it would happen less if there were more games where you made decisions out-of-combat that impacted your experience at all.HK-47 said:And I hate when people only consider combat with gameplay.
hahaohwow.gifThey were not pleased with some of the innovations and things we'd done. We understand that and we're listening.
birdchili said:it would happen less if there were more games where you made decisions out-of-combat that impacted your experience at all.
subversus said:What else?
Snuggler said:The choices you make in conversations in Alpha Protocol can alter the way missions play out. I've heard that the final mission can be much different depending on the choices you make and the people you side with.
Man, the game was so fun. It's sad that something half baked like DA2 could score much higher and sell so much more.
subversus said:yes, Alpha Protocol is certainly the case.
Bloodlines.... YES, but it depends more on a character build than your decisions.
Yea. i think most people dont get that the dialogue is the gameplay. Combat is a miniscule part of the game. You can run by almost all of it and if you get caught.. oh noes!.. you resurrect and continue on again.HK-47 said:Because other RPGs arent structured like Torment. Its an evolution of the text adventure in the skin of an RPG. And I hate when people only consider combat with gameplay. And while Torment's world is taken from Planescape, thats a TTRPG, so its made for creating stories. Not to mention matching up to Planescape, probably the most interesting and best written TT universe ever, is a pretty mean feat.
HK-47 said:You are only taking into account very obvious changes, arent you? And no, Bloodlines definitely has lots of dialogue that affect things.
Hari Seldon said:They should just cut the romances out. You don't see sappy ass romances in Game of Thrones or Borgias, do you? No, you see sappy ass romances on the Lifetime channel.
TheChaos said:The female fans looooooooove the romances. Seriously, go search around on Deviantart if you want proof. One poster on the official message boards said that they refuse to play a Bioware game if it does not have romances in it. They also now have a sub-forum in Mass Effect 3 dedicated to the romances.
subversus said:oh, I also like Jacob because he was extremely normal and therefore resembled a real human (and was labeled "bland" and "uninteresting" because of it).
subversus said:The Witcher 2, Bioshock, Planescape Torment, Vampires Masquerade Bloodlines and some other games had a great cast of characters. Your argument became foul almost 10 years ago. I'd add Red Dead Redemption there but these are just cutscenes.
Fimbulvetr said:He was bland because his character arc was mostly off screen.
His daddy issues are about 99% resolved by the time you meet him and his Loyalty mission(i.e. the meat of every ME2 character) only gives him a tiny bit of closure.
Then again I have an inherent problem with the idea of a character developing because you ask them to, anyway.
Snuggler said:It's weird, but at the same time not surprising that it has that effect. There are a lot of lonely people out there and I guess the silly romance plots in Bioware's games appeal to that group, it helps them pretend that someone could actually love and admire them. I just hope that Bioware are aware of the depravity that they are responsible for, I've seen fan arts that you wouldn't believe.
subversus said:I didn't like his loyal mission that much. It made him into an average Bioware character. He should have shown at least some affection for his father no matter what the man did.
Also I have no problems with a character ark being off screen. What matters is how he/she acts during missions and says during dialogues. Thane had this ark in the game but I didn't like him as a character (Dennis, forgive me!).
truly101 said:From what I've seen of Geralt, he may be a good video game character, but he doesn't really strike me as someone that really expands beyond a cartoon character. Same with Bioshock, I've played it. The characters are good within the context of a video game, but they're little more than cartoon characters in terms of complexity. Lets not kid ourselves here.
truly101 said:From what I've seen of Geralt, he may be a good video game character, but he doesn't really strike me as someone that really expands beyond a cartoon character. Same with Bioshock, I've played it. The characters are good within the context of a video game, but they're little more than cartoon characters in terms of complexity. Lets not kid ourselves here.
ProtoCents said:What's crazy is that after all of the DLC that Origins had, DAII is going to have no DLC other than the day 1 DLC.
Fimbulvetr said:He was bland because his character arc was mostly off screen.
His daddy issues are about 99% resolved by the time you meet him and his Loyalty mission(i.e. the meat of every ME2 character) only gives him a tiny bit of closure.
Then again I have an inherent problem with the idea of a character developing because you ask them to, anyway.
WanderingWind said:How much affection should a guy show another guy that they haven't seen since childhood who has turned into a raping, murdering scum bag?
