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EA and Crytek announce Crysis 2 for PC and consoles

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Honestly I'll take a console version of Crysis 2 over the PC version if it helps with the game breaking bugs that I had to put up with when playing Crysis on the PC (4 different game breakers in my play though, that's just not acceptable).

As for gameplay, just make it like the middle sections of Crysis which I loved (Assault and Onslaught I think?) and add the ability to play co-op. You already have an AI partner for much of the game, give us the ability to play together with a friend. Regardless of the graphical compomises they have to make that would make a darn near perfect game for me.
 
EviLore said:
More curious than excited, despite loving Crysis and Crysis Warhead. A PC dev going multiplatform for a sequel is usually the recipe for a lesser game.
This. This could be Thief 3 and Deus Ex 2 all over again. But hey, interesting news nonetheless.
 

Kabouter

Member
TheFightingFish said:
Honestly I'll take a console version of Crysis 2 over the PC version if it helps with the game breaking bugs that I had to put up with when playing Crysis on the PC (4 different game breakers in my play though, that's just not acceptable).

As for gameplay, just make it like the middle sections of Crysis which I loved (Assault and Onslaught I think?) and add the ability to play co-op. You already have an AI partner for much of the game, give us the ability to play together with a friend. Regardless of the graphical compomises they have to make that would make a darn near perfect game for me.
Please make it more like the early sections of the game, don't pay attention to what this man says!
 

BobsRevenge

I do not avoid women, GAF, but I do deny them my essence.
-PXG- said:
People complained about that when Oblivion was released. Morrowind came out on the Xbox, but that game was designed for the PC. Oblivion was designed with consoles in mind, so PC owners felt they got screwed over.
Oblivion fucking sucked. Mostly because of the level scaling, but yeah, the GUI felt really dumb for the PC. Way too much effort to bring different windows up compared to Morrowind. That definitely did feel wrong on the platform and I'd be lying if I said I wasn't really pissed off about it when I bought it since I'm (usually) mainly a PC gamer.
 

BobsRevenge

I do not avoid women, GAF, but I do deny them my essence.
TheFightingFish said:
Honestly I'll take a console version of Crysis 2 over the PC version if it helps with the game breaking bugs that I had to put up with when playing Crysis on the PC (4 different game breakers in my play though, that's just not acceptable).

As for gameplay, just make it like the middle sections of Crysis which I loved (Assault and Onslaught I think?) and add the ability to play co-op. You already have an AI partner for much of the game, give us the ability to play together with a friend. Regardless of the graphical compomises they have to make that would make a darn near perfect game for me.
If there is coop I'm going to be really really fucking pissed. And no, you rarely had an AI partner in the game.

KEEP YOUR GOTDAMN COOP AWAY FROM CRYSIS!

Besides for that, Crysis really didn't have very many bugs at all. I've played through the game probably around 8 times now and I never ran into a game breaking bug.
 

MadOdorMachine

No additional functions
I'm excited yet, kind of disappointed. Crytek has been saying all this time that they weren't bringing Crysis to consoles and here we are. I was really hoping they would bring something else catered to the console, although this does make sense from a business perspective. I just figured the controls wouldn't map well to a controller. Anyone who's tried the games with a 360 pad can attest to that. Anyway, maybe now we'll finally find out what happened to Prophet.

Where was he taken? How did he get that alien gun and why was he acting crazy? How did he get to the island after it was nuked?

BobsRevenge said:
If there is coop I'm going to be really really fucking pissed. And no, you rarely had an AI partner in the game.

KEEP YOUR GOTDAMN COOP AWAY FROM CRYSIS!

Besides for that, Crysis really didn't have very many bugs at all. I've played through the game probably around 8 times now and I never ran into a game breaking bug.

I've had some weird problems as well with levels not loading in both games - Crysis and Warhead. Both times I had to reinstall the game from scratch. Not a terribly big deal, but still annoying. Even after all of that, I'll still pick up the PC version though. The graphics, controls and mods make it the definitive version for me.
 
brain_stew said:
I've not seen many doubting that the visuals will be impressive, its the fact that the gameplay, interactivity, physics, scale and environments will have to be downgraded in order for it to fit on consoels. There's no debating this, not a single game on consoels comes close to Crysis in any of these aspects, not one.

