entremet
Member
There will always be the extremely popular genre. The 8 and 16 bit eras were the age of the platformer.
Then came the rise of FPS and now it seems open world is all the rage.
However, I do find that gaming industry is pretty diverse.
For a long time, as a fighting game fan, I felt fighters were neglected, but last generation saw a huge resurgence, thanks to SFIV and it still going.
And we've also gotten the rise of crowdfunding, which has given us many great gems in underrepresented genres.
But today, do you feel that it's easy to get the type of games you crave made?
Personally, while I do love platformers, I do miss the 3D platformers.
Sony tried twice with Tearaway, but the game bombed twice sadly. Nintendo has been successful with them, but their 2D efforts sell better and are cheaper to make, so we see more of them.
Outside of that genre, I do wish more JPRGs would get localized--I'm looking at DQ as a huge culprit here.
What about you?
Then came the rise of FPS and now it seems open world is all the rage.
However, I do find that gaming industry is pretty diverse.
For a long time, as a fighting game fan, I felt fighters were neglected, but last generation saw a huge resurgence, thanks to SFIV and it still going.
And we've also gotten the rise of crowdfunding, which has given us many great gems in underrepresented genres.
But today, do you feel that it's easy to get the type of games you crave made?
Personally, while I do love platformers, I do miss the 3D platformers.
Sony tried twice with Tearaway, but the game bombed twice sadly. Nintendo has been successful with them, but their 2D efforts sell better and are cheaper to make, so we see more of them.
Outside of that genre, I do wish more JPRGs would get localized--I'm looking at DQ as a huge culprit here.
What about you?