Mcj Metroid
Member
Haha I would LOVE to see an interview with Rare about this and Goldeneye!
Someone make it happen.Mcj Metroid said:Haha I would LOVE to see an interview with Rare about this and Goldeneye!
Boney said:DKC2 is one of the best platformers of all time.
beelzebozo said:i'm not the hugest advocate of dkc, but dkc2 is a really pretty damn fun 2d platformer with some very boss music. i'd recommend you scope it out if you're curious about the series.
Sill4 said:All great.
DKC2 has a darker atmosphere and amazing music.
DKC3 has a more lively atmosphere and amazing music.
DKC1 is also great, and also has amazing music.
If you are the type who enjoys going back and playing old skool Mario, you will likely find any of these games amazing.
StoOgE said:I think DKC2 is probably the best of the games in the series.. but really you can't go wrong with any of them. The twitch aspects and boss fights are better in 2.. by the time 3 came around I had grown a bit tired of the series. IIRC they were annual releases right at the end of the SNES lifetime.
They still hold up as solid 2d platformers.. but the graphics haven't aged super kindly. They scream mid-90s technology trying to look beyond the technology pushing it. Amazing looking at the time, but now that we have actual 3d HD graphics, the faking it that some of the later SNES games tried hasn't aged super well.
StoOgE said:I also think the graphical effects have held up a bit better in DKC2 and DKC3 than they did in the original.
The first game has some little bits here and there that looked awkwardly flat in comparison to the characters. Don't recall that in DKC2 or 3.
beelzebozo said:needs more blast corps!
beelzebozo said:it's not the best looking series on snes or anything, but i can't see how anyone who can stomach 90% of the shitty psone 3d could look at a dkc game and complain too much.
GK86 said:How much is DKC 2 on the Virtual Console?
yeahStoOgE said:8 bucks for SNES games. Probably 3 dollars more than they should be, but I fell for it again and again![]()
StoOgE said:8 bucks for SNES games. Probably 3 dollars more than they should be, but I fell for it again and again![]()
I would like to know as well, I need to retire my snes and use VC.ismaboof said:How does the classic controller (non-pro) feel with DKC1/2/3? Does it feel like a snes pad or should I just grab a pro?
IGN: I was interviewing them earlier, and even though you weren't directly involved you were definitely very inspirational in making sure certain things were done in that game correctly. I'm wondering, which parts of Donkey Kong Country did you like versus not like? And what did you address with them?
Miyamoto: The first point that I want to make is that I actually worked very closely with Rare on the original Donkey Kong Country. And apparently recently some rumor got out that I didn't really like that game? I just want to clarify that that's not the case, because I was very involved in that. And even emailing almost daily with Tim Stamper right up until the end.
And with this game too, I'll be involved on a check/confirmation level, looking over the game and checking the content. So it'll probably be a similar role to what I played in the development of Donkey Kong Jungle Beat.
In terms of things that I really wanted to see them focus on, particularly was the idea that in the original Donkey Kong Country the rendering and the effects that they used were very different from what you'd see in a Mario game. It had a very distinct feel. I thought it was important for them to keep that in mind. And also the fun of seeing the motion of that Donkey Kong hand slap is something that you don't get in other games as well.
ismaboof said:How does the classic controller (non-pro) feel with DKC1/2/3? Does it feel like a snes pad or should I just grab a pro?
It's not a SNES pad that's for sure. But it's good enough. It's too chubby for me and the L/R are kinda mushy.ismaboof said:How does the classic controller (non-pro) feel with DKC1/2/3? Does it feel like a snes pad or should I just grab a pro?
Man God said:The rumor wasn't that he didn't like DKC, the rumor was that he didn't like the pressure on him to make Yoshi's Island look just like it.
Altazor said:I know, and I agree with you, I was merely commenting on that particular remix/mashup/whatever. I think some of the GBA versions don't quite fit with the game... but oh well, that's just me and Dave Wise is still a great composer <3
And he much later amended that saying that he was getting pressure from the higher ups to not let Mario be visually upstaged by anyone.Coolio McAwesome said:According to Steven Kent, Miyamoto said that "Donkey Kong Country proves that players will put up with mediocre gameplay as long as the art is good."
ismaboof said:How does the classic controller (non-pro) feel with DKC1/2/3? Does it feel like a snes pad or should I just grab a pro?
