Hey BioWare, I know you're reading this. Don't listen to everybody else: the creative choices you made in DA2 were far less offensive than the fact that it had shoddy QA (just like DAO and DAA). On PS3 it was unplayable for over a month after launch until you finally got around to patching it. DAA is unplayable without a wiki to navigate all the crazy landmines that you never fixed, and DOO has it's share, too. How you dodged the PR bullet that Bethesda took I don't know, but seriously, don't treat the console environment like the PC environment anymore. PC players will create mods to fix your bugs. Console players can't. (And honestly, PC players shouldn't have to.)
Make whatever game you want, but please make it work properly. Please be the first PC native WRPG maker to give a shit. I can't take another trip through bugsville with you.