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Dota 2 Beta Thread 4: Even Mike Ross Plays [Elder Titan]

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2fast2krobelus

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If the sniper dies is totally fault of the team. I mean the team should be there for sniper all the time!!
I really though the joke was obvious. Specially with that post about MoM on sniper before mine.

We did that build for fun back in wc3 dota, mostly with wisp or abaddon, it was really fun, add basher to make it even funnier.
Your delivery was so flat penguins slid across it.
 
I can't tell. You guys.

MoM on Sniper is legit
in my scrub tier ;-;

Also, I've been trying to branch out and play other roles besides support. Lately I've been finding myself playing someone like Phantom Assassin/Spirit Breaker/Bounty Hunter/Shadow Fiend/Faceless Void. Granted some games are bot matches with buddies, but I think I'm getting the hang of them.

I don't trust myself as a ganker, I always go support, and rarely carry. Most of the time is because there is one role missing on my team =/
 
This has been my experience on my smurf account. I made one to queue with family who are absolutely new and I played hard support in those games to try an reduce my impact on the match. Basically, I sat as Dazzle essentially throwing out what Shallow Graves and Healing Waves I could to try and keep them alive but I didn't make much attempt to get cs or anything and instead trying to give them room to practice their laning as best they could.

From the quality of games I'm still being matched in, that account is in the beginner tier. Though, I have noticed the system seems to be catching on as more and more games I'm being matched with people that have obviously been switching over from HoN or League of Legends. Our win rates are about the same and their skill is definitely better than pure beginners, but they're not smurf accounts either.

Don't know how worthwhile a personal account is but it does seem you can "game' the system by being really shit.
Sweet, maybe it's time to make a smurf to play fun heroes like storm spirit or invoker.

I've got the best idea, I'll play support, do the dreams vision strat, then do nothing but stack camps.

Any recommendations for letting the heat roll off? I follow pretty intensely but have still only played a few dozen games. I'm a decent support -- not completely terrible, not great, but I look out for my teammates. Had a bot match earlier where I was gobbling up all of the kills in team fights with my ult as Lich. I had Mek and I hit the wrong hotkey during a fight, failing to activate it, and someone (an Anti-Mage that had a couple kills and was feeding badly) who died because of me, apparently, started flipping out about how selfish I was. He turned the entire team against me, despite how hard I was working with harassment and wards (not to mention I accidentally (unfortunately) had the most kills by a few). So, the rest of the game consisted of people commanding me around, blaming me every time they died and constantly asking what I was doing with my money when I was saving for the Scythe. Any effort to defend myself was met with more harassment. We lost. To bots.

I'm usually pretty good about toying with angry or self-serious people, but the ganging up's got me down. First time this has happened. :' (
Try telling them to stop fighting and focus on winning the game, works pretty often. Also, make fast use of the ignore button, there are a lot of angsty dumb people playing dota.
 
Also any tips for meepo? I saw a player playing him across the map and it looked fun to multi task like that. Whats the thought on spreading your guys across multiple jungle farms/just grouping up?

I see new people max out his passive first. That's a big no-no. Also, go for Aghanim Scepter as fast as you can. I usually get it right after blink dagger.

I'd recommend blink dagger after you get a few games under your belt. Requires a bit of extra microing. Add in a heart as your last item and your a killing machine.
 
I see new people max out his passive first. That's a big no-no. Also, go for Aghanim Scepter as fast as you can. I usually get it right after blink dagger.

I'd recommend blink dagger after you get a few games under your belt. Requires a bit of extra microing. Add in a heart as your last item and your a killing machine.

That's not true. If you know what you're doing it's a perfectly viable choice.
 
Advise please

I might need to get a new PC...

What spec's would run Dota 2 effortlessly on high/everything on or there abouts?

At the minute I get weird stuttering in certain menu's...like hero selection, when being placed in the map initially there is a delay of 1/2 seconds. During play I sometimes get weird stuttering/lag/animation skipping.

Should I go AMD/Radeon combo? Intel/InVidia? I haven't kept up with PC stuff in like 3 years now so I don't know who has the stronger tech. I've gone AMD/Radeon for the last 7-8 years due to cheapness but people always seem to tout Intel and nVidia products and I'm not strapped for cash so I might finally make the jump to their products.
 
#fucknvidia

I'm rollin' with a 7950 and it's been pretty godly as far as games go. Way overkill for Dota though. Intel is definitely the way to go for CPUs, no question about it.
 