Twig said:he has no style
he has no grace
this kong
has a funny face
richisawesome said:I think it was the fact that Dave Wise had been away from it for so long. The three DKC games were made in quick succession, one year after each other - it was very easy for him and eveline fischer to keep the same mood and themes going. After a decade, I can understand dave wise not being able to get into the same...zone. It sounded very disconnected to the other two games on the GBA.
I'm actually getting quite eager to hear yamamoto's music for this game now. He's seriously the only composer I can think of who would be able to do the job on a new DKC (from his music on metroid - his music adds so much to the experience). And he's doing it.
And yes, music is a big part of the DKC series for me. :lol
toasty_T said:While we're reveling in awesome Donkey Kong music I've been enjoying the water theme from DKC3.
I'm pretty mad that DKC3 isn't on the Australia VC. I was planning to buy a Wii so I could play all 3 until DKCR comes out.
What about Europe? You can change that right?toasty_T said:While we're reveling in awesome Donkey Kong music I've been enjoying the water theme from DKC3.
I'm pretty mad that DKC3 isn't on the Australia VC. I was planning to buy a Wii so I could play all 3 until DKCR comes out.
toasty_T said:While we're reveling in awesome Donkey Kong music I've been enjoying the water theme from DKC3.
I'm pretty mad that DKC3 isn't on the Australia VC. I was planning to buy a Wii so I could play all 3 until DKCR comes out.
SuperAndroid17 said:currently watching DKC1/2 speedruns![]()
I have no idea how they'll top aquatic ambience/forest interlude themes...but they better try!
watkinzez said:No, it is. Go ahead!
It looks amazing.KevinCow said:More gameplay footage:
http://www.youtube.com/user/GameXplain#p/u/1/Nc-B7ubLe68
http://www.youtube.com/user/GameXplain#p/u/2/ZYe8mS29dGU
http://www.youtube.com/user/GameXplain#p/u/5/xPqdPrvcmTs
The level in the first link looks amazing. If they keep up that quality of level design throughout the whole game, it's really going to be something special. And in the third one, you can see that the roll-jump is still in.
KevinCow said:More gameplay footage:
http://www.youtube.com/user/GameXplain#p/u/1/Nc-B7ubLe68
http://www.youtube.com/user/GameXplain#p/u/2/ZYe8mS29dGU
http://www.youtube.com/user/GameXplain#p/u/5/xPqdPrvcmTs
The level in the first link looks amazing. If they keep up that quality of level design throughout the whole game, it's really going to be something special. And in the third one, you can see that the roll-jump is still in.
I didn't notice at first, but after reading your post and watching again I can see it.Andrex said:The background in the mine cart section definitely has a Metroid Prime vibe to it.
It was never a incredible game.ismaboof said:I remember DK64 as being this incredible game. The I played it about a year ago and yikes. I just played through the first world of DKC and it's still awesome.
There's that goddamn music again! So good! GT seem to have been given a bunch of tracks from the game.Tricky I Shadow said:Is this interview old?
KevinCow said:More gameplay footage:
http://www.youtube.com/user/GameXplain#p/u/1/Nc-B7ubLe68
http://www.youtube.com/user/GameXplain#p/u/2/ZYe8mS29dGU
http://www.youtube.com/user/GameXplain#p/u/5/xPqdPrvcmTs
The level in the first link looks amazing. If they keep up that quality of level design throughout the whole game, it's really going to be something special. And in the third one, you can see that the roll-jump is still in.
I think it's great that they include stuff from DK64, including this and the peanut pistol.abstract alien said:I've never seen it, but it sounds like they really did their homework on this one. As of now, my only complaint would be with the characters themselves. The lack of fur on DK, in both texture and effect, is a bit of a bummer. Seeing how Retro did Prime and the style of development it had, it will probably be an issue that is fixed. Still, as of now, bummer. Meaty controls sound awesome though. So glad they are paying attention to that aspect.
Eh...not sure about this jet pack thing...