I still remember that incredible seen of that mountain in the distance collapsing. It truly was impressive. Then I played Metal Gear Solid 4 which could hardly handle destructible environments on a building floor...
 

dionysus

Yaldog
MadOdorMachine said:
I'm excited yet, kind of disappointed. Crytek has been saying all this time that they weren't bringing Crysis to consoles and here we are. I was really hoping they would bring something else catered to the console, although this does make sense from a business perspective. I just figured the controls wouldn't map well to a controller. Anyone who's tried the games with a 360 pad can attest to that. Anyway, maybe now we'll finally find out what happened to Prophet.

I would bet that EA had more to do with Crysis being multiplatform than desires from Crytek. No doubt Crytek wants to make multiplatform games even without EA's influence, but like you said they claimed that there venture into multiplatform wouldn't be Crysis. For a FPS, I really doubt many publishers these days will greenlight a PC only one.
 

deepbrown

Member
brain_stew said:
Um, I never said that.
You alluded to it: "Killzone 2 and Uncharted 2 look great, but they're limited to incredibly focused, small and linear environments with very simple physics models in place."

And Uncharted 2 isn't out yet, so we can't say how open it is.
 
BobsRevenge said:
If there is coop I'm going to be really really fucking pissed. And no, you rarely had an AI partner in the game.

KEEP YOUR GOTDAMN COOP AWAY FROM CRYSIS!

Besides for that, Crysis really didn't have very many bugs at all. I've played through the game probably around 8 times now and I never ran into a game breaking bug.

Meh, bugs are all in the experience that a player has while going though. Glad to hear that you didn't run into any. But in my single playthough both boss fights were totally ruined by bugs in which I had to load several saves back to clear them. Though I must admit that the one where the Korean leader got stuck halfway between floor levels and I beat him just by running up and punching his poor exposed head a few times was kinda funny. I have no confidence in CryTek delivering a bug free experience, I don't expect crap like that from a game that has been out for a while and I'm running the latest patch (not like I was playing this day one).

As for co-op you can have your own opinion on that. But for me single player FPS games are as dead as mascot based platformers. Especially in an more open game like Crysis destruction is just more fun with a friend. Having a friend gun while you drive the humvee, covering your friend from a boat from the harbor while they clear the AA batteries with C4 or sniping for a friend while they close in with cloaking and a shotgun would be great.

As for you saying that you rarely had an AI partner may I present the following list:
Prophet and Jester in the woods with you in the early levels
Jester covering you with the sniper rifle when you attack the destroyer
Marines and tanks fighting with you in the open tank level
Escorting Prophet during the cold sphere
Helping the squad of marines defend the building and the crashed VTOL from the aliens
Flying the VTOLS
Squads of marines all over the final carrier battle

Sure maybe it's not quite 50%, but it's dang close. If I already have to have braindead AI following around with me what is the big deal with letting a friend along for the ride?
 

MadOdorMachine

No additional functions
dionysus said:
I would bet that EA had more to do with Crysis being multiplatform than desires from Crytek. No doubt Crytek wants to make multiplatform games even without EA's influence, but like you said they claimed that there venture into multiplatform wouldn't be Crysis. For a FPS, I really doubt many publishers these days will greenlight a PC only one.
Yeah, I know it makes sense so if it means more games from Crytek, cool. I've been spoiled by the KB/M controls on PC though. It's hard to switch back after adjusting to it. Even aside from that, there was problems with the mapping of the actions to the buttons on a 360 pad. It wouldn't be so bad if you could customize the controls, but they were locked in place for the 360 pad IIRC. As it stand right now, I'll be getting the PC version.
 

-viper-

Banned
brain_stew said:
Killzone 2 and Uncharted 2 look great, but they're limited to incredibly focused, small and linear environments with very simple physics models in place.
Clearly you haven't touched KZ2. I'm talking about the multiplayer in particular.

