same resolution with poorer anti aliasing, than the original game in the series, which was a launch window title for the Xbox 360.

If you think this shit is acceptable, you will get more of it.

Would you like Ryse to have these framerates? Answer honestly please.

I was going to make that my last, but I'll respond to this. Ryse is an entirely different kind of game. Videos I've seen of this game online showcase some of the best performance I've seen for the franchise, particularly with respect to the number of enemies they have on screen at once. I won't be surprised if Ryse has some moments where it dips, but in general, no, I don't expect performance to go to these levels often, if ever, with Ryse. Ryse is a combat game, and it's important it performs much more solidly at a locked performance clip. The style of game pretty much demands it.

Alright, that was my last post in this thread. Won't get baited into these silly threads by troll posts anymore, however. I was just pretty surprised that people could seriously attempt to be so intellectually dishonest about how Dead Rising 3 performed months ago. Seriously, the way some people were crafting their arguments, while not posting any video evidence of what the game use to perform like made it incredibly obvious that people were attempting to cover up the facts of where performance on this game use to be, which would have provided proper context to what I was criticizing back then. And there's also the fact that, well before this DF article, I was already complimenting the major performance improvements that this game had undergone ever since the pax gameplay footage showcased for the first time that framerate was finally vastly improved, and my post history supports quite clearly being total satisfied with Dead Rising 3's performance for quite some time now, but do those details matter, or is it just a competition to see who can troll the best and obfuscate the important details? The post tried to make it look like I went entirely from criticizing DR3 for bad framerate, to praising it for the same thing I criticized it for. The problem with that? It outright excludes the facts behind the version of DR3 I was actually criticizing for lackluster performance.

Haha, I see I have a new tag. It's still pretty misleading about my position, but what can I do. I guess I have to live with it. Night all. :) Yes, I know Heavenly Sword, it's the first PS3 game I ever bought.
 
8521703_orig9huhj.jpg

basically.

no one was claiming the game's terrible frame rate wasn't better than the terrible frame rate it used to have.

we're just saying it's still terrible. and it is. and all of the videos people are posting to prove it doesn't have terrible framerate...

have terrible framerates!
 
Oh, you mean like this?

Look at all those zombies in those shots.
Looking at those, it's odd that the article seems to try to imply the framerate only drops when there's a lot happening on screen with lots of zombies and that they note the lowest they saw it go was 16fps, when in that screenshot it's 10fps.

:/
 
basically.

no one was claiming the game's terrible frame rate wasn't better than the terrible frame rate it used to have.

we're just saying it's still terrible. and it is. and all of the videos people are posting to prove it doesn't have terrible framerate...

have terrible framerates!

The new, improved DR3. Now with a less terrible framerate.
 
For the action and sheer number of enemies I saw on screen, the framerate is more than acceptable.

Oh wow, your new tag. wow

Edit oops quoted the wrong post, but it's best I didn't quote the big recent post since I haven't read it yet and it's not related to my reaction.
 
but, let's be honest, we know exactly what some people are doing here, and they clearly seem to have zero reservations about using intellectually dishonest arguments.

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OH GOD CAPTAIN THE IRONY HAS STRUCK OUR SHIP AND IT IS RAPIDLY TAKING ON WATER

RED ALERT RED ALERT MEN OVERBOARD

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Performance aside, I love what I saw of the game in the Digital Foundry 14 minute video. I am hoping to import a U.S. Xbox One this year but I don't like my chances.
 
You're trying to speak common sense and truth to some people (not all) operating entirely on the blatant intent to mislead people with false, cherrypicked samples because they know the video evidence all over the internet, even that 14 minute video in DF's own article, doesn't support their position. I mean, really, who does that? People are cherrypicking only what supports what they want to say, but not acknowledging what they see in the videos, of which there is a wealth of footage available online for people to watch of the final or near final build of this game performing well. You think it's hard for me to snip a chaotic moment with solid performance? Of course that isn't hard, but what is the damn point when people can just watch the videos? That's what I find so strange.

Again, videos all over the internet showcase the game performs quite solidly by Dead Rising's standards. There are drops in performance at times, but nothing nearly as bad, or as consistent, as what some people are trying to pass it off as, and, seriously, look at the crazy number of zombies. We are literally looking at upwards of what seems like hundreds at times. There's footage of some pretty chaotic scenes performing rather strongly with the near final or final builds of this game, and then there seems to be some scenes that are more stressful than others. There's a gif up there of fps apparently going lower with almost nothing happening, but then in that same DF footage, you have a scene with them busting through zombies in some vehicle, and destroying what I think looks like some construction site at a solid 28-30fps.

Major parts of that DF footage do in fact hover in the 28-30fps range. I'm not surprised if some are genuine, but, let's be honest, we know exactly what some people are doing here, and they clearly seem to have zero reservations about using intellectually dishonest arguments.

