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Dota 2 Beta Thread 3: Gunnar Optiks Required [Faster Loading]

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I prefer reds over browns. I don't like the "bump" on browns and they're also too loud. Reds and blacks are quiet, but blacks require too much force to be comfortable for me. Blues are wonderful to type on but way too loud for my taste
 
DAT WISP x SLARK COMBO
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edit:

to be fare, they kept thinking they could 5v1 me everytime.
 
Want to get into this from LoL, but first impressions are... I fucking hate it. Movement and basic attacks feel clunky as shit, there's too much overcomplicated stuff just acting as a barrier to entry (case in point: the courier is just an overwhelmingly clunky and overcomplicated way of getting items), the lack of skill shots makes a lot of skill sets feel uninteresting, and even the muted color palette looks worse to me compared to League's crisp high contrast design. Really, really not feeling this.
 
Want to get into this from LoL, but first impressions are... I fucking hate it. Movement and basic attacks feel clunky as shit, there's too much overcomplicated stuff just acting as a barrier to entry (case in point: the courier is just an overwhelmingly clunky and overcomplicated way of getting items), the lack of skill shots makes a lot of skill sets feel uninteresting, and even the muted color palette looks worse to me compared to League's crisp high contrast design. Really, really not feeling this.

Assign a hot key to the courier. I have "b" to select, double tap b to center. I use the default hotkeys to send it wherever (q to base, c to hero, w to secret shop etc.) Honestly I hated Dota as well when I first started playing, but you get used to it. I highly recommend playing with friends.
 
I don't see how the courier is clunky at all. You can set it up to pick up and deliver your items with one key press. Much better than having to go back to the fountain for boots.
 
Want to get into this from LoL, but first impressions are... I fucking hate it. Movement and basic attacks feel clunky as shit, there's too much overcomplicated stuff just acting as a barrier to entry (case in point: the courier is just an overwhelmingly clunky and overcomplicated way of getting items), the lack of skill shots makes a lot of skill sets feel uninteresting, and even the muted color palette looks worse to me compared to League's crisp high contrast design. Really, really not feeling this.

There is a huge reddit post explaining how to get into Dota for LoL players. Maybe that will help you a bit.
 
And this is why I recommend people start with DOTA2 over LoL. The transition from League to DOTA is just way too rough.
 
Want to get into this from LoL, but first impressions are... I fucking hate it. Movement and basic attacks feel clunky as shit, there's too much overcomplicated stuff just acting as a barrier to entry (case in point: the courier is just an overwhelmingly clunky and overcomplicated way of getting items), the lack of skill shots makes a lot of skill sets feel uninteresting, and even the muted color palette looks worse to me compared to League's crisp high contrast design. Really, really not feeling this.



The clunk you bring up is unique hero animations. Each hero has a different animation, and different timing associated with it and the spells. The idea is to learn and understand each hero. They are all different forces to be reckoned with on the field. It would be horrific if they all had the same animation timing like in leagues.

The donkey is very easy to handle. Extremely easy to handle. Just memorize the buttons, learn to look at the bottom right indicator, and you are done. It pretty much does everything for you now, compared to how it used to be.
 
Courier is a beautiful mechanic. You can save time not going back to town to buy items, but you do so at the risk of your courier being sniped by a roamer and then not having your item for 3 minutes. The courier is also a naturally perfect unit to receive cosmetic skins.

When you buy items from the store and you aren't in range, the items automatically go to your stash. There is only 1 button you ever need for the courier, the "deliver items to me" button that has it's own place in the bottom right of the UI or can be bound to a hotkey of your choice. The button makes the courier grab your stash items and run to you. It automatically goes home after you get your delivery.

The ability to Deny in Dota2 also adds a lot of depth to the game. Getting a lot of denies early in the game can create a pretty serious early gold imbalance and rewards people who micro well and learn attack animation timings.
 
Set the courier to F2.

Press F2, D, F, R (in that order).

Voila! You mastered that overcomplicated mechanic.

Maybe I'm stupid by why would you ever need more than the "courier please deliver my items" button? I have never pressed anything else and never felt the need to.
 
Maybe I'm stupid by why would you ever need more than the "courier please deliver my items" button? I have never pressed anything else and never felt the need to.

Sometimes they are in your stash, so you use a hotkey to grab those for example if you bought them while having selected your character. And the R is so that the courier uses the boost and arrives faster.
 
D to pick up items from stash.
F to deliver items.
R to speed boost.
Q to send courier back (when it gets a move command by accident or if it's approaching a dangerous area).