Have you seen the scale of some of the maps in KZ2? They're fucking HUGE. Yet look better than any other game out.
 

MadOdorMachine

No additional functions
TheFightingFish said:
Meh, bugs are all in the experience that a player has while going though. Glad to hear that you didn't run into any. But in my single playthough both boss fights were totally ruined by bugs in which I had to load several saves back to clear them. Though I must admit that the one where the Korean leader got stuck halfway between floor levels and I beat him just by running up and punching his poor exposed head a few times was kinda funny. I have no confidence in CryTek delivering a bug free experience, I don't expect crap like that from a game that has been out for a while and I'm running the latest patch (not like I was playing this day one).

As for co-op you can have your own opinion on that. But for me single player FPS games are as dead as mascot based platformers. Especially in an more open game like Crysis destruction is just more fun with a friend. Having a friend gun while you drive the humvee, covering your friend from a boat from the harbor while they clear the AA batteries with C4 or sniping for a friend while they close in with cloaking and a shotgun would be great.

As for you saying that you rarely had an AI partner may I present the following list:
Prophet and Jester in the woods with you in the early levels
Psycho covering you with the sniper rifle when you attack the destroyer
Marines and tanks fighting with you in the open tank level
Escorting Prophet during the cold sphere
Helping the squad of marines defend the building and the crashed VTOL from the aliens
Flying the VTOLS
Squads of marines all over the final carrier battle

Sure maybe it's not quite 50%, but it's dang close. If I already have to have braindead AI following around with me what is the big deal with letting a friend along for the ride?

I always thought that would be a good place for co-op. As long as it doesn't take away from the gameplay I think it would be cool. By they way, how can anyone say this game is average? Everything about it is top notch.

-viper- said:
Clearly you haven't touched KZ2. I'm talking about the multiplayer in particular.

Have you seen the scale of some of the maps in KZ2? They're fucking HUGE. Yet look better than any other game out.

Sorry, but although Killzone 2 looks good, it isn't anywhere close to looking as good as Crysis. The characters look like they have plastic skin and they all have a weird glow over them. Not to mention there is very little variety in the environment. I think the people gushing over it's graphics are being little over protective of the PS3's capabilities. Uncharted on the other hand is without a doubt, the best looking game on the system imo. We haven't seen what Crysis 2 will look like yet, but I'm sure it will be one of the best looking games on consoles. Kind of off topic, but I'm expecting Rage from id to look great as well.
 

ghst

thanks for the laugh
lets just hope it runs like total shit @ 540p on consoles and is only 90% gimped on pc.

the gulf between pc tech and console tech by the time this game is released will make comparing the power of hd consoles and the wii seem trivial.

and that's before getting to the compromises that will inevitably come from thumbstick centric playtesting.
 

eznark

Banned
deepbrown said:
You alluded to it: "Killzone 2 and Uncharted 2 look great, but they're limited to incredibly focused, small and linear environments with very simple physics models in place."

And Uncharted 2 isn't out yet, so we can't say how open it is.

I was referring to the openness of Far Cry 2 v. Crysis. I am a huge fan of both games, but FC2 has a sort of corridor-to-box type of openness, while Crysis is just an open map to play in.
 

aeolist

Banned
Guys this just means the PC version will run that much smoother since it's optimized for lower end hardware. I don't think anyone will claim Crytek doesn't know what they're doing tech-wise.

Let the console-only Luddites have their Crysis, it won't make much difference.
 

Stink

Member
aeolist said:
Guys this just means the PC version will run that much smoother since it's optimized for lower end hardware. I don't think anyone will claim Crytek doesn't know what they're doing tech-wise.

Let the console-only Luddites have their Crysis, it won't make much difference.

I'm sure Crytek can make something scalable.

