Making things like covenants easier to use and access and menus more streamlined - this is the kind of thing that will make the Souls series a better experience for everyone - adding an easy mode and the thinking behind doing so will destroy it.
Anyone wanting an easy mode want it for one reason only - they heard the hype about the game, wanted in on it, but only to complete the game and chuck it on the pile after one weekend so they could say they played it. Dropping in the game and the first thing you see is a huge demon that 2-hit kills you was probably too much for these people any way. Then once they hit Firelink shrine and got slaughtered by a bunch of overpowered skeletons - that was probably the end of the Souls experience for a lot of people - these people are saps. The Souls series isn't something you just mash'n'slash through for a quickie. If that's what you want go play another game.
tbh, I'm wondering what baby games the "I want an easy mode" people do play - what are you even playing games for if it's not for the challenge? That's what a game is - a challenge to try and beat, not a series of cutscenes inbetween which you mash buttons.
Walking dead says hi. One dollar ios games say hi. Sad isn't it.