#fucknvidia

I'm rollin' with a 7950 and it's been pretty godly as far as games go. Way overkill for Dota though. Intel is definitely the way to go for CPUs, no question about it.

Fuckyou! xD Nvidia has never let me down.. though that one time they did but I blame dell not them. For game dev stuff ATI always conflicted with engines and software. So I've just naturally stuck to nvidia cause of that. ATI/amd as it is these days is good enough for gaming though so go with whatever is suitable I guess.

I don't think dota2 has sli/xfire support yet? So 1 beefy card would be better than 2 medium cards I guess (is this right?)

On another note I just culled a bunch from my steam friends list who haven't talked to me... so if you were part of that, you can re-add me just make sure you say who you are so I can tag your appropriately. )
 
Any recommendations for letting the heat roll off? I follow pretty intensely but have still only played a few dozen games. I'm a decent support -- not completely terrible, not great, but I look out for my teammates. Had a bot match earlier where I was gobbling up all of the kills in team fights with my ult as Lich. I had Mek and I hit the wrong hotkey during a fight, failing to activate it, and someone (an Anti-Mage that had a couple kills and was feeding badly) who died because of me, apparently, started flipping out about how selfish I was. He turned the entire team against me, despite how hard I was working with harassment and wards (not to mention I accidentally (unfortunately) had the most kills by a few). So, the rest of the game consisted of people commanding me around, blaming me every time they died and constantly asking what I was doing with my money when I was saving for the Scythe. Any effort to defend myself was met with more harassment. We lost. To bots.

I'm usually pretty good about toying with angry or self-serious people, but the ganging up's got me down. First time this has happened. :' (

I just mute these people. It's not like these asswipes are saying anything useful to team play anyway.

It is definitely frustrating though. So many times I've been laning with someone who repeatedly dives a tower against two heroes and expects me to follow to my death, then freaks out and demands everyone report me.
 
That's not true. If you know what you're doing it's a perfectly viable choice.

It doesn't help you burst anyone down. I'm talking about people who do like 2 poof, one net, then max out passive for laning. If the enemy team is together for majority of the time, you can't afford not to burst people down as fast as possible.

Edit:
Advise please

I might need to get a new PC...

What spec's would run Dota 2 effortlessly on high/everything on or there abouts?

At the minute I get weird stuttering in certain menu's...like hero selection, when being placed in the map initially there is a delay of 1/2 seconds. During play I sometimes get weird stuttering/lag/animation skipping.

Should I go AMD/Radeon combo? Intel/InVidia? I haven't kept up with PC stuff in like 3 years now so I don't know who has the stronger tech. I've gone AMD/Radeon for the last 7-8 years due to cheapness but people always seem to tout Intel and nVidia products and I'm not strapped for cash so I might finally make the jump to their products.

It doesn't take much to max out Dota 2, so if you're looking to stay a bit cheap, you can. My GT 640 maxes out Dota without a problem, and it's a low-end keplar card. That alone would cost you $100 by itself if you interested. For CPU Intel quad core with at least 3ghz would give you some breathing room.
 
Why does muting not disable pinging? Riot fix

Had a game the other day where a Dazzle on our team was upset with one of my friends not helping in a 'team fight' (when in fact the Dazzle pretty much just fed... I think he was trying to carry), and so proceeded to ping him for the ENTIRE GAME. not even kidding, at any spare moment he was pinging him.
 
Jakiro is a great supporting role I've found. You can save people in a stick and pretty much take on an entire team to delay an advance on a tower. Been him a few times; and generally keep the team going in situations I think we'd otherwise be 'overwhelmed' by.

Absolutely - he's not a powerful hero by any means, but his abilities to save your team/stall a tower push are great, like you say. Just last game, me and QWOP, one of our carries, were getting chased by 3 of the enemy team, near Rosh. I ice pathed the secret shop and force staffed QWOP out of there. I ended up dying, but it felt good to know our Queen of Pain survived - especially since she was on such low health and I'd quickly bought my items before dying.
 
So as much as i love playing Phantom Lancer, i agree that once he gets Diffusal/Heart hes a unstoppable monster

Ive been checking the old patch notes, and now i see that Icefraud is to blame. Look at this shit:

6.75

Agility growth increased from 2.8 to 4.2.
Spirit Lance slow duration increased from 3 to 3.25 seconds.