Also lol at binding courier to an F# key.
 
Sometimes they are in your stash, so you use a hotkey to grab those for example if you bought them while having selected your character. And the R is so that the courier uses the boost and arrives faster.

1) The courier automatically grabs stash items if you press the "courier deliver items to me" button
2) I didn't know about the boost, maybe I should use that
 
I'm with Archie here. I had no idea it did all of that in one button press.

what the fuck have i been doing with my life
 
To be fair, the courier grabbing your stash items and delivering them to you with 1 button is a Dota2 thing that didn't exist in Dota so if you used to play Dota you may just be carrying over habits from that.
 
You can just bind "speed boost" in your config as well, so the courier will not only get, deliver and return, but also use speed boost if available.
 
You might want the courier to just pick it up to send it to someone else. Wards, for example.
 
If there is a lot of distance between you and the fountain then you might not want to use the boost. Save it in case an enemy is lurking for the courier kill.
 
I played LoL for a while and quite enjoyed it, but I got tired of trolls and uninstalled it. I am now thinking of giving DotA 2 a try, and I'm wondering if the community is a bit more mature.
 
I played LoL for a while and quite enjoyed it, but I got tired of trolls and uninstalled it. I am now thinking of giving DotA 2 a try, and I'm wondering if the community is a bit more mature.

It's not bad actually. Every now and then you get a game where someone yells at noobs but for the most part people have been somewhat helpful for me or at least don't say much.

Just buy the recommended starter/early/core items the shop shows you for whatever hero you are using and follow instructions if someone takes charge of the team.
 
-Read some guides
-Play a few bot games to get accustomed to the controls
-Tell people you're new at the start of the game
-Pick a strong independent hero who don't need no farm (re: Lich, Crystal Maiden) while you're learning the ropes
-Ignore people if they're dicks. Don't bother arguing.
 
"Maybe I'm stupid by why..." "2) I didn't know about the... " "I had no idea it did... "

Yeah, that's a pretty good demonstration right there. On top of the fact that you also have to share it with other people.

The clunk you bring up is unique hero animations. Each hero has a different animation, and different timing associated with it and the spells. The idea is to learn and understand each hero. They are all different forces to be reckoned with on the field. It would be horrific if they all had the same animation timing like in leagues.

Heroes in lol do all have unique attack animations. They're just generally much crisper, making attacking kiting and juking responsive feeling.
 
I played LoL for a while and quite enjoyed it, but I got tired of trolls and uninstalled it. I am now thinking of giving DotA 2 a try, and I'm wondering if the community is a bit more mature.

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The community has it's ups and downs. That's what the report button is there for.
 
Want to get into this from LoL, but first impressions are... I fucking hate it. Movement and basic attacks feel clunky as shit, there's too much overcomplicated stuff just acting as a barrier to entry (case in point: the courier is just an overwhelmingly clunky and overcomplicated way of getting items), the lack of skill shots makes a lot of skill sets feel uninteresting, and even the muted color palette looks worse to me compared to League's crisp high contrast design. Really, really not feeling this.

..please be a troll.. this hurts my brain :(
 
D to pick up items from stash.
F to deliver items.
R to speed boost.
Q to send courier back (when it gets a move command by accident or if it's approaching a dangerous area).

Also lol at binding courier to an F# key.


You guys don't use the binding to send the courier to the secret shop?
I use that all the time, pretty handy, send it to secret shop, grab a ring of health or something, then send it to me + boost it. All with the use of 3 hotkeys..
 
"Maybe I'm stupid by why..." "2) I didn't know about the... " "I had no idea it did... "

Yeah, that's a pretty good demonstration right there. On top of the fact that you also have to share it with other people.



Heroes in lol do all have unique attack animations. They're just generally much crisper, making attacking kiting and juking responsive feeling.

LoL just has basically no turn animation/time. Champs instantly flip 180 to shoot.

It takes a little bit of time for heroes to rotate in Dota2 giving it a more weighty feel. There are even spells that further slow down the turn rate of heroes to disable them so turn rate is a game mechanic that affects how you engage in combat and makes angles of attack important.
 
Oh and the minimap. In league you get little champion portraits so it is so easy and intuitive to see who is where. In dota 2 you get much less informative coloured circles, and it bugs me so much.
 
Oh and the minimap. In league you get little champion portraits so it is so easy and intuitive to see who is where. In dota 2 you get much less informative coloured circles, and it bugs me so much.

