But you can link to something that has nothing to do with what I said.
Lolicon (ロリコン?), also romanised as lolikon or rorikon,[1] is a Japanese portmanteau of the phrase "Lolita complex". In Japan, the term describes an attraction to underage girls (whether prepubescent, pubescent, or post-pubescent)[2][3] or an individual with such an attraction.
The sorceress is about as far away from loli as you can get.
She also has a very childish face that resembles lolicon imagery.
See, I don't think the sorceress's design is problematic because of her large breasts. What's problematic is that the character is explicitly designed to draw our eyes to her large breasts. They're exposed; they're jiggling; they're disproportionate. They're immediately striking.
They're part of a lolicon fantasy, drawn to appeal to people who are interested in lolicon fantasies (and people who are interested in large breasts).
You could say that, examined in a vacuum, this is just a silly cartoon. But viewed as part of the video game industry - and it is, despite its niche, part of the video game industry - this is just another example of an exclusionary chunk of gaming culture. On Twitter yesterday, one person said to me, "I like how you complain about some games being 'made for men and only men' as if that's a bad thing." Are you kidding me? I sure hope I don't need to explain why that's not okay.
Some have accused me of singling out Dragon's Crown because Japanese niche games are easy targets for a westerner. That's just not true. I write a column every week about JRPGs. I'm criticizing this one because I don't want to see the genre headed in this direction. I want JRPGs with great female characters. Strong, complicated female characters who aren't defined by their sexuality, like Estelle in Trails in the Sky or Nanami in Suikoden II. Female characters who don't come across as aesthetic objects.
They're part of a lolicon fantasy
Link to that. Link to someone saying "large breasts automatically objectifying women". The argument has a lot more nuance than that.
You could say that, examined in a vacuum, this is just a silly cartoon. But viewed as part of the video game industry - and it is, despite its niche, part of the video game industry - this is just another example of an exclusionary chunk of gaming culture.
They're part of a lolicon fantasy, drawn to appeal to people who are interested in lolicon fantasies (and people who are interested in large breasts).
So yes, maybe her design has something to do with fertility, or necromancy. Maybe she's a strong, multifaceted character with interesting thoughts and ambitions. None of that really matters, because her body is presented as a jiggling sexual object for people to leer at.
Isn't this the opposite of Lolicon?
How is a full figured woman feeding into a Lolicon fantasy?
How cool is it that I can't voice an opinion as the minority this actually affects without some people telling me how to feel about it?
The size of her tits isn't the issue. She is very clearly being sexually objectified.
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I haven't read this entire thread, but the accusations I've seen - that I'm only doing this for pageviews; that I don't actually care about the things I'm saying; that my criticism is contributing to the mistreatment of women - are inappropriate, out of line, and rather disgusting. I won't address those.
I will, however, elaborate on my points, since it doesn't seem like I've been clear enough.
For reference, let's look at this picture of the sorceress. Other than her proportions, there are a couple of details worth noting. One is that her shirt is trying to escape from her chest. She also has a very childish face that resembles lolicon imagery. I don't think either of those features is beautiful or worth lauding in any way.
Now let's look at the gif that was posted earlier in this thread. Maybe you think it's reasonable, or beautiful, or aesthetically pleasing when a female character's breasts move like that during combat. I don't. I think it's demeaning and embarrassing.
See, I don't think the sorceress's design is problematic because of her large breasts. What's problematic is that the character is explicitly designed to draw our eyes to her large breasts. They're exposed; they're jiggling; they're disproportionate. They're immediately striking. They're part of a lolicon fantasy, drawn to appeal to people who are interested in lolicon fantasies (and people who are interested in large breasts).
So yes, maybe her design has something to do with fertility, or necromancy. Maybe she's a strong, multifaceted character with interesting thoughts and ambitions. None of that really matters, because her body is presented as a jiggling sexual object for people to leer at.
(To those of you who are ready to argue that the men in Dragon's Crown are sexually objectified as well, please google "adolescent male power fantasy" and read explanations from people more qualified than I.)
Go ahead and look at that gif again. I hope you can see how that might make people feel uncomfortable.
You could say that, examined in a vacuum, this is just a silly cartoon. But viewed as part of the video game industry - and it is, despite its niche, part of the video game industry - this is just another example of an exclusionary chunk of gaming culture. On Twitter yesterday, one person said to me, "I like how you complain about some games being 'made for men and only men' as if that's a bad thing." Are you kidding me? I sure hope I don't need to explain why that's not okay.
Some have accused me of singling out Dragon's Crown because Japanese niche games are easy targets for a westerner. That's just not true. I write a column every week about JRPGs. I'm criticizing this one because I don't want to see the genre headed in this direction. I want JRPGs with great female characters. Strong, complicated female characters who aren't defined by their sexuality, like Estelle in Trails in the Sky or Nanami in Suikoden II. Female characters who don't come across as aesthetic objects.
