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Direct Feed Project Morpheus Gameplay

Salsa

Member
Aug 29, 2009
72,216
2
0
Montevideo, Uruguay
steamcommunity.com

and that

they're meant to show of tech you had to be there to experience as intended, and yeah they're not really meant to be fun for more than a few minutes either

I just think it's weird to do so. These are not really games either.

These videos merely serve to look at what happened in the game rather than to judge the experience in any proper way
 

Kane1345

Member
Mar 5, 2013
5,688
0
0
Can't wait to try Morpheus. Really like the look of rigs and I hope they find ways for the public to try VR.
 

tbd

Member
Jun 4, 2015
1,395
0
0
So, instead of pressing a stick into a direction you move your head into a direction, every time. This is basically it. This is what people make a big deal out of the last few months. Somethig that basically could have been done by gluing a Wii Mote to your head.
 

MiszMasz

Member
Oct 18, 2014
1,176
0
0
So, instead of pressing a stick into a direction you move your head into a direction, every time. This is basically it. This is what people make a big deal out of the last few months. Somethig that basically could have been done by gluing a Wii Mote to your head.

Looks like you've figured it all out.
 

viveks86

Member
Sep 12, 2013
15,859
0
485
Very impressed by the fidelity they've managed on a PS4. It's all happening so fast. Never thought I'd experience proper consumer grade VR so soon.
 

the_batman

Banned
May 29, 2013
7,576
0
0
So, instead of pressing a stick into a direction you move your head into a direction, every time. This is basically it. This is what people make a big deal out of the last few months. Somethig that basically could have been done by gluing a Wii Mote to your head.

you forgot the part where it feels like you're in the game itself.
 

Tratorn

Member
Sep 2, 2011
2,362
1
0
Heist would be really cool if you could actually move. But as long as Sony doesn't release a new version of PSMove with a analog stick, they destroy a lot of potential for dual-PSMove games (and the headset in general).

Rigs didn't look that cool in this gameplay, a bit too slow imo. But I think it was because they person didn't play really good and it was his first time.
 

Hoo-doo

Banned
Sep 29, 2011
27,242
39
670
So, instead of pressing a stick into a direction you move your head into a direction, every time. This is basically it. This is what people make a big deal out of the last few months. Somethig that basically could have been done by gluing a Wii Mote to your head.

Yup, that's all there is. You nailed it. Good effort.
 

Alx

Member
Jan 22, 2007
19,280
1,826
1,520
Rigs looks cool. It's more the kind of game you'd expect at arcades with a 360° immersive screen and a twin stick dashboard, but VR would be the next best thing (also more convenient).
 

Rajang

Member
Nov 28, 2014
5,767
0
345
So, instead of pressing a stick into a direction you move your head into a direction, every time. This is basically it. This is what people make a big deal out of the last few months. Somethig that basically could have been done by gluing a Wii Mote to your head.

LOL
 

Chocolate & Vanilla

Fuck Strawberry
Feb 16, 2013
1,966
0
0
Essex, UK
So, instead of pressing a stick into a direction you move your head into a direction, every time. This is basically it. This is what people make a big deal out of the last few months. Somethig that basically could have been done by gluing a Wii Mote to your head.

Shit, why didn't you say so earlier. So much money wasted developing these head sets when the solution was right there all along.
 

viveks86

Member
Sep 12, 2013
15,859
0
485
So, instead of pressing a stick into a direction you move your head into a direction, every time. This is basically it. This is what people make a big deal out of the last few months. Somethig that basically could have been done by gluing a Wii Mote to your head.

Now why didn't I think of that
 

Machinehead

Member
May 16, 2013
1,564
0
0
Brazil, SP
London Heist looks like a very fun action flick. I'm so stoked to play it. I hope they put it out for consumers. Even my dad would love to play it.
 

JordanN

Banned
Apr 21, 2012
23,121
18,225
1,335
Brampton, Ontario
Very impressed by the fidelity they've managed on a PS4. It's all happening so fast. Never thought I'd experience proper consumer grade VR so soon.
We've come a long way since this.

