Gravy Boat
Member
I can't keep up with peoples opinions on motion controls.
I can't keep up with peoples opinions on motion controls.
Btw, it has HD Rumble.
I'm still pist that fifa 18 don't has this included.
I can't keep up with peoples opinions on motion controls.
Most people love aiming with motion controls. People generally don't like forced waggling though.
does this mean gyro aiming or waggle controls?
Performing a waggle to make an action that a button usually does? Terrible.
Gyro aiming.
Taking a chainsaw to a demon with HD Rumble... nnnff.Btw, it has HD Rumble.
I'm still pist that fifa 18 don't has this included.
I can't keep up with peoples opinions on motion controls.
Plenty of people have embraced gyro aiming years ago. It's wonderful.
"Waggle" (random motions that are used to replace a button press), which was so dominant on Wii, sucks and most people rightfully hate it.
Basically this. As a substitute for a mouse? Awesome. Performing a waggle to make an action that a button usually does? Terrible.
Which is what I think "motion controls" refers to in this game....
substitute for a mouse is quite a stretch. As a supplement to an analog though its good.Basically this. As a substitute for a mouse? Awesome. Performing a waggle to make an action that a button usually does? Terrible.
Gyro aiming.
I can't keep up with peoples opinions on motion controls.
Motion controls != Waggle controls.
In games like BOTW or Splatoon 2 aiming with the gyro sensor is god-tier.
Motion controls != Waggle controls.
In games like BOTW or Splatoon 2 aiming with the gyro sensor is god-tier.
Why do you think that?
There's really no indication in the video that they are prompting glory kills with waggle, I can't think of any other uses for waggle in this game, and there have been basically no waggle games on the Switch so far. The logical conclusion here is gyro aiming, but it's definitely not confirmed yet.
However, motion controls being a new toggle in the settings menu (that wasn't there on the previous build) is confirmed.
lolSwitch version best (console) version
Probably didn't know if they'd have time to implement. Kinda a fast turnaround on this one.Huh...weird that Bethesda denied it once, then now it's in the game.
Nonetheless, good job, Bethesda!
Source on this?
Really hope this means gyro assisted aiming. I would absolutely love that.
They read GAF and heard us whining and bitchin ' about it. And it worked!Huh...weird that Bethesda denied it once, then now it's in the game.
Nonetheless, good job, Bethesda!
Only because the developers stated clearly that they wouldn't implement gyro aiming.
I appreciate things can change, but my gut is telling me that "motion controls" is nothing more than gory kills with a "waggle".
I'd love to be wrong though.
Bait ?If it's 60fps it'll be sublime.
All we have is Bethesda telling something to Rolling Stone that had Rolling Stone reporting that there will be no gyro aiming. Neither id nor Panic Button commented on it from what I can tell.
But what's telling to me is that this statement was made when they were playing the demo that had no motion controls toggle in the options menu. Now, in a more recent demo we have that toggle. That suggests to me that they changed their mind on gyro implementation which tons of people asked for, rather than introduced some weird waggle controls that nobody asked for.
It's the fact that it wasn't there previously which makes me believe it's gyro. Also that there are no waggle games on the Switch so far, I'd bet Nintendo is likely hoping developers avoid using waggle controls in general.
Video is down now. I guess this was meant to be a surprise announcement or sth
Video is down now. I guess this was meant to be a surprise announcement or sth
Why in the world would the game have waggle? That would be stupid when it's far faster and more efficient to press a button
nein nein nein!Wow this is a big deal for Doom, being able to spin around on a dime will greatly improve the gameplay. Just please be BoTW motion control and not Splatoon
Huh, interesting; while I'm also in favor of motion controls, I've never really liked TP's Wii controls. The sword swings felt like a higher effort button-press, and I don't have a steady enough hand to aim the Wii Remote well. This might've just been me playing it years after the GC version (and after the luxury of Skyward Sword) though, breaking muscle memory and having experienced superior motion control.Reducing motion controls to "waggle" is just asinine at this point.
Gaming is more than just pressing a button on the same tired-ass Dual Shock Variants. It isn't necessarily "faster" or "more efficient", too. Learning how to play with a modern Pro Controller can, and often is overwhelming, as it's the equivalent of learning a new alphabet and its phonetics. Motion control is easier in that you know you've performed an action, and therefore it should be replicated on screen. From personal experience, I've always said that the definitive version of LOZ: Twilight Princess was on the Wii, because movement in a 3D space was simplified with the Wii Remote. A flick of the wrists was enough to attack, and locking a target was easier with the pointer control. Apart from accessibility reasons, they're fun options to have, and on top of that, motion controls are existing proof that one can create more compelling and immersive experiences without making visual presentations more (photo)realistic.
All we have is Bethesda telling something to Rolling Stone that had Rolling Stone reporting that there will be no gyro aiming. Neither id nor Panic Button commented on it from what I can tell.
But what's telling to me is that this statement was made when they were playing the demo that had no motion controls toggle in the options menu. Now, in a more recent demo we have that toggle. That suggests to me that they changed their mind on gyro implementation which tons of people asked for, rather than introduced some weird waggle controls that nobody asked for.
It's the fact that it wasn't there previously which makes me believe it's gyro. Also that there are no waggle games on the Switch so far, I'd bet Nintendo is likely hoping developers avoid using waggle controls in general.