Ok, before you accuse me of click-baiting you, the video is about this:
Assassin's Creed: Valhalla is a pretty dang good game.Is it Black Flag good? Not at all. But it's a good title, for sure.
Granted, I'm playing it on LUNA as part of the $15.00/month Ubi channel. If I had paid $70.00, I'd be feeling a bit diff, I'm sure.
But still: good, solid entry to the series.
Yay AC:V team!
But I just don't understand how Gamers (and reviewers, cause this damn thing sits at a 80-86% metacritic, depending on system) are down with the way this title tells its story, mainly the opening.
And AC:V isn't the only one that does this; it's just the most recent. In the last 5ish years it seems Gamers have just accepted (embraced?) long non interactive cut scenes, slow walk and talk sections, and an overall degradation in pacing.
But look, man: I'm 49 years old! Maybe this is what the kids like (lord knows these sorts of titles sell boat loads!) and perhaps I should just accept that the games that make up the modern AAA space are simply not for me/someone my age (who came up- as a Player and a designer- with gameplay first mentality).
This, essentially.And if the only way to tell the story is to watch it, perhaps it's not a good candidate for a video game story. A lot of books are amazing but movie studios don't touch them because they can't find a way to wrap the cinematic medium around them. It seems like game stories need that same level of scrutiny (i.e. does our medium tell THIS story well?) before greenlights are handed out.
Oh, I assure you- I got no issues being 49.
Ok, so it's not a resolution thing. Is there a good camera you would recommend?
And AC:V isn't the only one that does this; it's just the most recent. In the last 5ish years it seems Gamers have just accepted (embraced?) long non interactive cut scenes, slow walk and talk sections, and an overall degradation in pacing.
What is the matter with you?
Yet those games are the only ones that ever seem to be on GOTY voting ballots. They're the "oscar bait" of video games. Something like Forza Horizon 3 was never even in consideration for a single GOTY award on any publication yet is without doubt one of the best racing games of all time.
But I just don't understand how Gamers (and reviewers, cause this damn thing sits at a 80-86% metacritic, depending on system) are down with the way this title tells its story, mainly the opening.
And AC:V isn't the only one that does this; it's just the most recent. In the last 5ish years it seems Gamers have just accepted (embraced?) long non interactive cut scenes, slow walk and talk sections, and an overall degradation in pacing.
But look, man: I'm 49 years old! Maybe this is what the kids like (lord knows these sorts of titles sell boat loads!) and perhaps I should just accept that the games that make up the modern AAA space are simply not for me/someone my age (who came up- as a Player and a designer- with gameplay first mentality).
He said he wanted to work on his YouTubeing. Feedback was given.Don't worry about the camera, it's fine. Most people incl. myself watch your streams for the opinions and observations about games and the industry. You don't need fancy lighting setups or cameras to look good like these you tubers because you have a long proven record of making great games, and your insight is what matters.
Is it Black Flag good? Not at all. But it's a good title, for sure.
That's why I love short cutscenes and games that tell a story through gameplay. I don't think any game does this perfectly but I feel TLOU does it pretty well. Never got the criticism that it was a movie.I'm not pushing for arcade games (altho they are nice).
I love story and IP. I just want to it be something I experience vs. watch.
And if the only way to tell the story is to watch it, perhaps it's not a good candidate for a video game story. A lot of books are amazing but movie studios don't touch them because they can't find a way to wrap the cinematic medium around them. It seems like game stories need that same level of scrutiny (i.e. does our medium tell THIS story well?) before greenlights are handed out.
Ok, before you accuse me of click-baiting you, the video is about this:
Assassin's Creed: Valhalla is a pretty dang good game.Is it Black Flag good? Not at all. But it's a good title, for sure.
Granted, I'm playing it on LUNA as part of the $15.00/month Ubi channel. If I had paid $70.00, I'd be feeling a bit diff, I'm sure.
But still: good, solid entry to the series.
Yay AC:V team!
But I just don't understand how Gamers (and reviewers, cause this damn thing sits at a 80-86% metacritic, depending on system) are down with the way this title tells its story, mainly the opening.
And AC:V isn't the only one that does this; it's just the most recent. In the last 5ish years it seems Gamers have just accepted (embraced?) long non interactive cut scenes, slow walk and talk sections, and an overall degradation in pacing.
But look, man: I'm 49 years old! Maybe this is what the kids like (lord knows these sorts of titles sell boat loads!) and perhaps I should just accept that the games that make up the modern AAA space are simply not for me/someone my age (who came up- as a Player and a designer- with gameplay first mentality).
I hate long cutscenes, especially if they're unskippable. If you're not able to tell all of the relevant story through gameplay, you've chosen the wrong profession imho.
Ok, before you accuse me of click-baiting you, the video is about this:
Assassin's Creed: Valhalla is a pretty dang good game.Is it Black Flag good? Not at all. But it's a good title, for sure.
Granted, I'm playing it on LUNA as part of the $15.00/month Ubi channel. If I had paid $70.00, I'd be feeling a bit diff, I'm sure.
But still: good, solid entry to the series.
Yay AC:V team!
But I just don't understand how Gamers (and reviewers, cause this damn thing sits at a 80-86% metacritic, depending on system) are down with the way this title tells its story, mainly the opening.
And AC:V isn't the only one that does this; it's just the most recent. In the last 5ish years it seems Gamers have just accepted (embraced?) long non interactive cut scenes, slow walk and talk sections, and an overall degradation in pacing.
But look, man: I'm 49 years old! Maybe this is what the kids like (lord knows these sorts of titles sell boat loads!) and perhaps I should just accept that the games that make up the modern AAA space are simply not for me/someone my age (who came up- as a Player and a designer- with gameplay first mentality).
Edit: Not that Ubisoft knows how to tell a good story, stories in AC are shit, no structure, barely appealing characters, nothing of importance ever happens, only the most boring inoffensive and bland brand of storytelling is allowed to get in there.
Mr. Jaffe, you are a legend, have a distinguished career in game development and you have accomplishments in your career that I'll most likely never reach in my life.
That said, allow me to say this: It's a cutscene, enjoy the story. Why do you need to constantly push buttons and get feedback like a 3 year old pressing buttons on a fisher price toy? Sort out your attention span mate.
Edit: Not that Ubisoft knows how to tell a good story, stories in AC are shit, no structure, barely appealing characters, nothing of importance ever happens, only the most boring inoffensive and bland brand of storytelling is allowed to get in there.
That's the biggest problem and why I've been disregarding the hype machine for at least the past ten years. It's bittersweet though, Id' really love to feel excited again for a new game.gameplay is an after-thought to them.
Boo fuckin hoo.
And AC:V isn't the only one that does this; it's just the most recent. In the last 5ish years it seems Gamers have just accepted (embraced?) long non interactive cut scenes, slow walk and talk sections, and an overall degradation in pacing.
But look, man: I'm 49 years old! Maybe this is what the kids like (lord knows these sorts of titles sell boat loads!) and perhaps I should just accept that the games that make up the modern AAA space are simply not for me/someone my age (who came up- as a Player and a designer- with gameplay first mentality).
So you're name. It's 'PooBone'?