• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Dota 2 Beta Thread 3: Gunnar Optiks Required [Faster Loading]

Status
Not open for further replies.
the game is in beta, holy shit. If the community shows a strong desire for a certain feature they will probably provide it at some point. I imagine they're working on an in-game solution.

Nice fanboy excuse for bad community relations. What's have your tongue perpetually up Gabe's butt?
 
privacy, lol, there's no doubt the only reason valve cares is because they plan to implement and monetize their own system and don't want the competition
 
the game is in beta, holy shit. If the community shows a strong desire for a certain feature they will probably provide it at some point. I imagine they're working on an in-game solution.
They also could have chosen to close the backdoor solution only once the official one got to a decent state.
 
Nice fanboy excuse for bad community relations. What's have your tongue perpetually up Gabe's butt?

we high fived when I was finished typing the post.

If I remember correctly this shit just went down over the last day or two, I would give them a few days to respond before we pull out the pitchforks and delete our steam accounts.

then again, maybe I should stop being reasonable.

They also could have chosen to close the backdoor solution only once the official one got to a decent state.

I completely agree.
 
privacy, lol, there's no doubt the only reason valve cares is because they plan to implement and monetize their own system and don't want the competition

or because they were unofficially reverse engineering data with no concern to Steam privacy settings and with no real Valve control over the data.

It's not a good business idea to hedge your entire business on an unofficial API.
 
They fucked up with DBR. I love the website, but they bit off more than they could chew. I just want my match records. Did I win my last match as Lina? WHO KNOWS?
 
Valve shouldn't even tell you if you win or lose at the end of the game, everyone should get hats, no victory screens or anything. Don't even keep track of wins/losses, who needs those, just play the game for fun, doesn't matter who wins.
 
I think the most surprising thing to me so far is that Valve hasn't actually employed anyone from dotabuff. I think everyone can say they have done an outstanding job on actually tracking stats and presenting it in a neat and tidy way for others to view it.

I'm sure valve is working on their own in game stats or maybe even something that will be tied into dota2.com. I just don't see why they don't grab the guys who have pretty much done the work and implement it along with a proper API.
 
Valve shouldn't even tell you if you win or lose at the end of the game, everyone should get hats, no victory screens or anything. Don't even keep track of wins/losses, who needs those, just play the game for fun, doesn't matter who wins.

Because that's obviously what they are saying by closing down a backdoor way of grabbing stats?

Should Valve ask Dotabuff permission before releasing the next patch?
 
or because they were unofficially reverse engineering data with no concern to Steam privacy settings and with no real Valve control over the data.

It's not a good business idea to hedge your entire business on an unofficial API.

Filthy Gaben apologist.

First they came for the greeviling exploiters,
and I didn't speak out because I wasn't an exploiter.

Then they came for the racists,
and I didn't speak out because I wasn't a racist.

Then they came for dotabuff,
and I didn't speak out because I wasn't a platinum.

Then they came for me,
and there was no one left to speak for me.


RIP in Peace Doterbuff

IiP203t.gif
 
I don't think Valve is in the wrong here.

Dotabuff may have crossed the line, and as someone said up there, the game's still beta.

I do think Valve could have been more informative of their position, instead of cutting them off like that.
 
Yeah, Valve's only real 'mistake' is not communicating with them. Dotabuff was a super useful site, and it was good for the game.

However, if dotabuff's method allows a bunch of privacy issues to occur, it's Valve that will take flak not Dotabuff. Valve has to look after their shit. Hopefully the web API gets better.
 
oh no someone saw you just lost as venomancer. your privacies! call the fbi!

How do you think GAF would respond if someone start pulling important data from the forum regardless of privacy settings AND started charging for portions of said data?

I get why people are pissed at Valve as Dotabuff was an extremely useful site. But I cannot blame Valve for shutting down a backdoor, during a beta and as the site was going to CHARGE for data that is Valve's. That's nuts.
 
why the fuck would you care if someone took your posts and posted them elsewhere to laugh at you? you think people don't already do this? you think anyone gives a shit? rofl
 
Steam has pissed me of on a few occasions with their useless customer service and this isn't really helping me to see Valve in a favourable light.
 
How do you think GAF would respond if someone start pulling important data from the forum regardless of privacy settings AND started charging for portions of said data?

I get why people are pissed at Valve as Dotabuff was an extremely useful site. But I cannot blame Valve for shutting down a backdoor, during a beta and as the site was going to CHARGE for data that is Valve's. That's nuts.

Those win/loss values and MMR ratings in a game are really important data. If Valve let them fall into the wrong hands...
 
