Bad taste meet mouf.
It's going to be a classic adventure with a modern touch, thanks to the use of newfangled technology. That's how I read it. The iOS version indeed seems to be not guaranteed, going by the FAQ.
Seems to be pretty small, so quite a bit.
Is it weird that I am more excited about the regular documentary updates and learning aboutt he overall process than the game itself?
Someone pledged $1000. Wow.
Time to put your money where your mouth is, GAF.
Time to put your money where your mouth is, Notch.
Those who pledge 100$ or more will be. Am I misunderstanding you?You know what would be awesome, and I'd gladly pay $100 for this, if all the contributors were listed in the special thanks part of the credits.
Man I kind of want to donate $100 but I don't have the spare cash to do it. x_x
Over $100 is kinda tempting...
Well, there will obviously be bumps when this appears in popular places like GAF, RPS, whatever else in the coming days, I think it's still too early to tell if they'll manage the 400k. Though they'll probably go ahead with it even if it's just a bit less than that.20% of the donations have been for $100 or more so far.... That is incredible.
The Double Fine crew has to thrilled to see this kind of support from their fans.
Well, there will obviously be bumps when this appears in popular places like GAF, RPS, whatever else in the coming days, I think it's still too early to tell if they'll manage the 400k. Though they'll probably go ahead with it even if it's just a bit less than that.
What kind of legal obligation does the person running the kickstarter have to fulfill what they promise?
What happens if they get their $400k but the studio goes under before they finish the game? The money is gone, spent. What happens then?
What about when it isn't a real game studio, and just some dude raising money for some invention he came up with?
Kinda high profile for a kickstarter campaign. Interesting.
They're making about $700 per minute.