It's also Cyrodiil - who are the people being fooled by this?
I know it's not the DD map, but it seems to more or less accurately represent the explorable content in DD, and how it's designed from a map perspective.
That's a fake map someone drew as an example of the actual map consisting of more areas you cant go than you can.
Yeah, but it seems to be quite correct, unless someone suddenly stumbles onto a part of the map somehow that has more content, or if the final release version has a lot more content -- which I doubt, but it currently seems like only half the map, or less, is ingame.
Yes, there are a lot of quests, apparently, but people are saying that there is A LOT of running back and forth, which can get stale, fast, in a world with a (Linear.) design like that -- as opposed to a world like Skyrim, which atleast lets you take different paths because it's totally open, so you don't have to 'retrace your steps' every time you want to return to an area.
As it is, according to the Robert Cram videos, the map is a good representation of the actual explorable content.
I was very excited for this game, and I'm still getting it, but I'm somewhat disappointed by the size of the world and its 'branching paths design'. And there does not seem to be a lot of dungeons (5-10? More?) either.