I still can't fully believe that Kishimoto is actually directing a new friggin Double Dragon game in 2017 after only consulting on projects like DD Neon (I believe) and the upcoming River City Ransom: Underground. Cool to see him in the director's chair again as this guy has been very influential (though overlooked as well) on the whole beat 'm up genre (and indirectly the one-on-one genre as a spiritual successor to it arguably).
Just like with Wild Guns: Reloaded last year, getting a new DD is something I'd never have dreamed up. Granted, a new one with higher quality sprite art would have been cool too, but seeing as DD2 is still my favorite out of the NES versions, having DD4 be a follow-up to that one is quite awesome as well.
My only fear now is that the new sprites won't mesh well with the old ones and that the mix and match approach in terms of the enemy selection will create a weird jumble of styles. The oddly higher res looking background art might take some getting used to as well.
All that said: I can't wait to see if the gameplay will hold up and I can't wait to listen to a new official DD soundtrack!
I'm very excited about all the new techniques, the amount of unique team juggles you can do is gonna be epic! And the background artist also was the character artist and talks about his hardships in terms of staying faithful to the older games in one of the interviews, so I can forgive him for being honest with his work.
I totally agree with never thinking this game would ever be made, so it's easily gonna be one of my favorite sleeper hits of this year. It seems like such a love letter to Double Dragon fans.