Really go to 9:38 and and start counting the seconds until it's constant 30 fps. I get 50 seconds, fucking 50 seconds with locked non 30 fps.
 
using intellectually dishonest arguments.

Oh boy. That suggests you're engaging in intellectual honesty.

Intellectual honesty is an applied method of problem solving in academia, characterized by an unbiased, honest attitude, which can be demonstrated in a number of different ways, including but not limited to:

1. One's personal beliefs do not interfere with the pursuit of truth;
2. Relevant facts and information are not purposefully omitted even when such things may contradict one's hypothesis;
3. Facts are presented in an unbiased manner, and not twisted to give misleading impressions or to support one view over another;
4. References, or earlier work, are acknowledged where possible, and plagiarism is avoided.

I'll give you point 4. Your crazy options haven't be plagiarised from anyone else. But if you're trying to say that 1,2 and 3 apply to your arguments, well...
 
when in that screenshot it's 10fps.

:/

It only seems to hit 10fps because the text that hits the screen or whatever, it freezes for a split second when that mission text dropped down.

Not that I'm trying to defend this game's performance, it's miserable.
 
You're trying to speak common sense and truth to some people (not all) operating entirely on the blatant intent to mislead people
Again, videos all over the internet showcase the game performs quite solidly by Dead Rising's standards. There are drops in performance at times, but nothing nearly as bad, or as consistent, as what some people are trying to pass it off as, and, seriously, look at the crazy number of zombies. We are literally looking at upwards of what seems like hundreds at times.

some people are doing here, and they clearly seem to have zero reservations about using intellectually dishonest arguments.

Jesus.

Fucking.

Christ.

You are an utter caricature at this point.
 
dead rising 2 was shitty with the framerates guess we'll blame the 360 for that ... you either like dead rising or you dont. in this franhcise every game has been full of flaws but theyre still fun games.
 
I dunno, is this on the release build? Still looks very fun. Too bad I am not getting a next gen console, cause I am still interested in this game despite the frame drops and the resolution and everything else. I am still hoping it comes for PC but if it doesn't I won't be too heart broke. And it is capcom so who knows.

Even if this is a lifetime exclusive...


Dead Rising 3 super mega street killer won't be.

Hard to tell if it will be ported or not. Dead Rising 1, Dead Rising 2 Case Zero and Dead Rising 2 Case West were 360 exclusive. I don't recall Dead Rising 2 having a special updated release. There is DR2 Off the Records though so there could be something along those lines depending how much the game was funded by Microsoft. At least a PC version would get rid of the FPS problem and the textures not loading quickly enough issue.
 
You're trying to speak common sense and truth to some people (not all) operating entirely on the blatant intent to mislead people with false, cherrypicked samples because they know the video evidence all over the internet, even that 14 minute video in DF's own article, doesn't support their position. I mean, really, who does that? People are cherrypicking only what supports what they want to say, but not acknowledging what they see in the videos, of which there is a wealth of footage available online for people to watch of the final or near final build of this game performing well. You think it's hard for me to snip a chaotic moment with solid performance? Of course that isn't hard, but what is the damn point when people can just watch the videos? That's what I find so strange.

Again, videos all over the internet showcase the game performs quite solidly by Dead Rising's standards. There are drops in performance at times, but nothing nearly as bad, or as consistent, as what some people are trying to pass it off as, and, seriously, look at the crazy number of zombies. We are literally looking at upwards of what seems like hundreds at times. There's footage of some pretty chaotic scenes performing rather strongly with the near final or final builds of this game, and then there seems to be some scenes that are more stressful than others. There's a gif up there of fps apparently going lower with almost nothing happening, but then in that same DF footage, you have a scene with them busting through zombies in some vehicle, and destroying what I think looks like some construction site at a solid 28-30fps.

Major parts of that DF footage do in fact hover in the 28-30fps range. I'm not surprised if some are genuine, but, let's be honest, we know exactly what some people are doing here, and they clearly seem to have zero reservations about using intellectually dishonest arguments.
loads of parts in the video where the player isn't killing zombies, or where there aren't lots of zombies, are in the 28 to 30 fps range. sure. great. have a cookie.

the parts where the player is doing the actual fun gameplay stuff outside... not so much.

this construction site?

constructionsitegsdu6.png


it was 30 fps when he was fighting the psycho. or when he was running into that wall I guess. or most of the time when he was fighting a handful of zombies indoors.

the only bits where it runs like Dead Rising 1, are the bits with Dead Rising 1 esque numbers of zombies and Dead Rising 1 esque scale environments.

By Dead Rising 1s standards of performance and IQ, this game does not measure up.
 