Those win/loss values and MMR ratings in a game are really important data. If Valve let them fall into the wrong hands...

all zombie osama bin laden needs to accomplish his evil plan to overthrow modern society is the dota 2 mm data valve is keeping locked in their vault. we can't let the terrorists win

are you a terrorist? i sure hope not

don't let the terrorists violate our privacies. pls report them
 
oh no someone saw you just lost as venomancer. your privacies! call the fbi!
I m pretty sure that out of 5 games with venomancer i only have looses.... ( let's check that... Oh wait now i can't from my phone... ) I really dont know how to play that guy. Dotabuff also made me know its the hero i had the most death with ( 15 i think ).
My second worst hero ( w/l ratio wise ) is probably zeus even though dota 2 in game stats tell me my performance with him is close to perfect....
 
all zombie osama bin laden needs to accomplish his evil plan to overthrow modern society is the dota 2 mm data valve is keeping locked in their vault. we can't let the terrorists win

are you a terrorist? i sure hope not

don't let the terrorists violate our privacies. pls report them
?
 
While I'm in favour of having more stats available in general, I don't see any way Dotabuff could come off as being in the right here.

They (a) attempted to monetize their stat-tracking (b) as well as releasing the one stat Valve has made very clear they don't want going out to the public (c) that was gotten via a backdoor method instead of using the WebAPI Valve created for the purpose.
 
Valve getting too big for their britches? They have never been a company that squashes community-made projects. This is highly unusual of them. Yes, the MMR thing might not fit into their vision of the Dota 2 community, but Dotabuff offers player information in an easy to use form that shits all over the in-game profile. As others have said, hopefully they can all come to a compromise because the in-game information UI is truly atrocious.

They've shut down other third party programs before. The TF2 idle one comes to mind.

Valve didn't shut them down, they gave up them selfs, I'm disappointed too but the wording from DB seems very dodgy. They talked to Valve about everything, why is this suddenly a surprise to them. The Web API is back up and should still give them enough, but they would have to work on something new first.

We'll see how it goes, I hope Valve will release their own version at least. Checking all that shit offline was the best part.

Yeah, I'm feeling this is a little odd. Obviously Dotabuff is being super sensationalist about this. I feel that Dotabuff was trying to hold the reigns, even their compromise of "this is what we planned on doing for privacy settings" would have set Valve on edge. I don't think Valve want to leave their player base's information in the hands of a third party.
 
I'm glad they're finally making WebAPI (that was broken for months) work, after gimping the only form of stat tracking we had for months.

I know it's almost as if the game was still being actively worked on or something. Shoddy work I must say.
 
I know it's almost as if the game was still being actively worked on or something. Shoddy work I must say.

Yeah, it's like dotabuff are wizards because they've had stat tracking working for months while Valve is too busy not adding swap to single draft or too busy charging money for hats.
 
Yeah, it's like dotabuff are wizards because they've had stat tracking working for months while Valve is too busy not adding swap to single draft or too busy charging money for hats.

1 new Chest + 6 new Store Sets and apparently a new Courier next week.

Valve has their priorities straight!
 
I hope that working on the API doesn't delay the tutorials, I think that's more important for new players, or people who want to play and are confused with all the things the game has, like me.
 
From /vg/:

I just tested out the web API for DotA 2 and it's fucking amazing

IT EVEN TRACKS THE EXACT TIME FIRST BLOOD HAPPENED.

Match Info
season: 7,
radiant_win: false,
duration: 1914,
starttime: 1342739723,
match_id: 27110133,
tower_status_radiant: 4,
tower_status_dire: 1974,
barracks_status_radiant: 3,
barracks_status_dire: 3,
cluster: 131,
first_blood_time: 133,
lobby_type: 0,
human_players: 10,
leagueid: 0,
positive_votes: 0,
negative_votes: 0,
game_mode: 0

account_id: 75021757,
player_slot: 0,
hero_id: 45,
item_0: 50,
item_1: 79,
item_2: 88,
item_3: 36,
item_4: 73,
item_5: 73,
kills: 1,
deaths: 12,
assists: 6,
leaver_status: 0,
gold: 345,
last_hits: 98,
denies: 2,
gold_per_min: 261,
xp_per_min: 304,
gold_spent: 7185,
hero_damage: 8270,
tower_damage: 597,
hero_healing: 39,
level: 13

Info about a specific player in the match.

http://pastebin.com/VFy2LYrM
Literally the exact output, straight from the WebAPI, of my latest match.

It looks to be a tad glitchy, or maybe I'm just doing it wrong. But once these gltitches are fixed (or i l2api), it looks perfect.
 
Oh hey maybe shutting down minutes after something bad happened was a bad decision.

Maybe they could have waited instead of throwing a fit like a 3 year old.
 
Status
Not open for further replies.
Top Bottom