 

Falk

that puzzling face
Aug 26, 2013
20,811
0
0
www.vgo-online.com
I'm watching the Rigs video, and I'm assuming that delay is between the rig and the TV, and not between movement and VR display, right? (i.e. only inherent to the direct feed) Otherwise that'd be downright nauseating to be using.
 

hodgy100

Member
May 3, 2011
6,600
1
0
www.resetera.com
Shit, why didn't you say so earlier. So much money wasted developing these head sets when the solution was right there all along.

lol



I'm assuming that delay is between the rig and the TV, and not between movement and VR display, right? (i.e. only inherent to the direct feed) Otherwise that'd be downright nauseating to be using.

yeah I assume its probably caused by the break out box as it does some processing on the image to flatten it out
 

OléGunner

Member
May 4, 2014
6,149
0
0
So, instead of pressing a stick into a direction you move your head into a direction, every time. This is basically it. This is what people make a big deal out of the last few months. Somethig that basically could have been done by gluing a Wii Mote to your head.

Dayum. You tell 'em bud.

Anyways RIGS looks fucking cool. Definitely my most anticipated VR game.
 

Matush

Member
Mar 15, 2014
2,843
0
0
Slovakia
I was able to play one part of London Heist at Gamescom, was super impressed with it, since it was my first interaction with VR whatsoever.
 

jediyoshi

Member
Oct 10, 2009
30,021
7
1,005
So, instead of pressing a stick into a direction you move your head into a direction, every time. This is basically it. This is what people make a big deal out of the last few months. Somethig that basically could have been done by gluing a Wii Mote to your head.

10/10
 

DemonNite

Member
Apr 15, 2007
2,904
0
1,360
So, instead of pressing a stick into a direction you move your head into a direction, every time. This is basically it. This is what people make a big deal out of the last few months. Somethig that basically could have been done by gluing a Wii Mote to your head.

 

trillbo

Member
Oct 6, 2010
358
0
730
Dublin
So, instead of pressing a stick into a direction you move your head into a direction, every time. This is basically it. This is what people make a big deal out of the last few months. Somethig that basically could have been done by gluing a Wii Mote to your head.

Hello I would like to buy your idea for 2 billion dollars.
 

johnnydrama

Banned
Jan 29, 2015
3,483
0
0
More than the VR stuff itself, I am impressed by the visual fidelity of these games considering they're running on a PS4 at 60+ frames per second (120 with reprojection?). I remember people claiming these games would look like PS2 games since they have to be made for VR.

Regardless, I'm pretty excited to try out Morpheus and Oculus next year. VR is shaping up quite nicely.
 

Pestilence11

Member
Feb 2, 2012
3,569
0
0
So, instead of pressing a stick into a direction you move your head into a direction, every time. This is basically it. This is what people make a big deal out of the last few months. Somethig that basically could have been done by gluing a Wii Mote to your head.

They can't fool you.
 

Machinehead

Member
May 16, 2013
1,564
0
0
Brazil, SP
I'm watching the Rigs video, and I'm assuming that delay is between the rig and the TV, and not between movement and VR display, right? (i.e. only inherent to the direct feed) Otherwise that'd be downright nauseating to be using.

There are probably two factors there: TV image processing might be slower than in the HMD, and the other is that the mech head moves slower on purpose. Your head is actually followed by the aim, represented by those green traces. apparently it is to keep very fast perspective change from happening, which could be very nauseating.
 

Bollocks

Member
Feb 7, 2010
4,054
232
1,105
So, instead of pressing a stick into a direction you move your head into a direction, every time. This is basically it. This is what people make a big deal out of the last few months. Somethig that basically could have been done by gluing a Wii Mote to your head.

No, you also need to glue your TV to your head
 

johnnydrama

Banned
Jan 29, 2015
3,483
0
0
So, instead of pressing a stick into a direction you move your head into a direction, every time. This is basically it. This is what people make a big deal out of the last few months. Somethig that basically could have been done by gluing a Wii Mote to your head.

I know, right? It's not like you can feel an unparalleled sense of immersion and involvement, and experience games like never before. Just dorky gimmicks. Fuck those scammers.