I'm worried about the mandatory joypad controls fucking up the game though. Joypads generally make me feel a lot more limited in FPS, and some recent games have just mapped these to the mouse instead of doing it properly. I realise they didn't do this in Crysis but if they're trying to make some kind of cross-platform PS3/360/PC engine I think it's a concern.
 

xemumanic

Member
PC guys, just chill out. the PC version of Crysis 2 is gonna be just fine. The console versions aren't gonna compromise jack shit.

The first 2 games supported the 360 controller from the get go, and everything Crytek has said more than once the console versions in fact make the PC version BETTER. Better optimized for sure. Did Doom 3 on Xbox limit the PC version? Hell no, and it was the Crysis of its day. The game had support for 512MB video cards when none existed, and didn't for a long while after release.
 

Rad Agast

Member
-viper- said:
Clearly you haven't touched KZ2. I'm talking about the multiplayer in particular.

Have you seen the scale of some of the maps in KZ2? They're fucking HUGE. Yet look better than any other game out.

Clearly you haven't touched Crysis.
 

aeolist

Banned
Stink said:
I'm sure Crytek can make something scalable.

I'm worried about the mandatory joypad controls fucking up the game though. Joypads generally make me feel a lot more limited in FPS, and some recent games have just mapped these to the mouse instead of doing it properly. I realise they didn't do this in Crysis but if they're trying to make some kind of cross-platform PS3/360/PC engine I think it's a concern.
They already had automatic support in both games for the 360 pad. It kind of annoyed me since I leave mine plugged in and the game kept assuming I wanted to use it.

They already have excellent PC controls. They're probably not going to change them at all for this new one.
 

Brofist

Member
Wow, PC crowd seems to be jumping to some big conclusions here. Why would Crysis 2 be that gimped? It could easily be the same open type game as Crysis, just at low graphic settings for the consoles. The wide range of scalability to get it on the consoles should have no effect on the PC version since you will still have a very high/enthusiast setting that will blow the console version's graphics away.

And who thinks control will be gimped? The PC version will still be built around KB/M as the default setting like it always has been.

The paranoia in here is intense, have a little faith ;)

They already have excellent PC controls. They're probably not going to change them at all for this new one

Exactly
 

ghst

thanks for the laugh
Stink said:
I'm sure Crytek can make something scalable.

I'm worried about the mandatory joypad controls fucking up the game though. Joypads generally make me feel a lot more limited in FPS, and some recent games have just mapped these to the mouse instead of doing it properly. I realise they didn't do this in Crysis but if they're trying to make some kind of cross-platform PS3/360/PC engine I think it's a concern.

whatever their technical chops - they're making a game for systems that couldn't run the original crysis. a game that most enthusiasts can already take in their stride, hardware wise. let alone in 18 months.

from a design perspective, consoles are dead fucking weight for a dev like crytek.
 

dejan

Member
To much negativity in this thread and Jett hasn't even posted yet. The sequel to one of the best singleplayer fps games in the past decade has been announced for the pc ... what's there not to be excited about? The fact that it's coming to inferior platforms, too? Btw CryEngine 3 PC > CryEngine 2.
 

Brofist

Member
ghst said:
whatever their technical chops - they're making a game for systems that couldn't run the original crysis. a game that most enthusiasts can already take in their stride, hardware wise. let alone in 18 months.

from a design perspective, consoles are dead fucking weight for a dev like crytek.

Have you ever looked at Crysis on low settings, at around 720p. You're telling me that couldn't have been done on the PS3 or 360? Sorry I gotta call bullshit on that one.
 

eso76

Member
eznark said:
I was referring to the openness of Far Cry 2 v. Crysis. I am a huge fan of both games, but FC2 has a sort of corridor-to-box type of openness, while Crysis is just an open map to play in.

i must have missed something in crysis then (which is entirely possible, because i did not play a lot of it) because while Far Cry 2 does have its share of corridors, it really felt a lot more the other way round for me.
 

HK-47

Oh, bitch bitch bitch.
EatChildren said:
I enjoyed Warhead more than Crysis, but I'm still not overly impressed with the franchise and don't know if I will bite a third time.

Unless it's a seriously big step forward I doubt I'll get it for anything more than a tech demo.

