Old school FPS gamer here.
I really liked the previous DooM. It was way better than I have imagined.
Said so, I also detested the "half empty corridor->closed room with spawning monsters->half empty corridor->closed room with spawning monsters" formula. It's bad.
Apart from that, the gunplay was great, the feel was great, everything else was great.
Oh right, the "fatalities" get old FAST and they break the action way too much. Second dislike from me.
Great game, nevertheless.
I hope this sequel ditch that boring formula.