6.73

Doppelwalk movement bonus increased from 10 to 15%.
Juxtapose illusions cap increased from 2/3/4/5 to 2/4/6/8.

6.72c

Base HP regeneration increased to 0.75.
Juxtapose rebalanced to have a 12% creation chance at all levels with a max of 2/3/4/5 illusions.
 
I came from HoN but have played over 800 games in Dota 2 now, love it and would never go back. But there is one hero I'm missing; Pyromancer, yeah lina is pretty much the same hero, but she feels completely different. Pyromancer had snappy lasthitting and his stun was easier to land. He was more versatile in that he was a viable semi-carry.
Lina is viable to an extent but her horrible horrible (worst in game?) last hitting makes her a poor laner that depends on her nukes to secure last hits against capable players, so her only lane choice is pretty much the mid lane if you want to play a carry-lina. However I do understand why she is the way she is and agree that pyro is a bit too strong in HoN, but I wouldn't mind if they sped up her attack animation just a little bit; it's almost too bad.

just some random ramblings after playing some solo mid lina yesterday. It went well, but was frustrating at times.
 
I came from HoN but have played over 800 games in Dota 2 now, love it and would never go back. But there is one hero I'm missing; Pyromancer, yeah lina is pretty much the same hero, but she feels completely different. Pyromancer had snappy lasthitting and his stun was easier to land. He was more versatile in that he was a viable semi-carry.
Lina is viable to an extent but her horrible horrible (worst in game?) last hitting makes her a poor laner that depends on her nukes to secure last hits against capable players, so her only lane choice is pretty much the mid lane if you want to play a carry-lina. However I do understand why she is the way she is and agree that pyro is a bit too strong in HoN, but I wouldn't mind if they sped up her attack animation just a little bit; it's almost too bad.

just some random ramblings after playing some solo mid lina yesterday. It went well, but was frustrating at times.

Carry Lina is not a great idea, but yeah you can carry with anyone mid and farmed.
 
Carry Lina is not a great idea, but yeah you can carry with anyone mid and farmed.

That's my point, carry pyromancer in HoN was somewhat viable and even saw competitive play but lina is a much weaker hero in that sense. Her ultimate is better in Dota 2 though so as a nuker she fulfills her role better than pyro I guess.
 
Lina is plenty viable, you just have to look at her more as a nuker first (the ult aside, the mana costs and cooldowns of her two other spells are great in fights), with a nice chunk of physical autoattack damage second. Enough utility mana items to spam spells every time they're off cd + Crystalys = watch out, world! (Or MKB, both Javelin and the finished MKB give you a sprinkling of RNG bonus damage)
 
I came from HoN but have played over 800 games in Dota 2 now, love it and would never go back. But there is one hero I'm missing; Pyromancer, yeah lina is pretty much the same hero, but she feels completely different. Pyromancer had snappy lasthitting and his stun was easier to land. He was more versatile in that he was a viable semi-carry.
Lina is viable to an extent but her horrible horrible (worst in game?) last hitting makes her a poor laner that depends on her nukes to secure last hits against capable players, so her only lane choice is pretty much the mid lane if you want to play a carry-lina. However I do understand why she is the way she is and agree that pyro is a bit too strong in HoN, but I wouldn't mind if they sped up her attack animation just a little bit; it's almost too bad.

Play Crystal Maiden. Shes awesome, but if you think Lina has a slow attack animation...

Just played a game where my buddy carried as Treant. He got a rampage while we were taking their mid rax. Was funny as hell
 
You guys remember when you didn't respawn with full mana? So glad they changed that.

Also, one of the number cruncher calculated the farm dependency for 6.77:
http://dotametrics.wordpress.com/2013/04/16/hero-farm-dependency/


Some things to note, the amount of farm makes next to no difference on keepers win rate, and Nyx is less farm dependent then people like CM and Lich (Which is partially why he is so damn strong in both pubs and pro games, he just needs XP)
 
I can almost last hit well with Lina, but christ does she ever test your patience.

Just had a game and went random, got Lina and thought I would lose. Ended up doing pretty well, Nyx did own my ass but asides from that, Laguna blade is such a sweet spell.

It sucks when you play support and notice that your carries just are not farming well enough.
 
