I'm only getting my hopes up for one new hero.
And a slew of bot fixes. They're already more competitive than the majority of the pub games I find myself in, sadly enough.
That's certainly how I feel as well, Valve needs to bring the bottom up as opposed to bringing the top down. The game is already quite a bit more informative than the wc3 incarnation, I can only imagine what a tutorial suite for every hero and item could do in this regard, as well as the coaching features. Once they establish a baseline ingame tutorial framework, they could potentially churn out numerous tutorials in a very brief span of time, and then iterate into more advanced hero actions and the like from there.I think most of it comes down to education and experience. If you educate the average player to where even in low tier games you get stomped because your opponents recognize the benefits of wards, support items, and synergistic hero picks where you're stuck with a couple Brazilians who demand bot lane solo as SA or BH, you'll have no choice but to improve your game if you ever want to win with consistency.