On a completely unrelated note, does anybody remember AltogetherAndrews and Haze?

I'd say he was much better and saner poster than SpinjutsuSage. He was defending only one game. That seems nothing when compared to SpinjutsuSage's "heroic" effort since Xbone's reveal.

Amount of shit (post content-lengthwise and timewise) LolSpinjutsuSage writes to hide his/her bias/propaganda is just ridiculous. And this has been going on for LONG time. May be damn good paid shill to hide his/her tracks.
 
This just fell off my launch pickup list. I'm not a resolution/framerate snob at all but if I just dropped $500 on a next-gen console I want to play launch games that feel like next-gen. Admittedly that seems to be slim pickings across the board on both systems ; Ryse is probably the best bet as a XB1 system showpiece, even though I keep hearing it's not that good a game.
 
Major parts of that DF footage do in fact hover in the 28-30fps range. I'm not surprised if some are genuine, but, let's be honest, we know exactly what some people are doing here, and they clearly seem to have zero reservations about using intellectually dishonest arguments.

What? The game consistently drops into the 20ties during encounters with zombies in the open city and throughout the entire footage, from beginning to end. It doesn't drop every single time, but it's far from being an issue in just that cherry-picked example. Talking about an average that includes times without much action is selection-bias as well.
 
Your desperation is pretty pathetic, and the same goes for anyone else pretty much making a fool out of themselves if they're actually batshit insane enough to believe the performance of Dead Rising 3 right now is anything remotely close to what it was like back then. Do you even realize what the heck Dead Rising 3 performed like back then? The performance was downright atrocious. We aren't talking a few drops here and there. It was almost 100% unplayable, even with very little happening on screen. The current state of the game is a pretty big ass leapfrog over the older builds. The performance, on average, is in the 28-30fps range in most gameplay scenarios according to that 14 minute DF video that they feel covers a wider range of gameplay scenarios.

Months ago you could barely encounter a small number of enemies without performance completely grinding to a halt. Now you can literally encounter seemingly hundreds of enemies and mow them down with pretty solid performance, with some drops here and there, but never to the point of being completely unplayable, particularly because it rebounds pretty nicely heading right back up to the higher performance numbers. So, nice try at the troll, but it's a pretty epic fucking fail on your part for the simple fact that it showcases an almost laughable level of ignoryance regarding how far this game has come performance wise compared to 3 or 2 months ago. But, who am I kidding? Of course some of the trolls occupying this thread know Dead Rising's performance today can't be compared to the way it was months ago, but if they admitted that much, what ever else would they have to say? :)



Yea, please use your head. The performance of Dead Rising 3 today is absolutely nothing like what it was back then. I don't know who you guys think you're fooling with this act of yours that pretty much lives and dies on the need to hide clear evidence of what old dead rising 3 looked like, but you're comparing video evidence on DF that hovered more around 28-30fps on average in their longer video to this...?

http://www.youtube.com/watch?v=btc39u9MQvo

There's even moments when the player is by himself, not surrounded by much of anything, where the performance is down a ditch.

Yet another video of the game at Gamescom, played by IGN. Anybody who watches these and can seriously come away claiming that Dead Rising 3 right now performs anywhere quite as bad as these older builds did on an almost consistent basis is, well, completely full of shit. There's honestly no other way to put it.

http://www.youtube.com/watch?v=aVSxzKJ8VMY

And with that, I'm done here. All people have to do is watch the videos and judge for themselves with the footage available online today of the final build of the game in action. Know why the people talking shit didn't have the balls to post these older videos showing what performance of the older builds were really like? Because it would show they were lying. Simple as that.




Thanks for this..Made my night. Minute I read it Kentucky started coming back, made this a game. I hope you don't get banned before the Xbox One launch, would be a shame.
 
This is one of the more entertaining threads I can remember in recent times, especially since this console war shit started up again. Usually after an hour or two I'm done with threads like that but this one keeps getting better. It's the opposite of a judd apatow movie.
 
I don't get it. Why the hell is everyone jumping on this SenjutsuSage guy? So what if he's biased? I've seen worse demonstrations of bias around here. Just ignore the fanboys and move on.
 
Yea, I would say it averages at the low twenties at best but it's not like we didn't see this coming. The signs were there since June when they first revealed the game and I don't think the console is entirely at blame here. The Xbox One is pretty weak but it should be able to handle this game better than it is right now.
 
I don't get it. Why the hell is everyone jumping on this SenjutsuSage guy? So what if he's biased? I've seen worse demonstrations of bias around here. Just ignore the fanboys and move on.

Because he jumped into the fray repeatedly making intentionally disingenuous arguments and then actively comes out and tries to pretend everyone else is at fault?

If he did not jump into the fire, he would not have been burned.

He did it to his damn self.
 
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