HK-47 said:Why do you keep saying cartoon characters? You some animation ghetto junkie? Also you are wrong on Geralt, who is a semi avatar, since he has a defined slant to his personality you cant deviate from. He doesnt really strike you? Have you played the games?
truly101 said:From what I've seen of Geralt, he may be a good video game character, but he doesn't really strike me as someone that really expands beyond a cartoon character. Same with Bioshock, I've played it. The characters are good within the context of a video game, but they're little more than cartoon characters in terms of complexity. Lets not kid ourselves here.
subversus said:welp, childhood memories and affections are the most strong ones. He could at least be a bit bitter about the decision (even though he's "a tough man" and shouldn't show it), he brushes the whole thing off just too easy. At least they could add "I closed the book on my childhood" dialogue bit where he elaborates on that. When the father goes away it's a huge trauma for a child. Stephen King found his father a couple (if not more) decades later after he went for cigarettes and never came back. The interviewers say that the only topic that sets King off during an interview is his father. Bioware didn't show it at all.
HK-47 said:Also you are wrong on Geralt, who is a semi avatar, since he has a defined slant to his personality you cant deviate from. He doesnt really strike you? Have you played the games?
Trick_GSF said:As much as I was disappointed with Dragon Age 2 I really don't want them to give up on the franchise (which thankfully doesn't seem likely, a new novel was announced just a few hours ago, after all).
I just hope they really do take the criticisms to heart and make Dragon Age 3 with a lot more love and care. Dragon Age 2 received little.
VisanidethDM said:Now now, Geralt is fairly generic, let's face it. I think he pays the price of the storytelling format and less than stellar source material, and for the character he's meant to be, he's excellent, but he's as nuanced as a cube of concrete.
WanderingWind said:Nah, see, you just wanted Jacob the character to react differently. He just didn't like the guy - and for good reason. It was mentioned he was a stranger before the mission, and during, he found out the stranger was a raping, murderous bastard. He didn't brush it off immediately, but he doesn't get all emo and angsty about it - unlike pretty much everybody else on that fucking ship.
Normany 2 might as well have been named the USS Daddy Hates Me.
Bwuh?truly101 said:From what I've seen of Geralt, he may be a good video game character, but he doesn't really strike me as someone that really expands beyond a cartoon character. Same with Bioshock, I've played it. The characters are good within the context of a video game, but they're little more than cartoon characters in terms of complexity. Lets not kid ourselves here.
HK-47 said:The need for all characters to have crippling psychological issues is getting pretty annoying. But any attempt at normalcy or smaller problems would likely get accused of being boring.
Confidence Man said:Don't get your hopes up. Dragon Age 3 will be Dragon Age 2 with some tweaks and kinect support.
WanderingWind said:Nah, see, you just wanted Jacob the character to react differently. He just didn't like the guy - and for good reason. It was mentioned he was a stranger before the mission, and during, he found out the stranger was a raping, murderous bastard. He didn't brush it off immediately, but he doesn't get all emo and angsty about it - unlike pretty much everybody else on that fucking ship.
Normany 2 might as well have been named the USS Daddy Hates Me.
WanderingWind said:Heh. Like Jacob. I liked that they put a normal, actual adult human on the ship.
Trick_GSF said:Maybe so. If that is the case I will simply consider the series gone beyond recovery and let it go.
Though I enjoyed Origins to such a point that I'm willing to give them another chance.
subversus said:I thought the dad left 10 years ago, so Jacob being about thirty spent all his childhood and teenage years with him. How is that for "a stranger"??
LovingSteam said:The problem is EA is now catering to the lowest common denominator with their RPG's: the console market. Witcher 2 was made for the PC crowd and is being ported over to the 360. EA WILL NOT succeed with DA3 unless they create it for the PC crowd. Otherwise it will be the same ole' drivel as DA2.
Snuggler said:Agreed. There is some room for interpretation with Geralt, since the player has some control over his actions, but he is still an strong character. Plus, he's a witcher, they're meant to be mysterious and impartial. But The Witcher is more about fleshing out the characters that surround Geralt. Roche and Iorveth alone put most of Bioware's recent characters to shame, and Dandelion is a fucking awesome dude.
WanderingWind said:Same here. I'm not writing them off completely, but I sure as fuck aren't believing anything is changing until I see it. They still have time to right the ship. I mean, Devil May Cry 2 was pretty fucked up, but 3 and 4 are masterpieces of their genre.
Because his dad was in space for the large portion of his life. He disappeared 10 years ago. I just played the mission like, 2 days ago. My memory might suck, but I don't think it's that bad lol
Confidence Man said:Don't get your hopes up. Dragon Age 3 will be Dragon Age 2 with some tweaks and kinect support.
TheChaos said:The female fans looooooooove the romances. Seriously, go search around on Deviantart if you want proof. One poster on the official message boards said that they refuse to play a Bioware game if it does not have romances in it. They also now have a sub-forum in Mass Effect 3 dedicated to the romances.