Xbox failed last gen because of the launch not because of their IP
Greatly disagreed.
PS3 launched horribly, how did they outsell 360 in a gen where MS had a whole year head start?
Its not about how you start, its about how you finish and this is a marathon, its not a race. We can't fucking blame YEARS, based on a few weeks, foh.
What flopped XONE wasn't its launch, it was everything they continued to do after, as in a the launch bad, but their actions following continue that concept of "here is Gears, Halo, Forza" annnnnnnnd have a nice day, that was pretty much the majority of their big spending and I can't even blame Phil for that, he is in charge of something already set in motion and has to only make deep plans for next gen, he even stated in a interview on why some game wasn't coming to PC and he stated that it started development before he was in charge and if it was him, it would have been on PC and XB day and date, but that makes you question what else he would do differently and shows he is limited based on that, games take time to make and he has to bet on existing IP MORE then taking risk this late.
That being said, XONE didn't flop based on launch, all their actions year after year is what reminded people to ignore the platform. PS4 didn't fucking sell 100 million units in 1 year man, clearly something is happening EVERY YEAR to get those sales, thus we can see that something ISN"T happening at MS at that time to move the needle for XONE.
What are you talking about the major third party companies are pretty much known for their ip.
And? They are also known for new IP too bud, look at the fucking MOST hyped games coming this year, Starfield, Elden Ring, Gotham Knights, Hogwarts etc
You don't know what you don't know, which means yes people can be hype about IP they KNOW about, they also can be hype about a 100% brand new thing too, I don't even know why you made that sound like some either or lol
I just want a good jak and daxter game.
I just want that to happen when someone actually has a good idea for one...
The Wii U is just an all around failure
I know right, as in...those IP alone couldn't save it? =)
You are adding a lot to a small line. I didn't mention anything about quality or milking the ip to death.
You talked about them not "abandoning" IP as if they needed to always keep it relevant no matter what, you completely fucking disregarded WHY those IP are no longer coming out
Jak and Daxter is a series that seems to be abandoned by Naughty Dog. However, that wasn't always the case.
gamerant.com
So you can't ask to not do this or that and then ignore the results.
They know folks still love starfox cause it was added as dlc
lol oh enough still love it.....for DLC, clearly not enough considering the series of flops. I'm not saying NO ONE loves Star Fox, what I'm saying is what has that IP done for us lately? Read the post, understand what that phrase means and take off the nostalgia glasses.
Pacman was added as DLC too, go figure lol
It doesn't have to be naughty dog.I'd be completely okay if they kicked jak to insomniac or anyone that could
nah, I'm ok IF it comes back if someone has a good idea and it can work. Thats it.
We don't need this ironclad, milked, 100% always has to release mindset at that publisher.
I'm ok if it comes when it comes. I used to really wish it came and even wanted Ready At Dawn to do it........then Star Fox flops kept happening and I realized maybe it was for the best that Jak and Daxter as a IP was raped, milked, abused, murdered 2x AC130ed lol
Star Fox also flopped with that...ok I'll stop with Star Fox.
What is your deal with star fox. That is like your go to punching bag
^ I lied.
It flopped....like, a lot. Its a great example to use and sir, I only need 1 fucking example, they have tons of other flops of IPs they abused to death over the generations lol I'd rather not see that happen to Sony IPs if it can be helped. Its why I don't care that Media Molecule went from LBP to Dreams to Sackboy, if you have fucking idea, awesome, if you don't....leave the fucking ip alone and move on UNTIL you have a good idea. So Star Fox is a easily enough example of a known character that many know and love, that is recognizable, that also is more known, then trusted as a actual solid quality video game series.
Thus, just cause they have your attention, doesn't mean they have your respect.
You need to learn the difference or else you are going to always be under this impression that being know = sales profit. Not all the time bud lol You can be known and it can be more for a negative thing, by a majority that doesn't play games anymore etc. Stop getting so hung up on this "iconic" or "historic" crap, all major publishers that have been around over over 20 plus years all have that, factually by any fucking definition, ALL OF THEM have that regardless of how you are trying to define that term.
APEX came out of NO WHERE, from one of the oldest publishers in gaming in terms of EA, 100 million players later, keep telling us how "historic" or "iconic" EA prosperities are doing 100 million solely based on that shit. The new generation of consumers doesn't fucking care, I've seen ZERO evidence that any of that is of a significate relevance, even with Nintendo, a publisher I'm literally picking on for lolz, even they can't rely solely on that concept, the games MUST be of quality or they flop. Period. Its why Mario Kart can break a record and Star Fox can flop.
In the defense of even Nintendo gamers, stop forcing this insulting shit that they are buying games solely based on this, the publisher has enough flops to show that image ALONE is not selling those games, some do well, some flop, but the games must be of great quality first before we ever factor "icons" sir. Stop insulting that base in insinuating that.
That being said, too many publishers have broken too many records with new IP to pretend as if a requirement is needed to fit some nostalgic neck beard bullshit.
The kids playing MP these days don't care about nostalgia. the most popular online games today are new. Sony just needs good formulas that work
^^^^
Agreed 1000x. Too much evidence shows that barely factors into what why gamers buy a MP game. I love Socom and Warhawk as much as the next guy, but Sony's focus needs to be on something new, solid, by a new team and something of great quality.
Many of their teams have taken a crack at MP shooters and I feel enough have shown they simply can't do it to the degree of other developers.