One more thing: I'm probably the only person here who has actually played Dragon's Crown, and I have no interest in seeing it burn. It's a fun, interesting game that I hope to buy and play and write about. Otherwise I wouldn't care this much.
No one is preventing you from voicing your opinion. I'm not asking you to feel differently about anything. I asked you another question on a different subject: how cool are you with racist games, if you object to people "censoring" or "labeling" art by voicing their own objections."
Some have accused me of singling out Dragon's Crown because Japanese niche games are easy targets for a westerner. That's just not true. I write a column every week about JRPGs. I'm criticizing this one because I don't want to see the genre headed in this direction. I want JRPGs with great female characters. Strong, complicated female characters who aren't defined by their sexuality, like Estelle in Trails in the Sky or Nanami in Suikoden II. Female characters who don't come across as aesthetic objects.
What does that even mean?
"as problematic as the next thing"?
In this very specific instance I label it as sexually objectifying. Is that the end of the world? No. Is that the worst thing to ever happen to a woman? No. Do I think everyone who enjoys this game is a terrible person? No. Is it an annoying part of our culture because there is just so much of it all of the time? Yes.
No one is preventing you from voicing your opinion. I'm not asking you to feel differently about anything. I asked you another question on a different subject: how cool are you with racist games, if you object to people "censoring" or "labeling" art by voicing their own objections.
Pimpbaa said:The problem is you are just looking at the character and immediately claim the character is a sex object while knowing nothing of the character herself. It's the same as seeing a shapely girl on the beach in a skimpy bikini and automatically labeling her as a slut.
I showed this picture to my fiancee and asked her if she felt it was sexually-objectifying. She looked at it in horror, then started laughing. "That's just awful! Of course it is!" Then she said, "but really all games and anime draw women like that, what's wrong with them?"
Well, I'm not going to go into any depth on that; look up any backstory, character development or her relationships to other characters and just call it sexist and embarrassing. Slap a picture and you've got yourself an article.Just a random note: Suikoden II (and all the Suikoden games) has Jeanne.![]()
lol@lolicon reference. Someone's been living under a gigantic rock.
How cool are you with racist games? Very? Would a racist game be "problematic?"
Just another day at Slowtaku.
Just a random note: Suikoden II (and all the Suikoden games) has Jeanne.![]()
What? (If you post something from Devil May Cry 2, 3, or 4 I'm going to give you a funny look.)You can have strong, complicated female characters who own their sexuality. They are not mutually exclusive. This is the same crap I read when Bayo came out despite the fact that Jeanne was also in game and that the creator did DMC. He completely objectified a dude first and people were still all over him. It's ridiculous. These arguments do nothing to actually engage the issue of representations and only put people on the defensive.
Nothing is equivalent. I'm drawing a comparison in order to figure out what people's actual boundaries are. People on GAF are way more cautious when it comes to speaking about race than they are when speaking about women, so I'm hoping that the comparison will force someone to finally realize they're making poor arguments that they don't hold consistently.I dont understand why you keep trying to draw some equivalence between racism and sexual objectification.
Fiancee, and thanks for belittling her because she dares to disagree with you.This just makes your girlfriend sound ignorant.
You can have strong, complicated female characters who own their sexuality. They are not mutually exclusive.
And? AND!?Yeah, she's pretty ridiculous-looking, especially in Suikoden V.
I think trouble arises when one attacks a specific thing, instead of overall trends. It has the side effect of being alienating or excluding when the goal is the opposite.
There are women who like the sorceress, women who are indifferent to the sorceress, and women who dislike the sorceress. All of these are right. When one writes that the design of the sorceress is, specifically, wrong and bad and is hurting women and the industry, it alienates those women who like or are indifferent to the design. In addition, anyone who shares features with the sorceress, such as a youthful face or large breasts, is being alienated when you attack those aspects of her design. Just imagine being in the shoes of a woman who really likes the sorceress and wants to play Dragon's Crown but then reads that this depiction is ruining games for women in an article written by a man.
One should criticize the overall trend of overly sexualized women in games and how there aren't enough different kinds of women without specifically attacking one example for being in some way "bad." Attack the trend of how we place value on women in games in limited categories, such as sex appeal, not that those categories themselves are necessarily bad. Inclusion would be embracing a variety of different aesthetics and viewpoints and live experiences, not replacing one with another.
One could say that the Amazon character in this game actually depicts a body type that you don't see very often at all in video games, and in that way is helping diversity in the line up a little. The game overall is a bit unusual, being a Japanese niche 2D beat em up with a very particular art style.
