IIRC it has a behind the shoulder exploration camera and an isometric tactical combat camera.gketter said:so the game has different camera views?
i wonder if its player preference of the game shifts around on its own
syllogism said:Those lovely spell icons, again, might as well be straight from bg2
edit: ahahah from dragon age forums: "Why so little color in this game?( 1, 2, 3 )"
WHY SO GRITTY
Leonsito said:This game looks amazing, Bioware delivering again, some shots remind me of The Witcher, like this one: http://dragonage.bioware.com/_commonext/images/dragonage/gallery/gallery_zoomer_exc_3.jpg
Vaporak said:Bioware podcast with Dragon Age: Origions project director here.
Remotely close on delivering the grittiness? Which is what exactly? Every screenshot in black and white?Minsc said:Outdoor shots look nice, but I really was expecting more uniqueness, and only one or two shots come remotely close to delivering on the grittiness. So much for something different, like how some of the towns out of morrowind really had their own look. How about some inventory and stat/character building screens Bioware?
syllogism said:Remotely close on delivering the grittiness? Which is what exactly? Every screenshot in black and white?
The world/story is probably relatively gritty. They are probably aiming for realistic "grittiness" (say, like SOIF), I'm afraid the denizens of the world of Dragon Age will not bathe in blood or anything like that. Some people seem to have a rather odd conception of the word grit.Minsc said:They kept eluding to how dark and gritty it would be didn't they (or am I making that up)? Brings images of blood, gore and all sorts of creepy nastiness to the mind. Which I don't see in the screens, except slightly with the dead bodies near the chairs and the dog.
They said the world was gritty and harsh (with references to George R. R. Martin...so expect good guys to die, usurpers to rise, and the blood of innocents to be shed), not the visual aesthetic.Minsc said:They kept eluding to how dark and gritty it would be didn't they (or am I making that up)? Brings images of blood, gore and all sorts of creepy nastiness to the mind. Which I don't see in the screens, except slightly with the dead bodies near the chairs and the dog.
As an old school Baldur's Gate fan, I'll get the key parts of what I saw, first. Dragon Age can be played two ways. For most of the demonstration, it had a Mass Effect or Knights of the Old Republic style of camera, where you watch from third-person as your character runs around the level. Conversations happen in Mass Effect style, with cinematic angles and cuts. However, the game features what is called a pause-and-play feature for combat, which lets you pause the game at any time and give orders to your squad. You can also pull the camera back to top-down point of view similar to that of Baldur's Gate. Zeschuk told us that you could play the game entirely from that angle, as well...
The combat system looks like a close-up Baldur's Gate style of combat, as you can pause the game at any time, give orders, and then unpause the game and watch the action unfold. What's important is using tactics. In this case, a shield bash to stun an opponent and then toggling assault, which orders up four rapid sword strikes. Magic effects the environment, so the heroes rushed into a trap with the floor covered in grease and the enemy lit it with fire. The elf magic user used a blizzard spell to extinguish the blaze. It's important to use teamwork and coordinate attacks, so you'll use pause-and-play quite a bit, just like in Baldur's Gate.
Zzoram said:Hopefully by "console entries" they mean Dragon Age: Dark Alliance, not some port that ends up hurting the PC version due to UI considerations.
Zzoram said:Hopefully by "console entries" they mean Dragon Age: Dark Alliance, not some port that ends up hurting the PC version due to UI considerations.
Much of this is being made of Greg's comments, but it really hasn't change anything. Dragon Age: Origins is for the PC. It is possible we may make a console version of a Dragon Age game sometime in the future.
Dragon Age: Origins is still being made for the PC. If a console version gets made some time later down the road after that, it doesn't change the PC version of Dragon Age: Origins.
Thanks for the summary. I still want to watch itEviLore said:Highlights:
Durante said:So, since you can manually switch the camera, it's actually exactly the same as NWN2?
What did he say?Linkzg said::lol gaf shout out. Apparently we are wrong. Early 09.
That's cool. And I think one of the doctors is GAF member.Soroc said:He said he has been reading "gaming-age" and I think specifically was referring to the "Playing Baldur's Gate 2 while waiting for Dragon Age" thread. Basically just saying unlike their other games this one will be coming quick. Even though its been in development for like 5 years :lol :lol
I haven't heard someone refer to GAF as gaming age in a long ass time
golem said:still annoyed theres no multiplayer. wtf is that. playing through BG and IWD1/2 in multi were good times.
I thought NWN2's UI worked really well with the MotB updates. But if you say this looks even better then I certainly won't complain!EviLore said:Well, hypothetically, yeah, but while NWN2's interface updates have improved it a lot its strategic mode doesn't work nearly as well as the infinity engine titles. This looks like it fully realizes the up-close tactical and rts-style strategic modes.
Well, it's better than "The NeoGAF".Soroc said:I haven't heard someone refer to GAF as gaming age in a long ass time