Sorry, but what about Crysis was a tech demo?
 

HK-47

Oh, bitch bitch bitch.
-viper- said:
Clearly you haven't touched KZ2. I'm talking about the multiplayer in particular.

Have you seen the scale of some of the maps in KZ2? They're fucking HUGE. Yet look better than any other game out.

lol
 

ghst

thanks for the laugh
kpop100 said:
Have you ever looked at Crysis on low settings, at around 720p. You're telling me that couldn't have been done on the PS3 or 360? Sorry I gotta call bullshit on that one.

i'm sure killzone 2 looks like a piece of shit with its textures and shaders stripped, but there's still no straight psp port.
 

firex

Member
Looking forward to it since Crysis was fun to play and not just beautiful. Plus I think Crytek knows which platform they can get the most out of, and it will be on Steam.
 

Brofist

Member
ghst said:
i'm sure killzone 2 looks like a piece of shit with it's textures stripped and shaders removed, but there's still no straight psp port.

But low settings on the PC version is reality, I can boot up my install of Crysis right now and play with low settings that would more than run on the consoles. What you are talking about is fiction, doesn't exist. There is no way to run Killzone 2 with stripped down settings.
 

Brofist

Member
zoukka said:
Why is it named Crysis 2 on the consoles when it will looks worse than Crysis...

Better yet why is it named Crysis 2 on the consoles when there isn't even a fucking Crysis 1 :D
 

PnCIa

Member
xemumanic said:
Did Doom 3 on Xbox limit the PC version? Hell no, and it was the Crysis of its day. The game had support for 512MB video cards when none existed, and didn't for a long while after release.
uhm, Doom 3 was designed as a PC game from the beginning, development of the XBox version started way after they started creating the PC version. The levels of the XBox version are smaller and are often PC levels divided into smaller pieces so they can fit into the RAM.
Crysis looked so awesome because they took no compromises in *any* sector, the art in the game isn´t that good imo but the raw technological power made it look so good.
 
-viper- said:
Clearly you haven't touched KZ2. I'm talking about the multiplayer in particular.

Have you seen the scale of some of the maps in KZ2? They're fucking HUGE. Yet look better than any other game out.

They're still fucking tiny compared to Crysis.
 

Shurs

Member
proposition said:
I wonder if this could be the first time a sequel has looked worse than a preceding game?

I prefer the look of Wind Waker to the look of Twilight Princess. Of course it's my preference, and is therefore subjective.
 
If it is anything like the tech demos, it will be a much smaller game and generally look around what medium-low looked like on the PC.
 

FiRez

Member
EviLore said:
More curious than excited, despite loving Crysis and Crysis Warhead. A PC dev going multiplatform for a sequel is usually the recipe for a lesser game.

Doom 3 and HL2 ports were very good on the 1st xbox (I finished both), and I'm sure they were not gimped on their PC versions because of this. considering that the gap of the current consoles vs a top end pc is smaller than the previous generation I can't see how are you expecting this.
 
FiRez said:
Doom 3 and HL2 ports were very good on the 1st xbox (I finished both), and I'm sure they were not gimped on their PC versions because of this.

Far Cry 2 was a bumbling mess because it was joint developed for consoles and the PC.
 

CiSTM

Banned
zoukka said:
Why is it named Crysis 2 on the consoles when it will looks worse than Crysis...

Crysis Instincts for consoles and Crysis 2 for PC. That is the way it should be.
 

FiRez

Member
vandalvideo said:
Far Cry 2 was a bumbling mess because it was joint developed for consoles and the PC.

I've not played FC2 but I've heard that the decrease of quality has to do more with the change of developer.
 

BobsRevenge

I do not avoid women, GAF, but I do deny them my essence.
FiRez said:
I've not played FC2 but I've heard that the decrease of quality has to do more with the change of developer.
Far Cry 2 is a better game than Far Cry. However, it really would have been a better game had it been PC only.

It was a very good game regardless. Certainly not a bumbling mess. It is the best execution of immersive realism I've ever seen in an FPS.
 
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