Twilight Gap
Member
I don't actually believe 'the word' overpowered has any place in a game like this, even if it drops from killing the Destiny God itself.
Why can't it just be a strong good weapon that is fun to use and desirable, that isn't 'overpowered'.
How would the nerf be? 25% instead of 34%? Would that be better? But I think the multiplyer does more of the aggrevation than the base damage I think. I am sure Bungie has some people doing the testing for it more than the average Destiny player. Also Bungie are the only ones that know what the future holds aswell, since they design the upcoming raid, which has lots of Hive I have heard? Mythoclast has Solar. Indeed even if I have one, overpowered stuff would kill my enjoyment of that content, while I love my Bad Juju still, even though it sucks compared to my Confluence.
again, i'd have rather seen the weapon redesigned entirely since its functionality doesn't match its apparent description. nevertheless, a nerf to me would be first in lowering its rate of fire, magazine size and accuracy at range. a damage nerf could then follow but would be proportionate to those tweaks.
everything surrounding the weapon, from its ridiculously large magazine and damage shows that it was never thoroughly tested prior to being put in the game. that's more frustrating than the nerf, especially when there were numerous other ways to approach it.