Had a very odd game last night... Game with randoms (on my team, though I suspect the other team was organized) and I go Phantom Lancer. Some guy on my team picks KotL and says he'll support me bottom (Radient side). So the game starts and within 1 minute we're 0-3. I start looking around and notice I'm uncontested and the other team is 2 top, 2 mid, with a roaming Enchantress. I tell KotL to go help, he's rather competent, but our others are not (two people who spoke, I'm gussing, Chinese throughout the game except when to tell us that we were screwing up in English - ironic as they were YOLO'ing it up).

Anyway, I was farming so well I actually ran into a problem - what item to get first? I could have gotten anything. I had 4k before I knew it, 5k, 6k... was nuts. I didn't have to worry about ganks, help creep equilibrium, had my most ever denies, etc. I had 1900 well before 10 minutes (actually like 3-4 minutes) so I knew Midas was viable from a farming standpoint, but by the 10minute mark we were already 1-20. The other two lanes just couldn't handle the roaming Enchantress.

Needless to say, it was an odd game that went 70+ minutes. Rife with buybacks, BoT + KotL shenanigans, blown/#YOLO solo ults into 5, etc.
 
One hero with interestingly low scores once again is Slardar at 59. Valve lists him as a carry and I’m increasingly of the opinion that this is an egregious mislabeling. He appears to only have a mild farm dependency, and really has more in common with Centaur Warrunner in role and Bounty Hunter via similar ults. Slardar should be seen more as an initiator and damage amp than an actual carry.
What a fukken fraud this guy is, this line of thinking is the reason why practically everyone is dog shit at slardar.
Carry slardars get the wrong items, and people don't judge correctly whether to get initation or carry items on him depending on the situation.
Also, it seems that people have a hard time farming without bfury/mael/etc, you can't be lazy if you're playing carry slardar.
 
What a fukken fraud this guy is, this line of thinking is the reason why practically everyone is dog shit at slardar.
Carry slardars get the wrong items, and people don't judge correctly whether to get initation or carry items on him depending on the situation.
Also, it seems that people have a hard time farming without bfury/mael/etc, you can't be lazy if you're playing carry slardar.

You want pub dota players to think and adapt?

Suggested item build or bust.
I think you should get an extra 50 gold at startup if you disable that, BH battlefury be damned.
 
You want pub dota players to think and adapt?

Suggested item build or bust.
I think you should get an extra 50 gold at startup if you disable that, BH battlefury be damned.

My criticism is more based on what he infers, even though it's based on the very high bracket. If you both use the statistics you have in a bad way, and don't have great knowledge of the subject, you're gonna draw some bad conclusions.
There's an obvious bias in the result of slardar's farm dependency, if you get the wrong items with farm on a hero, the difference between farming a lot and less is gonna be far smaller than it should be given the optimal item build.
An example of a good estimate of the farm dependency of a hero would be anti-mage, pretty much every single player in the very high bracket knows what to get in a given situation.
 
Blink or BKB and I think Slardar can carry just fine, especially if following up with a Deso or a Satanic (depends on how well the game is going and how much you need healing).
 
Lina is an example of why hon > dota

Lina's cast points are such garbage. Its one thing to have bad attack animations, and another to have all your spells on like .3 second delays to come out (not even talking about the delay on her stun), her ult takes so long to come out. Having both is horrible. Lion feels like a much smoother experience than lina.

My criticism is more based on what he infers, even though it's based on the very high bracket. If you both use the statistics you have in a bad way, and don't have great knowledge of the subject, you're gonna draw some bad conclusions.
There's an obvious bias in the result of slardar's farm dependency, if you get the wrong items with farm on a hero, the difference between farming a lot and less is gonna be far smaller than it should be given the optimal item build.
An example of a good estimate of the farm dependency of a hero would be anti-mage, pretty much every single player in the very high bracket knows what to get in a given situation.

I thought it was just bad luck but I rarely get a good carry lane as slardar. It is like people are oblivious to his role. Same deal with pugna.
 
Why is Slardar carry potential? I've managed to semi-carry with him before and it seems like his high health combined with the ability of Slam to chain into a stunlock with his bash, does that sound about right?
 
His armor minus is insane, a support tagged with that is going to die almost instantly. He's not a hard carry though, he's a ganker/initiator. Blink, BKB is a must on him.
 
Why is Slardar carry potential? I've managed to semi-carry with him before and it seems like his high health combined with the ability of Slam to chain into a stunlock with his bash, does that sound about right?