100% thisI think trouble arises when one attacks a specific thing, instead of overall trends. It has the side effect of being alienating or excluding when the goal is the opposite.
There are women who like the sorceress, women who are indifferent to the sorceress, and women who dislike the sorceress. All of these are right. When one writes that the design of the sorceress is, specifically, wrong and bad and is hurting women and the industry, it alienates those women who like or are indifferent to the design. In addition, anyone who shares features with the sorceress, such as a youthful face or large breasts, is being alienated when you attack those aspects of her design. Just imagine being in the shoes of a woman who really likes the sorceress and wants to play Dragon's Crown but then reads that this depiction is ruining games for women in an article written by a man.
One should criticize the overall trend of overly sexualized women in games and how there aren't enough different kinds of women without specifically attacking one example for being in some way "bad." Attack the trend of how we place value on women in games in limited categories, such as sex appeal, not that those categories themselves are necessarily bad. Inclusion would be embracing a variety of different aesthetics and viewpoints and life experiences, not replacing one with another.
One could say that the Amazon character in this game actually depicts a body type that you don't see very often at all in video games, and in that way is helping diversity in the line up a little. The game overall is a bit unusual, being a Japanese niche 2D beat em up with a very particular art style.
Quoting for quality.I think trouble arises when one attacks a specific thing, instead of overall trends. It has the side effect of being alienating or excluding when the goal is the opposite.
There are women who like the sorceress, women who are indifferent to the sorceress, and women who dislike the sorceress. All of these are right. When one writes that the design of the sorceress is, specifically, wrong and bad and is hurting women and the industry, it alienates those women who like or are indifferent to the design. In addition, anyone who shares features with the sorceress, such as a youthful face or large breasts, is being alienated when you attack those aspects of her design. Just imagine being in the shoes of a woman who really likes the sorceress and wants to play Dragon's Crown but then reads that this depiction is ruining games for women in an article written by a man.
One should criticize the overall trend of overly sexualized women in games and how there aren't enough different kinds of women without specifically attacking one example for being in some way "bad." Attack the trend of how we place value on women in games in limited categories, such as sex appeal, not that those categories themselves are necessarily bad. Inclusion would be embracing a variety of different aesthetics and viewpoints and life experiences, not replacing one with another.
One could say that the Amazon character in this game actually depicts a body type that you don't see very often at all in video games, and in that way is helping diversity in the line up a little. The game overall is a bit unusual, being a Japanese niche 2D beat em up with a very particular art style.
Nothing is equivalent. I'm drawing a comparison in order to figure out what people's actual boundaries are. People on GAF are way more cautious when it comes to speaking about race than they are when speaking about women, so I'm hoping that the comparison will force someone to finally realize they're making poor arguments that they don't hold consistently.
Fiancee, and thanks for belittling her because she dares to disagree with you.
Found this both relevant and interesting. Lemme know if someone has already posted it.
I'm not going to speak for the other guy, but I'd be fine with racist games. I wouldn't want to play them, but there's nothing wrong with someone deciding to make them. Which is the point here. Don't support what you don't like. If nobody likes this stuff it will go away of its own accord.
I'm not belittling her. But whatever point you were trying to make is negated because your girlfriend is ignorant of the subject matter and clearly prejudiced. All games and anime do not draw women like the sorceress. That's what makes the design okay in my books. There is no systemic prejudice at work here. Show your girlfriend a picture of the elf from the same game for goodness sake. Educate her.
Indeed! I actually wish people would spend less time harping on the Sorceress, and more time praising the Amazon. When was the last time a beautiful, bodybuilder-esque woman was placed in a game? It's pretty rare, regardless.
Well first off, of course there is something wrong with deciding to make racist games. I think (hope? pray?) what you mean is, they shouldn't be prevented by law from doing so. Second, the point is that criticism (free speech) shouldn't be curtailed because someone has created a product or a piece of art. It's completely backwards thinking to say that because someone has used their freedom of expression, no one should be able to counter it with their own free expression.I'm not going to speak for the other guy, but I'd be fine with racist games. I wouldn't want to play them, but there's nothing wrong with someone deciding to make them.
Why are you saying a woman can't make up her own mind about what she finds sexually-objectifying?I'm not belittling her. But whatever point you were trying to make is negated
I think trouble arises when one attacks a specific thing, instead of overall trends. It has the side effect of being alienating or excluding when the goal is the opposite.
Indeed! I actually wish people would spend less time harping on the Sorceress, and more time praising the Amazon. When was the last time a beautiful, bodybuilder-esque woman was placed in a game? It's pretty rare, regardless.
Finally, someone points this out! Amazon is my favorite design in the game.
Why are you saying a woman can't make up her own mind about what she finds sexually-objectifying?
those bulging muscles are pretty sexay