Options > Game > Interface, and then enable Names/Icons Always In Minimap
 
Oh and the minimap. In league you get little champion portraits so it is so easy and intuitive to see who is where. In dota 2 you get much less informative coloured circles, and it bugs me so much.
Dota has those portraits too. Hold alt to see them or make them the default view in the settings menu.
 
..please be a troll.. this hurts my brain :(

Why would he be a troll? I get all the things he initially doesnt like. The overall "clunkyness" feel of the game was the first thing that hit me coming from League of Legends. And it still feels clunky when i go back and forth between the two games. It isn't just character animations, even though that's the biggest difference. There is also a delay in doing things that just doesn't exist in League. Coming from a similar game where you get free teleports back to base i can also see why he feels the courier mechanic seems weird.

It all does however make more sense the more into the game you get. It does take a few weeks before you get the hang of using the different shops and when to use the courier and so on. Or at least it did for me.
 
There isn't a delay anymore, some of you should have played the early beta when there actually was a delay.
 
Oh and the minimap. In league you get little champion portraits so it is so easy and intuitive to see who is where. In dota 2 you get much less informative coloured circles, and it bugs me so much.

I came from LoL as well. I didn't have the problems you are describing. The only thing I had to adjust to were the longer stun times on abilities. With LoL I think a 2 second stun is a very long stun...
I just found that after playing dota 2 for a while, that dota had a LOT more dept than LoL. I can't see myself ever playing LoL again to be honest; Dota just does everything better if you ask me.

Just stick with it and I hope you will get to the same conclusion.
 
Coming from a similar game where you get free teleports back to base i can also see why he feels the courier mechanic seems weird.

But it's not free, you're giving up exp and gold to get your items. Every time you need to tp back to base to get your stuff you're giving up part of whatever advantage you gained in the lane.
 
"Maybe I'm stupid by why..." "2) I didn't know about the... " "I had no idea it did... "

Yeah, that's a pretty good demonstration right there. On top of the fact that you also have to share it with other people.



Heroes in lol do all have unique attack animations. They're just generally much crisper, making attacking kiting and juking responsive feeling.



At the speed at which they all turn, it is pretty much zero. As someone above mentioned, animations play a large role in this game. There are even spells in the game that directly affect your turn rate, movement speed, attack speed, etc etc.

It is part of the game, and not some server or game issue. The game has a big learning curve. You just have to figure it out.



There isn't a delay anymore, some of you should have played the early beta when there actually was a delay.



This. Seriously. I was in before invitations were sent out in masses. Delay was pretty bad.
 
Why would he be a troll? I get all the things he initially doesnt like. The overall "clunkyness" feel of the game was the first thing that hit me coming from League of Legends. And it still feels clunky when i go back and forth between the two games. It isn't just character animations, even though that's the biggest difference. There is also a delay in doing things that just doesn't exist in League. Coming from a similar game where you get free teleports back to base i can also see why he feels the courier mechanic seems weird.

It all does however make more sense the more into the game you get. It does take a few weeks before you get the hang of using the different shops and when to use the courier and so on. Or at least it did for me.

LoL is a noob friendly hand holding game. Dota 2 is not. Doesn't mean it's clunky. Terrible word to describe it. It's a harder game for sure. Just takes a while to get used to. It's not an easy pick up and play game like LoL. And it never will be thank god.
 
There isn't a delay anymore, some of you should have played the early beta when there actually was a delay.

I have had the game since early beta, 681 hours clocked so far. And yes, there is a small but noticable delay. It's not a big deal at all, i'm just explaining why the guy probably felt the way he did regarding the game feeling clunky.
 
There isn't a delay anymore, some of you should have played the early beta when there actually was a delay.

What people think of as a delay coming from League is the turn speed animation.

Turning is practically instantaneous in LoL, but it's much more deliberate with every character in Dota, sometimes to a very significant degree. If you're someone who's used to clicking your unit back and forth, and then expecting an attack to come out instantly when you click a unit behind your hero, Dota will feel clunky and unresponsive.

In reality, it's the game working as designed, but I can see why people would be annoyed by the animations getting in the way of instantaneous response. It's a matter of expectations.
 
Aspects of the game are certainly designed around turn rates (most notably Batrider and melee carries).

Removing them changes a bunch of things.

I can see why you'd dislike, it though.
 
Aspects of the game are certainly designed around turn rates (most notably Batrider and melee carries).

Removing them changes a bunch of things.

I can see why you'd dislike, it though.

Oh yeah, and that's great. The game is better for it. But calling someone a troll for not liking that change coming from LOL is so dumb "it hurts my brain".
 
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