He used to be in the meta awhile back (just looked - he was in a TI1 finals game). With good farm he can do work really well. He was a great initiator with items like Vanguard and Blink. While everyone was focused on him, you had another carry mop up. Or, if he had BKB he usually did the mopping himself.
 
Slardar is just an odd character who I feel isn't that good. The whole package feels a bit underwhelming.

I think they need to do something about his sprint, ether remove the extra damage he takes, or give him attack speed to make it a built in MoM.
 
Bottom line is that Slardar is versatile, just have to build him for the lineup you're running with. "Oh he's x and not" "Oh he's y and not x" is just goofy.
 
Look at this shit

http://www.youtube.com/watch?v=74h-WmCXTFQ&feature=youtu.be

How fugly can LOL graphics be... dammit

As someone that played LoL first, I can tell you that it's impossible for me to go back once I've gotten into Dota 2.

But I will also say, getting into Dota 2 wasn't that easy. It took 10 + hours before I finally clicked with the game. So the initial switch from LoL to Dota 2 isn't as easy as you would think (despite them being clones). So I could understand why LoL fans would try Dota 2 and claim it to be worse (at first) if they haven't given it the time to get over the differences. But once you do, you realize how vastly superior Dota 2 is to LoL in almost every single way.

Also, Dota 2 Turrets are fuckin ruthless. Straight up. In LoL they serve a similar function. But with Dota, it doesn't even matter if you are at the way back, or there are creeps in front of you attacking it, sometimes the turrets will start hitting you. And the damage is insane. LoL if there is ONE creep in front of you, the turret will never attack you. And that's something that you have to really get used to right away, or you are going to get raped playing Dota 2. I know that sounds like herp derp common sense. But you really take for granted the turrets when playing LoL the going to Dota 2.
 
if anyone want to buy a graphics card from me that can run Dota 2 max i have a Radeon HD 4890 Saphire Vapor X that i am willing to sell for steam buxs or paypal. I just got a new graphics card that runs everything pretty good, Radeon 7870 XT.
 
Bottom line is that Slardar is versatile, just have to build him for the lineup you're running with. "Oh he's x and not" "Oh he's y and not x" is just goofy.

Yeah, that's it.

I should probably add that Slardar isn't really a hard carry, but he definitely fits within the carry category. The best description is probably that he's a timing carry, you should farm him until you hit a window where you can "out-carry" the enemy carry (amplify is completely ridiculous during a long window, probably gives you more than double the damage against most agi carries).

I guess I could write some pointers for playing him as a carry (do this after you have decided that this is the best option, if you're running 2-1-2 lanes with another carry that does physical damage you'd probably rather go some blink build).

Starting items: stout shield+branches+regen
Skill build: Max crush first, and get one rank of sprint and bash on lvl 2 and 4, then max sprint, and after that bash. Obviously picking up your ulti when you can :p
Core items: PTs, Magic Wand, Armlet, Helm of Dominator, BKB
Items after that: AC is usually the best option, after that whatever (satanic is pretty good).

Farm as a hard carry until you get your core items.
When you get helm of iron will+boots+stick you can start going a lot more aggressive on the lane as it provides good regen and armor, and you're probably not gonna get bursted down (you still want to get every last hit though).
It's preferably to not use crush to harass, unless you're forcing someone out of the lane, but rather to get kills; mana management is the key. If you have a strong lane partner on the lane you should be able to get kills with sprint and crush (and maybe a lucky bash), don't be too afraid to dive towers as you have quite high effective HP.
When you get your armlet and dominator, you can start doing whatever you want, usually killing the enemy carry solo repeatedly. An anti-mage without manta should die if you get amplify+crush+a bash off, amplify damage really does that much.
You still want to farm though, so you eventually get your bkb, so if you get a kill, either continue farming on the lane, tp to another lane and farm, or just do some jungling with amplify.
At this point you should also be able to force pushes, killing towers and removing map control is one of the keys to winning games as a hero as slardar.
As soon as you have gotten all outer tower, you want to push their base as you're gonna be a lot stronger than their harder carry.

Other things:
Getting roshan is easy with amplify and some help
Always carry a tp, but don't tp to help unless you're sure you will be the difference in the fight and that you'll get at least some kills, sacrificing farm early is usually not a good idea as any carry.

I probably missed a lot, apparently I need to stand in.
 
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